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Topic: Cyber (subculture)


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In the News (Sun 20 Dec 09)

  
  alt.culture.cyber-psychos FAQ
Under this name, the subculture has been in existence for at least 6 years and includes people from a variety of countries.
The editor/publisher, Jasmine Sailing, was involved in the subculture before beginning her magazine.
This group is for the discussion of the culture (arts, politics, philosophy, technology --both high and bargain basement, etc) of cyber-psychos, and for the discussion of all other things pertinent to cyber-psycho culture.
users.netonecom.net /~cyberpsychos/ng/faq.html   (1516 words)

  
  Cyber - Wikipedia, the free encyclopedia
Cyber was a range of mainframe computers manufactured by Control Data Corporation.
Cyber is a prefix stemming from cybernetics and loosely meaning through the use of a computer.
Cyber is used to refer to the cyber subculture as a whole, or specifically to its people, music or fashion.
en.wikipedia.org /wiki/Cyber   (121 words)

  
 YourArt.com >> Encyclopedia >> Goth   (Site not responding. Last check: 2007-10-31)
The influence of the Gothic novel on the goth or gothic subculture can be seen in numerous examples in the poetry and music of the subculture; while sometimes it came second hand, through the popular imagery of horror films and television.
The subculture is marked by its emphasis on individualism, tolerance for (sexual) diversity, a strong emphasis on creativity, a dislike of social conservatism and a strong tendency towards cynicism, but even these ideas are not common to all goths.
He suggests that the self-conscious artificiality of a subculture is a valid alternative choice in a post-modern world, compared to submitting to the invisible manipulations of popular consumerism and the mass media.
www.yourart.com /research/encyclopedia.cgi?subject=/Goth   (4136 words)

  
 Unusual rave - Evan'z Great Spirit Tribe Cyber Ythmvmnt - tribe.net
Although my chosen subculture was not typically examined by academia, I conducted an academic ethnography of what Maton (1993) describes as a "group whose world views, values and practices diverge from mainstream North American and social science cultures" (747).
The American rave subculture is an alternative, underground nightclub movement promoting techno music, synthetic drugs, and teen angst: the discos of the 1990s.
To survive in the rave subculture, possessing both the artifacts (nonverbal communication) and lexicon (verbal communication) are imperative.
tribes.tribe.net /greatspirit/thread/233c32b3-cc42-4a6a-bc03-9f358702bced   (4649 words)

  
 A New Approach to Youth Subculture
Subcultures, these scholars tell us, develop in response to 'dominant meaning systems.' They are acts of resistance, protest, refusal which seek to differentiate themselves from the mainstream.
The use of subculture theory is criticised for it's (1) totalising, (2) normalising and (3) dichotomising tendencies.
Here subcultural members are portrayed as constantly striving for mechanisms by which to pierce their ideological and generational oppression and thereby create spaces for themselves.
www.sonlifeafrica.com /model/subcult3.htm   (3383 words)

  
 THE HACKER's JARGON:
Cyber- is a prefix derived from the term cybernetics, itself derived from the Greek word for helmsman or navigator, kubernetes.
Norbert Weiner used ('coined'?) the term in the late 1940s to refer to autodirective systems that are capable of 'steering' or responding to feedback, much in the same way that a helmsman of a ship makes subtle changes in the course of a ship based in changes in the behavior of the sea.
Though it followed in a long line of youth subcultures with peculiar musical tastes in the British Isles - the teds, the mods, the skins, the hippies; and since, the ravers and zippies - punk was perhaps moreso than all the others, a youth movement of negation and refusal.
www.fiu.edu /~mizrachs/cudisc.html   (7839 words)

