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Topic: Cyberculture


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In the News (Thu 17 Dec 09)

  
  CYDAILY.COM: Cyberculture
Basically, we can say that cyberculture encompasses the human-machine social and cultural levels involved in what is popularly known as cyberspace, or a wide social and cultural movement closely linked to advanced information and communication technologies (ICTs), their emergence and development and their rise to cultural prominence between the 1960s and the 1990s.
Early cyberculture (from the beginning of the 1960s to the first half of the 1990s) developed outside the cultural and social mainstream (or in a kind of dialectical relationship with it).
Contemporary cyberculture can be understood, on one hand, as a set of cultural practices enabling us to deal with new forms of information, and, on the other hand, as a set of NGOs, civic activities and subcultural social groups forming a discursive opposition to the governmental and commercial interests in ICTs.
www.cydaily.com /culture.html   (581 words)

  
 Cyberculture - Wikipedia, the free encyclopedia
Basically, it can be said that cyberculture encompasses the human-machine social and cultural levels involved in what is popularly known as cyberspace (a neologism invented by the cyberpunk author William Gibson).
Numerous specific concepts of cyberculture have been formulated by such authors as Lev Manovich, Pierre Lévy, Margaret Morse, and Arturo Escobar.
Students of cyberculture engage with political, philosophical, sociological, and psychological issues that arise from the networked interactions of human beings by humans who act in various relations to ICTs.
en.wikipedia.org /wiki/Cyberculture   (563 words)

  
 cyberculture
"...cyberculture has become synonymous with the so-called 'new edge' of the subcultural avant-garde; a bricolage of technoculture, neo-'60s psychedelia, transcendentalism, designer 'smart' drugs, modern primitivism and 'strechnology' (the do-it-yourself street ethic of finding a use for things).
Cyberculture can be seen as a combustion of political, historical, and social structures that share the present locus in time occupied by dominant Western capitalist culture.
Rushkoff, for example, sees cyberculture as a fast-forward to the end of history and into a new and utopian age of 'timeless dimension' and 'boundless territory'.
www.angelfire.com /bc3/cybercide/cyberculture.htm   (456 words)

  
 Cyberculture
Cyberculture, broadly speaking, is the culture of and in cyberspace.
Cyberculture is driven by the seemingly limitless technology of the information age that constantly redefines cyberspace.
The mediations of cyberculture have ranged from the obscure to the apparent and from the spontaneous to the contrived with often unexpected results.
www.sscnet.ucla.edu /geog/gessler/cv-pubs/96cyber.htm   (1623 words)

  
 Cyberculture
Cyberculture is a here-and-now reality that grew out of the science fiction movement of "cyberpunk".
When people talk about an information society, they are actually talking about cyberculture, and they are actually talking about a soon-to-be historical shift in society that is currently in it's infancy.
Cyberculture should *NOT* be confused with technoculture, new edge, or futureculture, all of which will be put in the proper context later.
project.cyberpunk.ru /idb/cyberculture.html   (891 words)

  
 Cyberculture excerpt   (Site not responding. Last check: 2007-10-03)
Any attempt to understand cyberculture automatically makes you an ally of IBM, international market capitalism, and the U.S. government, an apostle of crude neoliberalism and enemy of the poor, a proponent of globalization beneath the mask of humanism.
One of the principal hypotheses of this book is that cyberculture expresses the rise of a new universal, different from the cultural forms that preceded it because it is constructed from the indeterminateness of some global meaning.
My hypothesis is that cyberculture reinstates the copresence of messages and their context, which had been current in oral societies, but on a different scale and on a different plane.
www.upress.umn.edu /Cyberculture.html   (2218 words)

  
 Roger Clarke's 'Encouraging CyberCulture'
This paper's purpose is to investigate the means whereby such a 'cyberculture' can be brought about.
'CyberCulture' is used in this document to refer to the concept of a group or groups of people achieving cohesion by means of the information infrastructure.
The analysis of cyberculture that we all need, such as that outlined in this author's tentative paper, would give rise to a fresh approach to Internet services.
www.anu.edu.au /people/Roger.Clarke/II/EncoCyberCulture.html   (5368 words)

  
 Roger Clarke's CyberCulture
What I mean by it is the dynamics of the current and rapidly mutating electronic environment in which we're working and playing.
But unless we temper that excitement, we're going to be unable to take full advantage of the opportunity to mould a more pleasant future for ourselves.
But progress will be sporadic and unreliable until we develop a solid understanding of cyberculture.
www.anu.edu.au /people/Roger.Clarke/II/CyberCulture.html   (1138 words)

  
 Review: Cyberculture: the key concepts
Several authors (three from USA and one from UK known in the fields of cultural, information and network society, virtual communities' studies) set a goal to summarise the basic terminology used in literature discussing the impact of the digital technology on media and human interaction.
The concepts and terms are collected under the title of cyberculture.
Though this is a fuzzy term that is used quite liberally, it seems that cyberculture studies begins to acquire some focus.
informationr.net /ir/reviews/revs143.html   (550 words)

