| | GameSpy: Star Wars: The Clone Wars Review |
 | | The lowlight of The Clone Wars is the occasional sequence in which your Jedi-avatar is on foot, marred by character animation so unfortunate that I laughed out loud the first time I saw it in "motion." Yoda's CG fight sequence at the end of Episode II: Attack of the Clones is stunningly realistic by comparison. |
 | | The Clone Wars's audio mix uses large snatches of John Williams's gorgeous Episode II score, a host of sound effects begged, borrowed, and stolen from the Skywalker Ranch library, and sound-similar voice actors that turn in solid performances, but can't quite fool the player into thinking he's hearing Samuel L. Jackson, et al. |
 | | The Clone Wars isn't quite up to the spectacular standards of LucasArts' Rogue Leader and Starfighter shoot-'em-up franchises, but it supplies plenty of Star Wars-themed shooting action, and the Live support considerably boosts the replay value, more than making up for the brevity of the one-player campaign. |
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