  
 EFF "Net Culture - Cyberpunk" Archive
"Cyberpunk From subculture to mainstream" by McKenzie Wark (1992) discusses the evolution and history of cyberpunk as a cultural theme.
Karl Taro Greenfeld's WIRED article about the bizarre "otaku" subculture in Japan, of alienated computer nerds fixated on animation, and computer games - an obsession that in one case led to a string of horrific murders.
An examination of post WWII subcultures that places the cyberpunk culture in an historical context.
www.eff.org /Net_culture/Cyberpunk   (438 words)

  
 views on cybergoths - Forums :: scanlinez.org :: industrial/cyberpunk/cybergoth on-line resource   (Site not responding. Last check: 2007-10-31)
I'm Cyber because throughout my entire life technology was my one escape, video games were my siblings and comics were my peers.
To be honest cyber in general is in decline, I go to Passion at the emporium and where everyone once went in cyber gear now you rarely see it.
cyber is on its way out in clubland, tho you can expect to see them all come out to play again @ any given tidy event.
www.scanlinez.org /n/forum/topic.php?id=1742   (870 words)

  
 Tomorrow's "Cyber Warriors"
These cyber warriors, however, will also be very much a part of the training, and the military and civilian cultures that surround them.
The ideas and subculture influencing today’s military professional are distinctly removed from those of the traditional soldier.
The modest goal of this brief look at the changing military subculture and future of warfare is that it might serve to re-direct and spark future long-term research shaping the warrior of the information age.
www.iwar.org.uk /rma/resources/airchronicles/vest.htm   (3252 words)

  
 eGoth.com - The Gothic Resource Website   (Site not responding. Last check: 2007-10-31)
Goth is a modern subculture that gained visibility during the early 1980s within the gothic rock scene, a sub-genre of post punk, and continues to this day.
Since the mid-1990s, styles of music that can be heard in goth venues range from gothic rock, industrial musicindustrial, punk rockpunk, heavy metal musicmetal, techno, 1980s dance music, and several others.
Such references in both their music and image were originally tongue-in-cheek, but as time went on, bands and members of the subculture took the connection more seriously.
www.egoth.com /wiki.pl/Goth   (840 words)

  
 Psychedelic Thinking and the Dawn of Homo Cyber
There is an old cliché that says, “It is always darkest just before the dawn.” While I question the correctness of that statement, I think we can all agree that the forces of darkness seem to be running things with a firm hand at the moment.
The title of this exhibit is “Prototypes of the species Homo cyber as they appeared in the year 2001.” One of the wax figures would be intently using a laptop, another looking at her pager, while several others would have wires coming out of their ears and connected to cell phones on their hips.
A third subculture has evolved, and the people in this group are ready to accept the truth about psychedelic thinking.
www.matrixmasters.com /speaking/mindstates/mssun01/hc06/hc06.html   (2393 words)

  
 Cybercrime Investigation and Intelligence   (Site not responding. Last check: 2007-10-31)
To cyber means that you are constantly exchanging information, lots of information, and you are constantly using technology to the max.
Cyber activity is very different from the use of computers for traditional activities where the purpose is to "stash" or "store" something and keep it from prying eyes.
Their typical age is between 14 and 19, and they are generally part of the cyberpunk subculture.
faculty.ncwc.edu /toconnor/315/315lect12.htm   (6217 words)

  
 Insta Goth Kit   (Site not responding. Last check: 2007-10-31)
You don't want to be associated with typical goths because you don't listen to their crappy music, but don't want to be associated with the boring, utilitarian style of the rivetheads.
Your favorite show on TV should be Darkangel because it's about a cyber looking chick that fights villians with a barcode tattoo on her neck.
Special Thanks go out to: maschinengel, a cybergoth stereotype, for the content (edited and appended to by sykospark), GhostGirl for the top image, Tasha for the second image, my cat Cyber for trying to sleep on the keyboard while working on this and sykospark, for finally updating this section.
www.sykospark.net /goth/cyber   (1010 words)

  
 Next-Wave: Separate: A critique of Christian subculture By Ben Rushlo
As we retreat into the Christian subculture we lose the ability to speak the same language and to understand the context that the gospel needs to be presented.
All this congregating in the subculture alone puts our eyes on one another, rather than the world that so desperately needs to be reached.
Retreating from the world into a Christian subculture creates a small and weak God, ties up His people with legalism and hinders the good news from being lived out where it is needed the most.
www.next-wave.org /mar01/highway2.htm   (1344 words)

