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| | Video Game University - Part of Teaching Tools .com |
 | | Claude Comair, the school's founder, began the program with a two-year course at a facility in Vancouver, B.C., in 1994. |
 | | He approached the Nintendo corporation for sponsorship, and the company, foreseeing the need for future programmers (as well as trying to fill current openings) supported the first school with guidance, technical expertise, and donations of hardware and development tools. |
 | | Comair estimates that students spend "90 percent of their time learning general mathematics and computer graphics mathematics, which is more toward matrices, matrix algebra, vector geometry, and so forth. |
| www.teachingtools.com /GoFigure/VideoUniversity.htm (1060 words) |
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