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Topic: Cyberglove


  
  Wired glove - Wikipedia, the free encyclopedia
Ironically, even specialized stores are now selling the older and less performing Power Glove for a higher price than the more sophisticated P5 Glove.
Wired gloves are often called "datagloves" or "cybergloves", but these two terms are trademarks.
They respectively belong to Sun Microsystems (which acquired the patent portfolio of VPL Research Inc. in February of 1998) and Immersion.
en.wikipedia.org /wiki/Cyberglove   (354 words)

  
 Cyberglove
The CyberGlove, is a fully-instrumented glove that provides up to 22 high-accuracy joint measurements.
The CyberGlove is constructed with stretch fabric for comfort and a mesh palm for ventilation.
The CyberGlove has a software programmable switch and LED on the wristband to permit the system software developer to provide the CyberGlove wearer with additional input/output capability.
www.vrlogic.com /html/immersion/cyberglove.html   (420 words)

  
 MINDFLUX - VTi CyberGlove®
CyberGlove® is a low-profile, lightweight glove with flexible sensors which accurately and repeatably measure the position and movement of the fingers and wrist.
The CyberGlove is available in two models and for either hand.
Since the sensors exhibit low sensitivity to their positioning over finger joints and to the joints' radii of curvature, each CyberGlove provides high quality measurements for a wide range of hand sizes, and ensures repeatability between uses.
www.mindflux.com.au /products/vti/cyberglove.html   (411 words)

  
 Immersion Corporation - 3D Interaction: Products   (Site not responding. Last check: 2007-11-01)
The new wireless CyberGlove II system is a fully instrumented glove that provides up to 22 high-accuracy joint-angle measurements.
The CyberGlove II data glove is constructed with stretch fabric for comfort and a mesh palm for ventilation.
The CyberGlove II system has a software programmable switch and LED on the wristband to permit system software developers to provide the CyberGlove II wearer with additional input/output capability.
www.immersion.com /3d/products/cyber_glove.php   (386 words)

  
 CyberGlove key to more realistic movies and games? | TG Daily   (Site not responding. Last check: 2007-11-01)
The CyberGlove system consists of a glove that is attached to a wireless Bluetooth transmitter.
Inside the glove are strips of metal alloy, called resistive-bend sensors that produce a minute current when a joint is flexed.
The mesh-fabric in the palm area of the CyberGlove keeps the user comfortable and we wore the glove for about thirty minutes without a problem.
www.tgdaily.com /2005/11/17/immersion-cyberglove   (642 words)

  
 Cyberglove II
The CyberGlove II, is a fully-instrumented glove that provides up to 22 high-accuracy joint measurements
The new CyberGlove® II wireless data glove for high-accuracy joint-angle measurements.
With up to 22 data points, it offers the same accuracy, repeatability, and 15-year field-tested robust performance as the CyberGlove system.
www.vrlogic.com /html/immersion/cyberglove_ii.html   (325 words)

  
 Immersion Ships New Wireless CyberGlove(R) II Hand Motion-Capture Glove; Animators, Designers, and Researchers Gain ...
The wireless CyberGlove II system was designed to help animators, product designers, and virtual-reality researchers increase efficiency and realism for animated productions, design prototypes, and virtual reality systems.
For researchers and developers of virtual reality systems, the CyberGlove II system is also an invaluable tool.
Immersion, the Immersion logo, CyberForce, CyberGlove, CyberGrasp, CyberTouch, MicroScribe, and VirtualHand are trademarks of Immersion Corporation in the United States and other countries.
immr.client.shareholder.com /ReleaseDetail.cfm?ReleaseID=181278   (755 words)

  
 Telemanipulation - Dexterous Manipulation Laboratory
For our current set-up, we use only the index finger and thumb, to mimic the pinching grasp which the robot is capable of.
Three issues are central to calibration of a user wearing the CyberGlove®: the fit of the glove, the properties of the sensors, and the kinematic model of the human hand used to extrapolate the finger positions.
The two sensors on the CyberGlove® associated with that joint do indeed measure two degrees of freedom, but these rotational axes too are neither perpendicular nor intersecting.
www-cdr.stanford.edu /touch/tele_projects/telesys_cglovecal.htm   (942 words)

  
 Interactive Virtual Environments   (Site not responding. Last check: 2007-11-01)
The Virtual Technologies CyberGlove is an instrument for measuring the movements of your fingers and hand.
The CyberGlove is a glove with 22 sensors that monitor the motions of your hand and fingers.
The sensor (a 3/4" square cube) is mounted on the top of the CyberGlove wristband and the source/transmitter (a 2" square cube) is placed on a table in front of you and to the right.
www.osc.edu /education/su_programs/si/projects/interactive_virtual/index.html   (907 words)