  
 Cyber production cd trance cyber production dj discothè cyber-production-fr-cyber-production.net.
Cyber production cd trance cyber production dj discothè cyber-production-fr-cyber-production.net.
Le label commence cette rentrée en force avec une pure tuerie house remixée par Félix Da Housecat.
Le label commence cette rentrée en force avec une pure tuerie house remixée par CD trance Da Housecat.
www.cyber-production.net /disc-jockeys/cyber_production.html   (402 words)

  
 Cybersociology Four - Cyberpunks: A Sociological Analysis   (Site not responding. Last check: 2007-10-31)
According to the American Heritage Dictionary the word 'Cyber' means " the theoretical study of control of processes in electronic, mechanical, and biological systems, especially the flow of information in such system" (as cited by Timothy Leary - The Cyberpunk, in McCaffery 1991: 250).
Beyond this, Cyberpunks are a subculture or a neo-tribe, distinguishable outwardly and by content from dominant culture.
Of probably more use to mo st Cyberpunks is the information on how to deal with the FBI and other (in their eyes) repressive instruments of the state.
www.socio.demon.co.uk /magazine/4/4cyberpunk.htm   (2522 words)

  
 the delightful diversity of cyber-images >> by adrian mihalache >> *spark-online.com >> version 7.0, ...
The spatial aspect of a place is determined by the fact that one can access it, explore it and use it as a start for a new journey.
The temporal aspect is provided by the author's history, which is converted into an informational artifact--the cyber smith, upon building his site, turns his time-rooted cultural attitude into a meaningful cyber-environment.
Like in the case of other outstanding, although un-similarly famous, personalities (Shakespeare, Homer etc.), many claim that Mahir does not exist; he is just the playful creation of a hacker.
www.spark-online.com /april00/discourse/mihalache.html   (1048 words)

  
 GLOBE-INTEL.NET   (Site not responding. Last check: 2007-10-31)
For the past year he has researched all over the world into the subject, and spoken to both hackers and their hunters.
They were considered pioneers whose techniques were later customized and upgraded by crackers, cyber criminals, and cyber spooks employed by foreign intelligence agencies.
They are a subculture with the good and the bad intermingled but that does not justify the tabloid image of hackers as criminally motivated.
www.gordonthomas.ie /subculture.html   (1136 words)

  
 HK -= [Hacker Kulture] =- Cyberpunk -= [Analysis of a Subculture Group - Cyberpunk - R. Weir] =-
It is almost impossible to separate the two, so I will briefly introduce the literary movement, which gave rise to the Subculture (or Counter Culture) of the CyberPunk.
To a large degree Rave has developed into its own Subculture and I don't think it can be seen as falling under the heading of CyberPunk.
With the rapid development of technology, CyberPunk could be seen as one of the most rapidly changing subcultures.
www.dvara.net /HK/cybersubculture.asp   (1621 words)

  
 [No title]
Several other magazines also incorporate the cyber-psycho subculture and are involved with this proposal.
The cyber-psycho subculture is not a group of friends looking for a chat area.
It is a cluster of likeminded individuals who share the belief that they can defeat their social programming to take more control of their own lives, and therefore attain more fulfillment.
www.faqs.org /ftp/usenet/news.announce.newgroups/soc/soc.subculture.cyber-psychos   (5950 words)

  
 Cyberpoet's Guide to Virtual Culture
It is a subculture with no name, few labels, but thousands of common attractors, which link together before our eyes like digital DNA to create, in the helix of the autologue, a new frontier for participants in these wide virtual spaces to explore.
From cyberpunk, the quest for access to information and a vision of the future (the cyber) has been exorcised from the distopic and 'punk'ish views of the monster the media has made of cyberpunk.
From the Hacker ethic, we get the rally cry that "infomation wants to be free." From the workings of the Internet, we see the desire for universal access and the pursuit of Jeffersonian Democracy (kapor) that is manifested itself partially through the anarchy inherent in the system and partially through the efforts of many net.users.
www.reststop.net /cybercomm/cgvc1.html   (3741 words)

