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Topic: Computer animation


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  Computer animation - Wikipedia, the free encyclopedia
Computer animation is the art of creating moving images via the use of computers.
Sometimes the target of the animation is the computer itself, sometimes the target is another medium, such as film.
In 2D computer animation, moving objects are often referred to as “sprites.” A sprite is an image that has a location associated with it.
en.wikipedia.org /wiki/Computer_animation   (2566 words)

  
 Animation - Wikipedia, the free encyclopedia
These frames may be generated by computers, or by photographing a drawn or painted image, or by repeatedly making small changes to a model unit (see claymation and stop motion), and then photographing the result with a special animation camera.
Computer animation has advanced rapidly, to the current stage where movies can be created with characters so life-like as to approach indistinguishability from live-action actors.
The use of computer animation as a way of achieving the otherwise impossible in conventionally shot movies has led to the term "computer generated imagery" being used, though the term has become hard to distinguish from computer animation as it is now used in referring to 3D movies that are entirely animated.
en.wikipedia.org /wiki/Animation   (1013 words)

  
 [No title]   (Site not responding. Last check: 2007-10-22)
Conventional hand-drawn cartoon animation often uses 12 FPS in order to save on the number of drawings needed, but this is usually accepted because of the stylized nature of cartoons.
Modern (2001) computer animation uses sophisticated mathematics to manipulate complex three dimensional polygons, apply “textures”, lighting and other effects to the polygons and finally rendering the complete image.
CGI short films have been produced as independent animation since the 1970s, though the popularity of computer animation (especially in the field of special effects) skyrocketed during the animation boom of the 1990s.
wikiwhat.com /encyclopedia/c/co/computer_animation.html   (1210 words)

  
 Computer animation - Facts, Information, and Encyclopedia Reference article
3D Computer animation is essentially a digital successor to the art of stop motion animation; an the animated figure is built on the computer monitor and rigged with a virtual skeleton.
Graphics workstation computers are over 100 times faster than a home computer, and are specialized for rendering.
The result is a computer animated movie that can be completed in about one to five years (this process will not just comprise rendering, however).
www.startsurfing.com /encyclopedia/c/o/m/Computer_animation.html   (2014 words)

  
 Online Encyclopedia and Dictionary - Computer animation   (Site not responding. Last check: 2007-10-22)
Conventional hand-drawn cartoon animation often uses 12 frame/s in order to save on the number of drawings needed, but this is usually accepted because of the stylized nature of cartoons.
The reason no jerkiness is seen at higher speeds is due to “persistence of vision.” From moment to moment, the eye and brain working together actually store whatever you look at for a fraction of a second, and automatically "smooth out" minor jumps.
In 2D computer animation, moving objects are often referred to as “sprites.” A sprite is an image that has a location associated with it.
www.fact-archive.com /encyclopedia/Computer_animation   (1336 words)

  
 Computer Generated Animation
First, the computer animator must design a computer model of the object (cat, dinosaur, the imagination is the limit) he/she wants to animate.
The animator can modify the object while it is shaded to fix any problems that were unable to be detected when the object was viewed as a wireframe.
Computer graphics all began in 1962 with Ivan Sutherland, a Ph.D. student at the Massachusetts Institute of Technology.
library.thinkquest.org /10015/data/info/reference/techniques/computer.animation.html   (1443 words)

  
 computer animation
This year, computer animation rules — not only in films that are completely drawn by computer, such as “Finding Nemo” and “Shrek 2,” but also blockbuster live-action films such as “Spider-Man 2,” and “Harry Potter and the Prisoner of Azkaban” that depend heavily on computer-generated images.
A movie produced by computer animation begins life just like any other film —; with an idea — say, the story of a young fish separated from his overprotective father, and their adventures as they seek to reunite.
Animated cartoon: a motion picture made by photographing a series of drawings, each showing a stage of movement slightly changed from the one before, so that the figures in them seem to move when the drawings are projected in rapid succession.
www.courier-journal.com /foryourinfo/083004/083004.html   (2152 words)

  
 Computer Animation Course Online
Animations today are developed digitally, simplifying what was once a long, repetitive process.
The field of computer animation has thereby grown into an industry full of dynamic and exciting possibilities.
Other industries are also getting involved in animation for various applications: simulation (weather, medicine, legal reconstruction of accidents), education (medical patients, architectural clients), and virtual reality (training, visualization).
www.online-college-courses.info /art/animation.htm   (324 words)

