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Topic: Doom game details


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In the News (Wed 16 Dec 09)

  
  Doom - Wikipedia, the free encyclopedia
The series lost appeal as the Doom game engine became obsolete after the mid-1990s, but was revived with the 2004 release of Doom 3, a retelling of the original game using new technology, and a subsequent motion picture scheduled for release in 2005.
Doom was not the first first-person shooter with a deathmatch mode—MIDI Maze on the Atari ST had one in 1987, using the MIDI ports built into the ST to network up to four machines together.
Doom prompted fears that the then-emerging virtual reality technology could be used to simulate extremely realistic killing, and in 1994 led to unsuccessful attempts by Washington state senator Phil Talmadge to introduce compulsory licensing of VR use.
en.wikipedia.org /wiki/Doom   (3569 words)

  
 Gameplay of Doom - Wikipedia, the free encyclopedia
In Doom, the archetypical first person shooter, you navigate various levels.
Doom II is not divided into episodes; the backpack's effect lasts until the end of the game
If the game shows secret 0% it means either that none of the secret areas were found, or that the level contains no secret areas at all.
en.wikipedia.org /wiki/DOOM_game_details   (383 words)

  
 Doom - Info, Tricks, Cheats, Walkthroughs, & Links   (Site not responding. Last check: 2007-11-05)
DOOM (alternatively Doom or DooM) is a first-person shooter computer game produced by id Software and first released for the PC on December 10, 1993.
DOOM introduced or popularized many aspects of both first-person shooters and also the culture surrounding them: it gave a tremendous boost to the until-then nascent networked gaming scene, and generated a scene for user-made expansions (WADs).
DOOM was the first installation in a franchise that saw continuing success; it was followed by the sequel DOOM II: Hell on Earth (1994) and numerous expansion packs, including The Ultimate DOOM (1995) and Final DOOM (1996).
www.kurdistanline.com /Doom.html   (856 words)

  
 DOOM - free-definition   (Site not responding. Last check: 2007-11-05)
DOOM's primary distinguishing feature was its realism, enabled by features such as its 3D graphics and stereo sound; the DOOM experience provided a level of immersion that had not previously existed in a computer game.
DOOM exceeded its predecessor in terms of popularity as well as critical reception and influence on the industry, and is today widely regarded as one of the most influential games of all time, laying a foundation for the popularity and further development of 3D action games during the rest of the 1990s.
DOOM prompted fears that the then-emerging virtual reality technology could be used to simulate extremely realistic killing and in 1994 led to unsuccessful attempts by Senator Phil Talmadge to introduce compulsory licensing of VR use.
www.free-definition.com /DOOM.html   (3613 words)

  
 QuakeCon 2002: Doom III details - Printer Friendly - GameSpot   (Site not responding. Last check: 2007-11-05)
Several of the game's developers took the stage for a 30-minute presentation on the game's technical and design elements, discussing subjects like monster animation, the in-game editor, game audio, and scripting, before John Carmack took over for his annual keynote address.
Doom III won't have objectives as simple as the original Doom game, which featured repeated quests for colored keycards, but there will be door puzzles.
While id's official company line is that Doom III will be released "when it's done," Carmack admitted in a roundabout way that the company hopes to have Doom III done before E3 next May, so as not to be "one of those companies" that shows a game at multiple E3 shows.
www.gamespot.com /pc/action/doom3/printable_2877697.html   (937 words)

  
 News - Doom 3 demo details // PC /// Eurogamer
A Doom 3 demo will probably be made available shortly after US retailers take stock on August 3-5th, id Software CEO Todd Hollenshead has revealed in his latest.plan update.
Doom 3 is due out in the UK on August 6th and the rest of Europe on August 13th according to id's estimates, and will hit the first retailers in the States at midnight on August 3rd ahead of an official August 5th street date.
For more on the "gone gold" announcement, see here, and you can find details on the lack of a DVD version, the multiplayer, Xbox version and snippets from the first review of the game here.
www.eurogamer.net /article.php?article_id=56057   (320 words)