  
 CTheory.net
The evolution of a bohemian, technohip subculture within the vibrant and elastic digital culture of today was mediated by two important events.
It's particularly sad and poignant for me to witness how comfortably the subcultural contempt for the normal, the hunger for novelty and change, and the basic anarchistic temperament that was at the core of
Jon Lebkowsky was cofounder and former CEO of FringeWare, Inc. and is currently contributing editor for HotWired's Piazza, hosting the weekly Electronic Frontiers Forum.
www.ctheory.net /text_file.asp?pick=19   (3463 words)

  
 [No title]
The line between a Frege-Russel taxonomy and a hummer from a dumpy intern "is" indeed a fine one, and yet any ontological inquiry concerning the essence of a video gaming world championship must begin somewhere, so why not like an oft repeated Mario adventure?
It’s a shame the only time the video game subculture makes the news is when old white guys front a law to mutilate the Constitution because some young white guys are LARPing a mission from Rockstar’s Manhunt for keepsies.
There is in fact a rich and vibrant community of people who, well, play video games a lot, but who can also interact with non-gamers and have eye contact at the same time.
arstechnica.com /articles/wcg-1.ars   (465 words)

  
 Sampling of Investigations from Operation Cyber Sweep:
Operation Cyber Sweep represents a coordinated initiative targeting an expansive array of Cyber Crime schemes victimizing individuals and industry worldwide.  This initiative highlights numerous investigations that have been successfully advanced through cooperation and coordination of law enforcement, and a growing list of industry partners.  
This case is being prosecuted by the U.S. Attorney’s Office, Southern District of California, and investigated by B-ICE, Department of Justice-CCIP and FBI San Diego.
This case was investigated by the Utah Cyber Crime Task Force, composed of the Federal Bureau of Investigation, the Department of Defense, the United States Postal Inspection Service, the Utah State Attorney General’s Office, the Salt Lake City Police Department, the West Valley City Police Department, and the South Salt Lake City Police Department.
www.fbi.gov /cyber/cysweep/cysweep1.htm   (3305 words)

  
 Goth twopeneth!!! - Forums :: scanlinez.org :: industrial/cyberpunk/cybergoth on-line resource   (Site not responding. Last check: 2007-10-31)
I do agree that we should not judge the children as in a few years we might just be the old "wannabes".
I never referred to myself as "it" nor am i sounding like my father (yet) but you tend to pass judgements that are true if you live in a backward hillbilly town full of annoying idiots such as where i live
and sometimes the only way you can bring people like him down is by comparing them to their own subculture.
www.scanlinez.org /n/forum/topic.php?id=819   (1236 words)

  
 HK -= [Hacker Kulture] =- Hackers -= [Hacking - nml.ru.ac.za] =-
It has become a part cyber culture and in fact, a sub-culture of its own.
The way the term is used by the media and understood by the public differs greatly from the way it is understood by hackers themselves.
The way I understand the term now, is a result of the research I have done and without it I would have been ignorant of the different groups within this cyber subculture.
www.dvara.net /Hk/nml.asp   (1403 words)

  
 Open Directory - Shopping: Clothing: Niche: Genre and Subculture: Gothic   (Site not responding. Last check: 2007-10-31)
Alienskin Clothing - Cyber and clubwear for women.
Omen - Alternative mens and womens gothic, tribal, bondage, cyber and PVC clothing.
Subcultural - Goth, and emo punk clothing for girls.
dmoz.org /Shopping/Clothing/Niche/Genre_and_Subculture/Gothic   (1140 words)

  
 The Squinted Truth
It is usually restricted to extreme and insular subcultures which could otherwise not easily be studied, such as Hell's Angels, drug and sex cults, extremist religious sects, and (in this case) webcomics creators.
In order to observe the higher social functions of this subculture, it therefore became imperative to grow my comic's traffic, and to schmooze as many creators as possible, preferably the better-known ones.
I did not fear that this lie would be revealed, as the avoidance of newsprint is one of this subculture's strongest taboos.
webcomicsreview.com /examiner/issue050613/uncertainty.html   (1681 words)

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