  
 Primitives and grasping references of Jason Friedman
The gain and offset are then calculated using linear regression when there is a one to one relationship between the actual joint angle a and the CyberGlove reading, or a least squares method when there is a one to two relationship (that is, two CyberGlove readings can affect a single actual joint angle).
A system was developed for using a CyberGlove along with force sensors to describe the posture and force to apply for telerobotics.
It was found that the grip size was primarily controlled by changes in the MCP angle, while the main force exertion is from the thumb and index fingers.
www.wisdom.weizmann.ac.il /~jason/primitives.html   (15921 words)

  
 Immersion CyberGlove
CyberGlove: One size fits most; 3 oz; 10 ft. glove cable standard (25 ft. cable optional)
They provide the CyberGlove with absolute x, y, z, yaw, pitch, roll position and orientation information.
A complete tracking system includes one transmitter, one receiver, a system electronics unit (with RS-232 serial port), a power supply and a serial cable.
www.est-kl.com /hardware/gloves/immersion/cyberglove.html   (463 words)

  
 Clinical Trial: Brain Networks Responsible for Sense of Agency
Participants are fitted with a cyberglove device (a lightweight glove with flexible sensors that measure the position and movement of the fingers and wrist) on their right hand.
They continue practicing the exercise until they are comfortable with the cyberglove and have the sense that the artificial hand is a mirror representation of their own hand, accurately reflecting their hand's movements.
For this test, electrodes are placed on the scalp, and brain waves are recorded while the subject opens and closes his or her hand or just watches the computer monitor.
www.clinicaltrials.gov /ct/show/NCT00283907   (818 words)

  
 Immersion CyberTouch
CyberTouch™ is a tactile feedback option for Immersion's popular CyberGlove instrumented glove.
It features small vibrotactile stimulators on each finger and the palm of the CyberGlove.
CyberGlove: One size fits most; 5 oz; 10 ft glove cable standard.
www.est-kl.com /hardware/gloves/immersion/cybertouch.html   (229 words)

  
 Immersion Products   (Site not responding. Last check: 2007-11-01)
The CyberGrasp is a lightweight, force-reflecting exoskeleton that fits over a CyberGlove® and adds resistive force feedback to each finger.
CyberForce® is a force feedback armature that not only conveys realistic grounded forces to the hand and arm but also provides six-degree-of-freedom positional tracking that accurately measures translation and rotation of the hand in three dimensions.
CyberForce is an option designed to work with CyberGrasp™, the award-winning, lightweight, force-reflecting exoskeleton that fits over a CyberGlove® and adds resistive force feedback to each finger.
www.techtrend.com.hk /virtual_reality/immersion.htm   (2179 words)

  
 CrystalEyes VR Steregraphics Shutter Glasses Displays & visualization products using Logitech 3D Mouse & Head ...
The award-winning design uses the latest in high-precision joint-sensing technology and is state-of-the-art in instrumented gloves.
Since the sensors exhibit low sensitivity to their positioning over finger joints and to the joints' radii of curvature, each CyberGlove provides high quality measurements for a wide range of hand sizes, and ensures repeatability between wearings.
The interface to GesturePlus is a set of simple commands which are executed by the user's application to initialize and run the recognition.
www.vrdepot.com /vtglove.htm   (1157 words)

  
 Immersion VirtualHand Plug-In for MOCAP Certified by Kaydara
MOCAP is one of the entertainment industry's most powerful motion-capture software suites, supplying complete support for motion capture and 3D character animation, and management of live animation data from multiple and simultaneous tracking devices.
"The combination of Immersion's CyberGlove hardware with Kaydara's MOCAP provides an important new tool for visual effects artists and video game developers who need high-quality hand-based motion capture for their projects," said Tim Tight, vice president and general manager, Immersion's Industrial Products Group.
Immersion, CyberGlove, and VirtualHand are trademarks of Immersion Corporation.
immr.client.shareholder.com /ReleaseDetail.cfm?ReleaseID=141189   (702 words)

  
 Virtex CyberGlove   (Site not responding. Last check: 2007-11-01)
The CyberGlove from Virtual Technologies is a commercial product based on the instrumented glove device developed in the TalkingGlove project of the Center for Design Research (CDR) at Stanford University.
The system consists of a glove (right or left) outfitted with electronic joint-angle sensors (18 or 22 8-bit gauges), an instrumentation unit, host computer driver software, and virtual hand control software.
The virtual hand control technology, developed at CDR in the VirtualHand project, maps the CyberGlove's raw sensor values to hand geometry for anthropometric, dexterous control.
www-cdr.stanford.edu /DesignSpace/sponsors/CyberGlove.html   (148 words)

  
 INITION | Products | Immersion CyberGlove
Cyberglove 18 sensors, 25' glove cable (left or right hand)
All hand sending hardware includes a CyberGlove, interface unit (CGIU), power supply, serial cables, documentation and a limited two year end user warranty.
All hand sending hardware includes a CyberGlove, interface unit (CGIU), power supply, documentation and a limited two year end user warranty.
www.inition.co.uk /inition/product.php?URL_=product_glove_vti_glove&SubCatID_=26   (698 words)