  
 Flash Computer animation
The animation too the right is an example of how a character can be sketched out, scanned into the computer and converted to an animated character.
In this case it is easier to draw using the computer.
Computer animations (home made) usually use backgrounds that are drawn in the animation tool itself.
www.davididay.com /computer_animation.htm   (2445 words)

  
 Computer Animation
Computer animation has become commonplace on TV and in movies.
Two of my favorite animations are the commercial in which the Statue of Liberty picks up an Oldsmobile Aurora automobile for a closer look, and the launch sequence from the movie Apollo 13.
Computer animation can be used to explain things such as: the complicated molecular structure of DNA, the interaction of parts in a mechanical system, how a building is constructed, or the path of an accident vehicle.
www.unified-eng.com /news/computeranimation.html   (525 words)

  
 COMPUTER ANIMATION   (Site not responding. Last check: 2007-10-22)
Computer Animation has gone through a lot to get to the point it is at today.
Computer animation is the use of computers to create animations.
Computer animation has found its way into fields which many people might have never thought that there were any uses for.
www.pages.drexel.edu /undergrad/sed22/animation1.htm   (521 words)

  
 Computer Effects: Computer Animation
Pixar ushered in a new age of computer animation in the movies.
And since this was a 3D film, animators had to have 3-dimensional renderings of the characters on hand at any given time to reference their creations.
To accomplish corn popping, Pacific Data Images animated computer generated corn husks onto real corn stalks in a field somewhere, then created an initial veloctiy and direction for each kernel as it pops from the "hot" Dodge Neon.
library.thinkquest.org /3496/nfanimate.html   (849 words)

  
 Computer Animation - Sheridan College Institute of Technology and Advanced Learning
Designed for visual arts graduates and professionals wanting to come back to school, the Computer Animation Program is an intensive, one-year program that puts equal emphasis on the art and craft of animation, and on the acquisition of the new technological knowledge sweeping the industry.
It is an intensive year of study that covers everything from the physics and principles of animation to art and film direction to the latest in high-end 3-D software tools and techniques.
With this varied and accomplished group of students, the sophisticated technological facilities and a program with its reputation of over 20 years of computer animation experience, it truly is an exciting place to study.
companim.sheridaninstitute.ca   (237 words)

  
 Computer Animation Lab
The Computer Animation Lab, which serves as both a teaching and a production lab, is a major resource for educating students from throughout the Institute in the art of 3D computer graphic animation.
The majority are drawn from the Program in Experimental Animation and the Program in Character Animation of the School of Film/Video and thus are able to apply the extensive animation knowledge gained in their core programs to the particular concepts, tools, and techniques learned in the Computer Animation Lab.
The primary image in the header is from Sunstone, a film by Ed Emshwiller, founder of the CalArts Computer Animation Lab and Dean of the School of Film/Video from 1979 to 1990.
emsh.calarts.edu   (157 words)

  
 COMPUTER ANIMATION   (Site not responding. Last check: 2007-10-22)
Computer Animation is coming to Winchester High School and will be taught in a brand new, state-of-the-art animation lab funded through a generous grant from the Winchester Foundation for Educational Excellence.
An animator must be able to see the tragic, humorous, terrifying, or thrilling side of a story, then be able to express it through the medium to make the audience feel it.
Planning an animation project by stroyboarding is essential and a basic practice in the world of professional animation.
www.winchester.k12.ma.us /HomePage/WHS.2000/computered/CE-annimation2.html   (776 words)

  
 Amazon.co.uk: Computer Animation: Books: Richard Parent   (Site not responding. Last check: 2007-10-22)
In Computer Animation: Algorithms and Techniques the concepts and formulas used behind the scenes and under the hood of contemporary animation software are clearly explained for the programmer and the technical director.
What many digital animators fail to realise is that someone needs to make the software that's used to bring images to life.
Computer Animation: Algorithms and Techniques is an invaluable resource, a textbook for anyone interested in computer animation programming or for anyone who simply wants to get under the hood of their favourite animation application.
www.amazon.co.uk /Computer-Animation-Richard-Parent/dp/1558605797   (556 words)

  
 Ask The Headhunter: Computer Graphics & Animation
I want to work in computer animation, but the industry is so new that it would be easy to invest a lot of money and time -- and wind up with the wrong skills or not enough of them.
Colleges and universities are offering degrees in computer graphics, also often called computer animation, and are turning out tens of thousands of graduates eager to work on the next major blockbuster.
For instance, you could be a modeler, an animator, a character animator, a lighting specialist, a compositor, a texture artist, a CG programmer, a technical director or an art director.
www.asktheheadhunter.com /industryinsider8.htm   (2778 words)

