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Topic: Dave Arneson

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In the News (Tue 16 Jul 19)

  Dave Arneson - Wikipedia, the free encyclopedia   (Site not responding. Last check: 2007-10-08)
Arneson attended the Gen Con gaming convention for the first time in 1970, which was only its second annual meeting.
Arneson changed the rules in his own play, Applying them to his small-scale scenarios and brought in his own rules one most what he saw from the naval game and the scant bits from Chainmail.
Arneson left DandD/TSR and they resolved the suits out of court in 1981, but this did not end the lingering tensions between them.
en.wikipedia.org /wiki/Dave_Arneson   (1309 words)

 Dave Arneson: Encyclopedia topic   (Site not responding. Last check: 2007-10-08)
Arneson's RPG design work evolved from his interest in wargame (wargame: wargaming can be one of number of ways of exploring the effects of warfare without actual...
Around 2000, Arneson was working with videographer (videographer: more facts about this subject) John Kentner on Dragons in the Basement, a video documentary (documentary: A film or TV program presenting the facts about a person or event) on the early history of role-playing games, but little is known what has become of that production.
Arneson suffered a stroke (stroke: (sports) the act of swinging or striking at a ball with a club or racket or bat or cue or hand) in early 2002.
www.absoluteastronomy.com /reference/dave_arneson   (1522 words)

 GameSpy.com - Interview
Dave Arneson, "the Father of Role-Playing," was making the rounds at Gen Con and we got the scoop on what he is up to since helping create Dungeons & Dragons.
Dave Arneson is the father of role-playing, no really; it says so on his business card.
Dave Arneson: I had a regular miniatures group that played wargames for, oh, 10 years at that point.
archive.gamespy.com /articles/august02/gencon/arneson   (750 words)

 Pointless Database - Dave Arneson   (Site not responding. Last check: 2007-10-08)
David Arneson is known as the Father of Role-Playing.
Arneson had a cameo in the 2001 Dungeons and Dragons movie where he played a mage.
Arneson currently works at Zeitgeist Games where he is producing an updated d20 system version of Blackmoor campaign.
www.thealmightyguru.com /Database/DB-DaveArneson.html   (71 words)

 Dave Arneson: Facts and details from Encyclopedia Topic   (Site not responding. Last check: 2007-10-08)
Blackmoor is a fantasy role-playing game campaign setting originally created in the early 1970s by dave arneson, the co-creator of dungeons...
Arneson briefly returned to Blackmoor and D&D in the mid 1980s[Follow this hyperlink for a summary of this subject] when Gygax became president of TSR.
(Arneson was working with videographer[Follow this hyperlink for a summary of this subject] John Kentner on Dragons in the Basement, EHandler: no quick summary.
www.absoluteastronomy.com /encyclopedia/d/da/dave_arneson.htm   (2247 words)

 Blackmoor - Wikipedia, the free encyclopedia
It originally evolved in the early 1970s as the personal setting of Dave Arneson, the co-creator of Dungeons and Dragons, first as a setting for Arneson's miniature wargames, then as an early testing ground for what would become DandD.
Though Arneson left TSR in the early 1980s, Blackmoor remained a part of DandD lore and was referred to in many later supplements.
When the history of Mystara was codified, it was established that Arneson's Blackmoor had existed in the world's distant past, achieved a technoligically advanced civilization and then destroyed itself in a global catastrophe which shifted the planet's axis.
en.wikipedia.org /wiki/Blackmoor   (844 words)

 MMORPG.COM - Dark Age of Camelot : Las Vegas Roundtable Report   (Site not responding. Last check: 2007-10-08)
Arneson currently teaches video game design in Florida and recently retired from a computer company he had run since the late seventies.
Arneson delivered a talk on the place of story in games, his own personal involvement in the creation of Dungeons and Dragons and his issues with the evolution of the RPG as a video game genre.
For those who do not know the name of Dave Arneson, he touts himself as the father of role-playing and was the co-creator of the original Dungeons and Dragons.
www.mpog.com /gamelist.cfm/gameId/11/setView/features/loadFeature/243   (1270 words)

 Castle Blackmoor, the worlds of Dave Arneson
Dave Arneson Has been cleared as GOH, which might be due to the change in management at GenCON.
Dave Arneson created this game out of many ideas that came before, so he will tell you.
Dave recently had a stroke, he is doing fine and is recovering nicely, and continues to work hard on many fronts.
www.jovianclouds.com /blackmoor   (297 words)

 Interview with Dave Arneson -- Pegasus #1
Arneson: It’s easier to understand than Chivalry & Sorcery®; it follows a more traditional medieval setting than Runequest®, it uses spell point magic; it didn’t go into a lot of esoteric things in the basic volume that I thought were distracting.
Arneson: The escapist element of it (the chance to go out and slay a dragon) not escapist in the sense that you are trying to ignore the real world but the chance to act out your dreams (you are the hero of the book).
Arneson: Well, I don’t want to get into a theological discussion aside from the fact that if you talk to people who are into magic and such things, they would laugh their heads off at the Dungeons & Dragons approach to magic.
www.judgesguild.net /guildhall/pegasus/pegasus_01/interview.shtml   (4923 words)