  
 TweakGuides.com - Doom 3 Tweak Guide
One of the most highly-anticipated games of the last few years, and the pressure was on for me to write this sucker and put it up for everyone to improve their Doom 3 performance.
It is quite clear why the game took so long to develop and release - the developers were putting every ounce of their energy into making sure this thing is as close to an interactive movie as you can get on a modern PC.
The guide covers all the in-game settings in detail, but it also goes into lengthy coverage of many of the all-important advanced console and config commands which will let you eke out as much performance as possible from an already-optimized engine.
www.tweakguides.com /Doom3_1.html   (408 words)

  
 Final Doom - Enpsychlopedia   (Site not responding. Last check: 2007-11-05)
Final Doom is an expansion pack for the first-person shooter computer game Doom II.
In addition to the PC and Macintosh versions, Final Doom was also released for the PlayStation, that version packaged together with the Master Levels for Doom II.
See Doom game details as it is the same.
www.grohol.com /wiki/Final_Doom   (966 words)

  
 User:Fredrik - Wikipedia, the free encyclopedia
I've just begun studies at the engineering physics program at Chalmers University of Technology, before which I studied software engineering for one year.
In the context of Swedish politics, I support most (but not all) stances of the Green Party, and voted for Carl Schlyter in the 2004 election to the European Parliament.
Games: the Doom (I started The Doom Wiki), Metroid and Mario series
en.wikipedia.org /wiki/User:Fredrik   (451 words)

  
 First Doom 3 Xbox details emerge at last   (Site not responding. Last check: 2007-11-05)
The game is reportedly not just a straight port of the PC original but has been partially rewritten specifically for Xbox.
However, the game will retain the entire physics and lighting system of the PC game, while the hard drive will be used to handle textures and sound.
Developers id Software have also said that the Xbox is the only console currently capable of running Doom 3, with neither PS2 or Gamecube up to handling the game's graphics, lighting, sound and bump mapping (which simulates the bumps or wrinkles in a surface without the need for geometric modifications to a model).
www.geeknewz.com /print.php?id=1447   (207 words)

  
 Amazon.co.uk: PC & Video Games: Doom 3 (PC)   (Site not responding. Last check: 2007-11-05)
Doom 3 is not for the faint hearted and that’s not a warning to be taken lightly--anyone keen on wearing oversized women’s shirts will have a coronary within minutes.
Doom 3 does not deliver the amazing physics and facial detail that's in Half-Life 2 and there is also a few flaws in Doom 3 from in the development process which is why I give it 4 out of 5.
Doom 3 is essentially the game that id would have originally created in 1993 if they'd had the technology to do so at the time.
www.amazon.co.uk /exec/obidos/ASIN/B000067NYP   (1669 words)

  
 Half-Life 2 gets a new release date - Feb. 3, 2004
That game, initially set to be released this year, had to be delayed to implement the same security fixes needed on HL2.
(The game was originally scheduled to hit stores on Sept. 30, 2003.) Some ludicrous conspiracy theorists will likely begin regurgitating the ridiculous story that the source code leak was intentional, so Valve would have an 'excuse' to delay the game.
PC game sales were off sharply last year.
money.cnn.com /2004/02/02/commentary/game_over/column_gaming   (807 words)

  
 QuakeCon Reveals Doom Details - Printer Friendly - GameSpot   (Site not responding. Last check: 2007-11-05)
The new Doom game will also feature a built-in game editor - one that will be much easier to learn and use than Quake III's existing tools.
Doom will be primarily developed for the PC, though Linux and MacOS versions are also in development.
Doom will also likely be ported to Microsoft's Xbox console, though probably several months behind the PC release.
www.gamespot.com /pc/action/quake3arena/printable_2612711.html   (256 words)

  
 Amazon.com: Computer & Video Games: Doom 3   (Site not responding. Last check: 2007-11-05)
Doom 3 is a bit skimpy in the story-line department, but rich plotting and character development have never been the focus of the Doom franchise.
Every room is exquisitely detailed, from the shimmer of the air near a heat source to the texture of a hamburger sitting on the counter of the company mess hall.
One of the fun aspects fo the original Doom games, at least when it was "new", was seeing that pile of guts laying there after you rearranged his internals with a rocket.
www.amazon.com /exec/obidos/tg/detail/-/B00006C2HA?v=glance   (4256 words)