  
 Week 2: Cyberculture and Education 1   (Site not responding. Last check: 2007-10-03)
Right now, cyberculture is still a relatively small subset of culture.
Using the provided on-line resources, or any other appropriate resources of which you are aware or find, and coordinating your groups so that we get a broad spectrum of experience, explore the world of cyberculture and cybercommunication.
Google on Cyberspace Culture This is definitely a place that you can learn about Cyberculture.
www.siue.edu /~jandris/it486032/cyberculture.html   (371 words)

  
 cyberculture - Ask.com Web Search
Since the boundaries of cyberculture are difficult to define, the term is used flexibly, and its application to specific circumstances...
Resource Center for Cyberculture Studies This is an ambitious project but from the initial signs it looks like it will achieve some success.
Cyberculture is the culture that has emerged, or is emerging, from the use of computers for communication, entertainment and business.Since the
search.ask.com /web?q=cyberculture   (247 words)

  
 Cyberculture
A window on the digital world for the technologically timid, the book also offers a brilliant vision of the philosophical and social realities and possibilities of cyberspace for the adept and novice alike.
In an overview, Lévy discusses the distinguishing features of cyberspace and cyberculture from anthropological, philosophical, cultural, and sociological points of view.
“Cyberculture is imbued with an almost religious adherence to humanist ideals, specifically the Enlightenment ideals of liberty, equality, and fraternity.” —Art Monthly
www.upress.umn.edu /Books/L/levy_cyberculture.html   (408 words)

  
 RCCS: Introducing Cyberculture
While still an emerging field of scholarship, the study of cyberculture flourished throughout the last half of the 1990s, as witnessed in the countless monographs and anthologies published by both academic and popular presses, and the growing number of papers and panels presented at scholarly conferences from across the disciplines and around the world.
The first stage, popular cyberculture, is marked by its journalistic origins and characterized by its descriptive nature, limited dualism, and use of the Internet-as- frontier metaphor.
Critical cyberculture assesses the deliberate, accidental, and alternative technological decision- and design-processes which, when implemented, form the interface between the network and its users.
rccs.usfca.edu /intro.asp   (6420 words)

  
 Cyberculture: Subcultures at Canadian Content
Cyberculture books, references to social reports, and comics.
Cyberculture project that brings a virtual community of cyber freaks from 17+ different countries into the same existence.
The Resource Center for Cyberculture Studies is an online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture.
www.canadiancontent.net /dir/Top/Society/Subcultures/Cyberculture   (515 words)

  
 CyberCulture Studies
With poetically fluid language, Carolyn Guyer, also a hypertext fiction writer, explores, within three essays, a number of critical issues, such as: geography and the body in relation to hypertext and computer technology, cultural diversity within cyberspace, and the issue of form in cyberspace creativity.
While this article is just over ten years old, and much more has been written about cyberspace since, this is a solid theoretical text for those who are beginning to delve into the theoretical web of cyberspace.
A site to post articles and resources relating to "cyberculture" and explore themes such as cyberspace, virtual reality, the posthuman, cybernarratives, as well as how space, time, and identity informs and reflects our journeys into the world wide web through the lens of culture.
kristinscott.net /blog/a.html   (769 words)

  
 cyberculture - OneLook Dictionary Search
We found 6 dictionaries with English definitions that include the word cyberculture:
Tip: Click on the first link on a line below to go directly to a page where "cyberculture" is defined.
cyberculture : The American Heritage® Dictionary of the English Language [home, info]
www.onelook.com /?w=cyberculture   (96 words)

  
 Cyberculture Investigation
Cyber communities can be rich resources for acquiring knowledge and reaching out to people with shared interests throughout the world.
A scholarly group which studies cyberculture is the Resource Center for Cyberculture Studies.
Before you begin the assignment, we, as a class, will comeup with ways to research cybercultures/virtual communities, define our criteria for what constitutes a cyberculture and set limits on what types of groups will be appropriate to investigate for the purposes of this course.
mason.gmu.edu /~montecin/nclc-cybercul-assign.htm   (937 words)

  
 Open Directory - Society: Subcultures: Cyberculture   (Site not responding. Last check: 2007-10-03)
Anachron City: Library: CyberCulture - Cyberculture books, references to social reports, and comics.
Cyberbuss - Cyberculture project that brings a virtual community of cyber freaks from 17+ different countries into the same existence.
Resource Center for Cyberculture Studies - The Resource Center for Cyberculture Studies is an online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture.
dmoz.org /Society/Subcultures/Cyberculture   (547 words)

  
 keywriter.org - What is Cyberculture?
These are the notes i compiled for an independent study project at NYU about anthropological and sociological views on "cyberculture," defined by Cyberculture Luxembourg as "a collection of cultures and cultural products that exist on and/or are made possible by the Internet, along with the stories told about these cultures and cultural products."
By virtue of even this small bit of participation in this non-geographic, horizontal, 'web'-like environment, you are touching an aspect of cyberculture.
These are films which can be considered part of cyberculture; they are not specifically about cyberculture.
www.keywriter.org /coursework/cyberculture/index.html   (427 words)

