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| | Cocoa Projects |
 | | Cocoa is a unique and fun program that students ages eight and above can use to create multimedia simulations, games, or puzzles, which can then be configured to work over the internet as imbedded plugins on HTML pages or as AutoPlayers, which behave like standard Macintosh applications. |
 | | Cocoa achieves this using Programming by Demonstration, where instead of writing arcane code, you just put the system into record mode and show it what should happen in a given situation. |
 | | However, once your programming style matures and you are trying to create more complex Worlds, programming using Cocoa becomes more of a means of manipulating the shortcomings of the programming environment to your advantage, "recording" less and rather constructing by hand the many interlocking parts of the Rules that govern the World. |
| homepage.mac.com /senorwences/Cocoa_Projects.html (3595 words) |
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