  
 Game Details
The graphics are in a more realistic style, consisting of several different troop types, a battle suit, and a large walker-type mech.
Almost EVERY enemy in Doom 2 has been redrawn and animated in chibi style, including: player, soldiers, sergeants, imps, demons, cacodemons, arachnotrons, revenants, lost souls, mancubus, barons, archviles and cyberdemons.
-This is a megaman style game where 4 players and play at once to defeat spider robots that have taken over their ship, using the Gunner's Mate, a small independent robot that the player can control.
darksungames.com /gamedetail.cfm?title=DS+GAMES+abandonware   (300 words)

  
 Doom: The Board Game
With Doom: the Boardgame, Fantasy Flight Games brings one of the most famous computer games of all time to the tabletop.
Marine players explore darkened corridors and rooms battling imps, hell knights, archviles, and other classic DOOM monsters, while the Monster player tries to bring them down using the legion of horrors at his command.
Doom: The Boardgame includes more than 60 finely detailed plastic miniatures, the largest of which stands approximately 80mm tall, and features weapons, monsters, and graphics taken from the best-selling DOOM 3 computer game.
www.fantasyflightgames.com /doom.html   (176 words)

  
 PlanetQuake's Quakecon 2000 Coverage   (Site not responding. Last check: 2007-11-05)
The next Doom gave will have multiplayer, but the focus is clearly going to be on the single player game, with multiplayer taking a back seat and not getting as much attention.
The type of system that they are currently targeting for the game will probably have 128 MB of RAM, and some serious video hardware (remember, the new Doom game isn't due out until 2002 or so).
When asked about whether or not the game's multiplayer component would only cater towards those with broadband connection to the Internet, Carmack said that it would be "a great day" when they could ignore the modem problem, but that day hasn't come yet.
www.planetquake.com /quakecon2k/newdoom.shtml   (791 words)

  
 GameSpy.com - Article
DOOM wrote the rules of the fledgling FPS genre, inspiring a legion of clones and drawing together one of the biggest fan communities a game has ever known.
Few games have been ported so extensively, but not all those ports were good.
DOOM II brought DOOM's terror into retail stores, but the most frightening thing was probably how good it was.
archive.gamespy.com /articles/december03/doom   (531 words)

  
 Planet DOOM - News, Screenshots, Previews, Reviews, Guides
The Classic DOOM 3 team have updated their website with word that they will be joining the Last Man Standing mod team on a project in the near future.
The DOOM game will be based on a modified version of JDoom with lots of new features and effects.
Fileplanet has a new mod for your downloading pleasure that changes the regular settings on DOOM 3 into a white knuckled, fear inducing experience, even more than it already is! The Doom 3: Double Mod is definitely not for the newbs and beginners.
www.planetdoom.com   (2488 words)

  
 DevMaster.net - BSP Trees: Theory and Implementation   (Site not responding. Last check: 2007-11-05)
Binary Space Partioning (BSP)-trees were first described in 1969 by Shumacker et al[1]., it was hardly meant to be an algorithm used to develop entertainment products, but since the beginning of the 90’s BSP-trees have been used in the gaming industry to improve performance and make it possible to use more details in the maps[*].
The first game ever to use the technology is Doom, created by John Carmack and John Romero, two legends in the gaming industry[2].
FPS First person shooter, a game viewed in first person perspective, where the goal is to eliminate the opponents.
www.devmaster.net /articles/bsp-trees   (3525 words)

  
 bit-tech.net | Doom: the Movie details
The first few details have emerged about Doom: the Movie, "loosely" based, of course, on the iconic first person shooter game of the early Nineties.
While the film follows the basic plot of the game - an invasion of an off-world military installation, the location is not Mars, Deimos, or Phobos but "Olduvai".
All of the panel members mentioned that they were displeased that other movie adaptations of games strayed so far from the original material and while the Doom movie does have plot and character elements that the game does not have it still will be very close to how the game looks and plays.
www.bit-tech.net /news/2005/07/18/doom_movie   (645 words)

