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| | Gun Jack Project |
 | | Although it is possible to reprogram the AI of the robot, there are many layers of defense, and all programming skill checks are made with a penalty of -40%. |
 | | Cumulative Robot Bonuses: 6 attacks per melee, +13 to initiative, +6 to strike, +6 to strike with ranged weapons (does not include any bonuses from those weapons), +2 to disarm, +7 to parry, +8 to dodge, +9 to pull punch, +6 to roll with punch, impact, and fall. |
 | | The Gun Jack robots are capable of formulating complex plans and simulations and have a reasoning level equal to a Human with an IQ of 16. |
| homepage.mac.com /cheethorne/Palladium/gunjackproject.htm (1205 words) |
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