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| | Coordinate Systems, Transformations and Units |
 | | The origin of both coordinate systems is at the origin of the viewport, and one unit in the initial coordinate system equals one "pixel" (i.e., a px unit as defined in [CSS2 lengths]) in the viewport. |
 | | Unlike the transform attribute (see effect of the transform on sibling attributes), the automatic transformation that is created due to a viewBox does not affect the x, y, width and height attributes (or in the case of the 'marker' element, the markerWidth and markerHeight attributes) on the element with the viewBox attribute. |
 | | Thus, in the the initial coordinate system, because the user coordinate system aligns exactly with the parent's coordinate system, and because often the parent's coordinate system aligns with the device pixel grid, "5px" might actually map to 5 devices pixels. |
| www.schumacher-netz.de /TR/2001/SVG/PR/coords.html (6840 words) |
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