  
 Smart Computing Article - DESKTOP ACCESSORIES: Computer Accessories   (Site not responding. Last check: 2007-11-01)
One of the most amazing things about the CyberGlove is that it has no wiring and requires no outside sensory equipment for it to operate.
No word yet on just how Freddy Krueger would use his CyberGlove, but let's just say you'd better be careful and think twice before taking a cybernap.
Why Buy: Transfer data easily from portable to PC If you transfer a lot of information between your portable computer and your desktop computer, you know what a hassle it can be to hook the cable between them for every transaction.
www.smartcomputing.com /editorial/article.asp?article=articles/archive/gizmos/giz17/giz17.asp&guid=   (2724 words)

  
 Intelligent Systems Laboratory, The University of Hong Kong
The goal of this project is to apply this approach to develop an interface so as to utilize the dexterous BarrettHand, whose motions are mimicked from a human hand.
The problem addressed in this report is to design and develop an intelligent interface between the BarrettHand and the CyberGlove.
To achieve the objectives, the project starts with the familiarization of the hardware specifications and control mechanisms of the BarrettHand and the CyberGlove.
www.imse.hku.hk /intellisyslab/research/cyberGlove.htm   (679 words)

  
 Virtual Technologies, Inc. (VTi)--Biomechanics Yellow Pages
The proprietary CyberGlove sensors are flat, flexible resistive goniometers, which are virtually undetectable in the elastic glove.
Since the CyberGlove sensors are neither optical nor magnetic sensors, they have no line-of-sight requirements, and are not affected by the presence of metallic objects.
VTi has extended its CyberGlove sensing technology to produce custom joint-sensing devices for other joints of the body, including the knee, wrist, ankle, elbow, hip and shoulder.
www.isbweb.org /~byp/vti.html   (224 words)

  
 [No title]   (Site not responding. Last check: 2007-11-01)
This package is a simple development library for C++ to use CyberGlove on IRIX and WIN32 platforms.
The constructor an instance that is used to communicate with a CyberGlove device.
The method returns a number of sensors that the CyberGlove has.
www.cybergarage.org /vr/device/cglove/cc/overview/index.html   (174 words)

  
 Glove-based input interfaces
Provides easy recognition of more than 30 different dynamic hand formations of a CyberGlove user.
Pull on object faces or stretch vertices and edges, rotate objects, magnify or group objects, change colors, or even cut holes.
Software calibrates the CyberGlove and displays a graphic representation of hand and finger motions on a computer screen.
www.geocities.com /mellott124/glove1.htm   (3259 words)

  
 Telemanipulation - Dexterous Manipulation Laboratory
The master side is made of the CyberGlove and CyberGrasp.
Custom software to calibrate each user for the glove is discussed in the CyberGlove Calibration section.
A transformation method was developed to map the user's hand motion to the robotic hand motion.
bdml.stanford.edu /touch/tele_projects/telesys_main.html   (151 words)

  
 CyberGLove - Virtual Reality Glove   (Site not responding. Last check: 2007-11-01)
The CyberGlove II Wireless Glove transforms hand and finger motion into real-time digital joint-angle data—and works without cumbersome wires that can impede movement and slow your project.
To accomplish this, mounting provisions for six degrees of freedom (DOF) motion tracking sensors are available for the glove wristband.
They provide the CyberGlove II system with absolute x, y, z, yaw, pitch, roll position and orientation information.
www.vrealities.com /cyber.html   (426 words)

  
 Overview   (Site not responding. Last check: 2007-11-01)
Cyber Composer consists of several components in the form of module or interface; they are the music interface, CyberGlove interface, background music generation module, melody generation module, and the main program.
The CyberGlove interface sends hand motion and 3D positioning information to the main program received from the hand-sensing devices and the joint-angle information is then translated into parameters for real-time music generation.
This simplifies the process to model musical instruments, and makes the music generated compatible with all devices and software that support MIDI.
icg.cityu.edu.hk /Projects/CyberComposer/overview.htm   (188 words)

  
 CyberGlove - OneLook Dictionary Search   (Site not responding. Last check: 2007-11-01)
We found 2 dictionaries with English definitions that include the word CyberGlove:
Tip: Click on the first link on a line below to go directly to a page where "CyberGlove" is defined.
CyberGlove : Free On-line Dictionary of Computing [home, info]
www.onelook.com /cgi-bin/cgiwrap/bware/dofind.cgi?word=CyberGlove   (77 words)

  
 Evaluation of the CyberGlove as a Whole Hand Input Device - Kessler, Hodges, Walker (ResearchIndex)   (Site not responding. Last check: 2007-11-01)
Evaluation of the CyberGlove as a Whole Hand Input Device (1995)
1 Walker: Evaluation of the CyberGlove TM as a Whole Hand Inpu..
The graph only includes citing articles where the year of publication is known.
citeseer.ist.psu.edu /kessler95evaluation.html   (650 words)

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