  
 Doom Game Boy Advance
Doom Game Boy Advance Doom GBA stuns World - When Nintendo unveiled its GBA hardware it made it quite clear that the diminutive console was not built to handle true 3D gaming.
Having established that we have the technology, gamers have been hoping and praying that a classic FPS will make an appearance on their pocket-sized pride and joy.
Doom - Review - The Granddaddy of shooters chainsaws its way onto GBA, spraying green blood over the doubters who said first-person couldn't work on the handheld.
www.cheatstation.com /t/product/cheats/doomid2749/codes.htm   (124 words)

  
 Doom Details   (Site not responding. Last check: 2007-11-05)
Doom is a 3d shoot'em'up game, written by id Software, first released in 1993.
This package includes only the network game server and the required game wad file.
Packages which may also enhance your gameplay are lxdoom-sndserv and lxmusserv, which are the sound server and music server packages, respectively.
www.linspire.com /lindows_products_details.php?id=130   (91 words)

  
 Carmack @ QuakeCon - Shacknews
Just got out of the Carmack talk and as most people were hoping he gave out a few more details on the next Doom game.
Game Informer has the latest id Software Q&A, talking DOOM 3: Resurrection of Evil and DOOM 3 Xbox...
Games Domain is the latest site to chat with id Software, asking Marty Stratton and Matt Hooper ab...
www.shacknews.com /onearticle.x/8308   (519 words)

  
 GameSpy: We Got Next - Part One
For several GameSpy editors, Game Developers Conference (GDC) is one of the best and most enjoyable events held each year.
It will allow gamers to see things like complex lighting in gameplay, amazing details through high-level shading (impeccable clouds, fur, grass, cloth, water, marble, ground, etc.), incredible textures, and new post effects (increased motion blur, heat distortion, depth of field, light blooms, etc.).
While people have already been correctly speculating about the removable hard drive and the standard DVD media, I was surprised at the inclusion of the camera.
xbox.gamespy.com /xbox/microsoft-xbox/594331p1.html   (673 words)

  
 Distributed Interactive Game (Distributed DOOM)   (Site not responding. Last check: 2007-11-05)
The modified game will support cameras to track and interpret activities of players and the identity and location of objects, and robots to allow object acquisition (e.g., the acquisition of a key using a robot in a playing field, which can be used to open doors in the DOOM game).
The game is played on Solaris and Linux systems, additional tasks (like image capturing and robot steering) is performed on Windows NT, where ECho is responsible for the timely transmission of data between these platforms.
Your task is to enhance the DOOM game with commands for the steering of the robots, and the transmission of these commands from the Solaris/Linux machines (where DOOM is played) to the NT machines (where the robots are controlled).
www.cc.gatech.edu /classes/AY2000/cs7001_fall/projects/chris01.html   (316 words)

  
 DOOM 3 Expansion Details - BDGamer [24/7 Gaming News]   (Site not responding. Last check: 2007-11-05)
Your browser does not support inline frames or is currently configured not to display inline frames.
PlanetDOOM carries details on the upcoming DOOM 3 expansion - Resurrection of Evil.
They note that the game takes place 2 years after the events in DOOM 3 and features a new space marine.
www.bdgamer.net /index.php?itemid=15344   (362 words)

  
 Forbes.com: Vivendi says 'Half-Life 2' video game delayed   (Site not responding. Last check: 2007-11-05)
Vivendi Universal Games said on Friday that the developers of "Half-Life 2," the most heavily anticipated video game of 2003, will not release the game on Tuesday as originally planned.
Audiences were wowed at last May's games industry trade show, E3, by a preview of the game that critics said brought a new level of realism to characters and the virtual world in which they move.
The game's release is also expected to benefit makers of high-end computers customized for gaming, machines that use the latest components and can often cost thousands of dollars.
www.forbes.com /business/commerce/newswire/2003/09/26/rtr1092924.html   (352 words)

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