  
 Animated animals
Jessica Hodgins, who experiments with computer animation at Georgia Institute of Technology, was particularly impressed with the opening and closing scenes, with their waving grasses and hordes of ants working together.
Computer animation builds on the techniques pioneered by Walt Disney.
Computer models simulate the motion of a person or animal, based on the laws of physics.
whyfiles.org /077comp_anim   (709 words)

  
 Topics in Computer Animation
Animated images are almost magical in their ability to capture our imagination.
In spite of the explosion of 3D computer graphics in film and video, and a plethora of research, many problems remain still open.
Most of the animations you see commercially are still done through keyframing techniques, which are highly labor intensive and not necessarily intuitive or enabling of the creative process.
www.cs.dartmouth.edu /~brd/Teaching/Animation/animation.html   (601 words)

  
 Computer Animation Fest
When the Cornell Program of Computer Graphics was launched in the early 1970s, it was considered a major achievement to start with drawings of a building and create a computer-generated image of, say, Rhodes Hall.
The 75-minute presentation, "Cornell Animation Fest" -- subtitled "Best of the Best" -- was made up of short films ranging in length from one to about five or six minutes in length, all student class projects from the fall of 2002 through the spring of 2006.
One film, presented as a work in progress and overlaid with wire boxes, markers and outlines, gave a sense of the complexity of computer animation while still delivering its story of a fish that lost his love and found her again, but would learn that all was not as it seemed.
www.news.cornell.edu /stories/May06/animationfest.ws.html   (482 words)

  
 Wondertouch | Product Tour | Computer Animation   (Site not responding. Last check: 2007-10-22)
Computer Animation: There are hundreds of preset effects available (smoke, fire, explosions, sparkles, fireworks just to name a few).
Computer Animation: Of course the number of effects that you use, and the parameters of those effects have an impact on performance.
All animated properties are displayed in a hierarchy, with the selected property's data shown in a graph window beside it.
www.wondertouch.com /htmls/computer_animation/index.htm   (896 words)

  
 Computer Animation
Computer animation is the base of any effective multimedia presentation.
Computer animation is an ideal medium for communicating many types of information.
Today's computers are multimedia ready with advanced support for graphics, 3D rendering and stereo audio.
www.sancsoft.com /capAnimation.asp   (146 words)

  
 Computer Animation - a CompInfo Directory
"Computer animation can be produced by using a rendering machine to produce successive frames wherein some aspect of the image is varied.
For a simple animation this might be just moving the camera or the relative motion of rigid bodies in the scene.
The Computer Information Center provides information in good faith, but does not provide any warranties whatsoever, nor assume any legal liability or responsibility whatsoever, for the accuracy, completeness or usefulness of any of the information supplied.
www.compinfo.co.uk /cad/computer_animation.htm   (501 words)

  
 Ringling School: Computer Animation Major
Firms from all over the world look to Ringling School for the best and brightest computer animation artists because our students possess the proper balance of technical skills and aesthetic development.They have the ability to create as well as produce.
Artist, animator, actor, storyteller, modeler, lighting director, set designer, costumer, sound designer and film director - you will use all of these skills and more.
Applications for admission to the Computer Animation and Game Art & Design majors will be accepted after Sept. 1, 2006 with an Admissions application deadline of Jan. 15, 2007.
www.ringling.edu /CA.36.0.html   (198 words)

  
 Amazon.com: Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics): Books: ...   (Site not responding. Last check: 2007-10-22)
Computer Animation: Algorithms and Techniques is an invaluable resource, a textbook for anyone interested in computer animation programming or for anyone who simply wants to get under the hood of their favorite animation application.
Instead, it is aimed at computer science students who wish to write programs that perform animation and want to understand the algorithmic and mathematical issues behind that task.
The author's experience in the field of computer graphics (dating back to the birth of the field in the late 1960's) shines through in the high quality and candid nature of his exposition.
www.amazon.com /exec/obidos/tg/detail/-/1558605797?v=glance   (2182 words)

  
 Modelling the computer animation process for parallel environments
Computer animation can be an extremely processor intensive task.
As the quest for higher levels of behavioural realism from animated objects increases, so does the requirement for increasingly powerful hardware to provide the results at interactive rates.
The exploitation of parallel processing techniques for animation is attractive since there are generally a large number of objects changing state concurrently, but because of the high level of interaction between objects, practical implementations are problematic.
csdl2.computer.org /persagen/DLAbsToc.jsp?resourcePath=/dl/proceedings/&toc=comp/proceedings/ca/1995/7062/00/7062toc.xml&DOI=10.1109/CA.1995.393539   (222 words)

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