  
 Open Directory - Computers: Internet: Cyberspace: Culture: Studies and Academe   (Site not responding. Last check: 2007-10-03)
Center for Digital Discourse and Culture - The Center at Virginia Tech dedicated to exploring cyberculture and digital life, while providing a point of publication for related materials.
Cyberculture - Email list and archives for the discussion of cyberspace.
RCCS: Resource Center for Cyberculture Studies - An online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture.
dmoz.org /Computers/Internet/Cyberspace/Culture/Studies_and_Academe   (327 words)

  
 skyecade online
This is a really good article from read/write web, laying out the three most viable scenarios for the Google OS, and they predict we could see it within the next six months.
Reddit is a social news site similar to digg, and apparently they were acquired this morning by the same company that owns Wired, Condé Nast.
I've been an internet enthusiast for many years and I have a very good understanding of, and affection for the internet community and cyberculture in general.
skyecade.net /?cat=52   (4925 words)

  
 Cyberculture Subcultures Society
- Cyberculture project that brings a virtual community of cyber freaks from 17+ different countries into the same existence.
- Cyberculture books, references to social reports, and comics.
- The Resource Center for Cyberculture Studies is an online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture.
www.iaswww.com /ODP/Society/Subcultures/Cyberculture   (412 words)

  
 Webmuseum Cyberculture Research Library-Cyberart GlobalLinks
The problems of today cannot be solved at the same level of thinking we were at when we created them.
This information was gathered and compiled from the Internet for the purpose of studying the nature of Cyberculture.
Please leave information for other sites that should be reviewed for possible inclusion in this compilation of Cyberculture.
www.lastplace.com /page164.htm   (1275 words)

  
 VoS - Voice of the Shuttle
Resource Center for Cyberculture Studies Homepage (David Silver, U. Washington)
Course List:- Cyberculture (extensive set of links to syllabis and course pages) (Resource Center for Cyberculture Studies; David Silver, U. Washington)
The CyberCulture, Identity, and Gender Resources Page (A metapage in the interactive database mode that offers compiled research on such issues as Role Playing MUDs and the performance of gender, as well as questions regarding "the body," the "Real" and the "Virtual." The site offers a large number of a
vos.ucsb.edu /browse.asp?id=2710   (3823 words)

  
 SocioSite: CULTURE AND CULTURAL STUDIES
RCCS hopes to foster a web community where students, researchers, and web builders alike can collaborate and share experiences and projects in the area of cyberculture.
It includes syllabi for over thirty higher education courses in the US and Canada devoted to cyberculture dating from 1993 to the present.
It also includes an annotated bibliography of print articles and monographs on "Cyberculture in Context", "Virtual Communities", "Virtual Cities", and Virtual Identities", as well as a list of recent and upcoming events and conferences addressing cyberculture.
www.sociosite.net /topics/culture.php   (4531 words)

  
 Cyber Culture Resources
Cyberculture Working Group - U. of Maryland, graduate students and faculty members across the disciplines interested in exploring the intersections between the Internet, culture, and society
Resource Center for Cyberculture Studies - scholarly resources, including university-level courses in cyberculture, events and conferences, and an extensive annotated bibliography (http://www.com.washington.edu/rccs/)
Cyberculture, Information Society, and Internet Research News - reviews, theory, conferences...
mason.gmu.edu /~montecin/cyber-resources.htm   (1987 words)

  
 Bruce Eisner's Vision Thing: Cyberculture   (Site not responding. Last check: 2007-10-03)
From Counterculture to Cyberculture: The Legacy of the Whole Earth Catalog -- Stanford U Nov 9th
Links for This Post: From Counterculture to Subculture: The Legacy of the Whole Earth Catalog -- Stanford University Nov 9th I'm going to link the shrunken image of the event poster at the top of my blog post to the full PDF so you can read it better....
Link for this Post: The MIT Center for Collective Intelligence This link (which came by way of the PatternHunter blog: is to a new (at least to me) research center with a fascinating focus: Here is a bit from the intro to their website (bold the center paragraph which is the meat of the matter...
www.bruceeisner.com /new_culture/cyberculture/index.html   (3980 words)

  
 cyberculture: See what people are saying right now on Technorati
cyberculture: See what people are saying right now on Technorati
This time of year when the days stop growing shorter and begin...
cyberculture per day for the last 30 days
technorati.com /tag/cyberculture   (118 words)

  
 library- Cyberculture Page 3
Escape Velocity: Cyberculture at the end of the Century
As cyberculture matures, will 'Wired' be left dangling?
McKenzie Wark HES columns Cultural Studies Media Cyberculture
www.lastplace.com /page200.htm   (459 words)

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