 Dragon*Con Biography: [Dave Arneson]
Dave Arneson brings together a wide range of experience and abilities, including writing, designing and management.
Dave is also completing work on the film documentary Dragons in the Basement -- A History Of The First Ten Years Of Role-playing Games.
Dave designed Dungeons & Dragons Blackmoor (Dungeons & Dragons rules supplement #2, First Fantasy Campaign, published by Judges Guild, 1975), which was the first "campaign book" that provided players with all the background information they needed to play a series of role playing game scenarios over an extended length of time.
www.dragoncon.org /people/arnesod.html   (347 words)

 Definition of Dave Arneson
Arneson's RPG design work evolved from his interest in wargames.
Arneson demonstrated Blackmoor to the Lake Geneva Tactical Studies Association where Gygax was inspired to create a brand new game — Dungeons and Dragons.
Dave left DandD/TSR and they resolved the suits out of court in 1981, but this did not end the lingering tensions between them.
www.wordiq.com /definition/Dave_Arneson   (1056 words)

 Castle Blackmoor, the worlds of Dave Arneson
In the late 1960s, Arneson was playing military miniatures and board games, with his own club in MinnesotaArneson disliked many aspects  of the "Military Simulations" of the period that miniature folks insist on for "historical accuracy in their games.
Dave's medieval games soon saw the introduction of "Hero" leaders and "magical monsters" in addition to the 'normal' military units of knights and bowmen.
Arneson's Napoleonic campaign was soon replaced in the early 70s with BLACKMOOR fantasy campaign setting.  "roleplaying in a non-traditional medieval setting, with such things as steam power, gunpowder, and submarines, yet with the emphasis on story and roleplaying not roll playing." The BLACKMOOR Campaign merit regard as the longest running continuously running
www.jovianclouds.com /blackmoor/bio.html   (497 words)

 RPG News - Role-Playing Game News, Press, Interviews, Fan sites, Headlines, and all the scoop.
Dave Arneson, creator of Blackmoor and co-creator of Dungeons & Dragons will guide the development team at Zeitgeist Games through the production of the book.
I would guess that TSR decided without Dave Arneson's input to attach the Blackmoor name to its Mystara setting, seeing that version of the game as an attempt to reconnect with D&Ds roots.
With no template to follow, Arneson was making it all up as he went along, and the result had to be the best because he had no competition.
www.rpgnews.com /article.php?sid=2335   (690 words)

 Silven Crossroads   (Site not responding. Last check: 2007-10-08)
Dave Arneson's Blackmoor is not your daddy's or your childhood's Blackmoor.
Dave Arneson is one of the co-designers of the original D&D game.
Dave Arneson's Blackmoor begins in earnest with the game mechanics associated with the setting and starts out with discussion on the races.
www.silven.com /print.asp?case=sectionarticle&camefrom=adnd&id=395   (2652 words)

Arneson's Blackmoor campaign was very popular with the MMSA gamers in the Twin Cities.
Arneson took Gygax to court and won a judgment in his favor that Arneson was a co-creator of DandD.
Arneson generally occupies his time these days lecturing at role playing conventions and teaching sailing at a private university in Florida.
www.geocities.com /conspiracyprime/e2_arneson.htm   (503 words)

 Return Of Dave Arneson's Blackmoor :: GamingReport.com :: Where Gamers get their News
The famous Blackmoor campaign was the nexus and inspiration for the combination of role playing with miniatures and served as a foundation for what the RPG industry has become today.
Dave Arneson, creator of Blackmoor and co-founder of Zeitgeist Games commented on the announcement of the Blackmoor line by adding “For too long the game industry has been mired in mediocrity, Blackmoor will burn a new path in creativity and ingenuity as it did when it served as the origin of role playing games.”
Knowing that it was Dave Arneson who really came up with the idea of sending a couple of heros through some underground maze, happily hacking away at rampaging monsters, collecting treasure all the while, the re-release of BlackMoor should strike a strong nostalgia chord with us all.
www.gamingreport.com /article.php?sid=5165   (470 words)

 Dave Arneson   (Site not responding. Last check: 2007-10-08)
The co- designer of the original DUNGEONS & DRAGONS game (among others), Dave Arneson is well known both inside and outside the industry as a game designer, reviewer, video historian, lecturer, and all-around nice guy.
Arneson's BLACKMOOR fantasy campaign setting is famous for being the longest running continuously running fantasy roleplaying campaign in the world -- 25 years and counting.
Currently, Dave is a lecturer at a private University in Florida teaching COMPUTER GAME DESIGN, and an Associate Professor at Louisiana State University for the NATIONAL CIVIL WAR CENTER web page.
www.dragonpage.com /archives/dave_arneson.html   (166 words)

 RPGnet: Review of Dave Arneson's Blackmoor
Dave Arneson's Blackmoor was the first fantasy role-playing setting.
At least, it was the first one that really mattered, there may have been others, but it was the one that started the avalanche that was the role-playing hobby, being the original setting for what would evolve into Dungeons and Dragons.
The first published sign of it was "Blackmoor", in 1975, a supplement for Dungeons and Dragons (which Dave Arneson co-created).
www.rpg.net /reviews/archive/11/11713.phtml   (3160 words)

 Goodman Games
Dave Arneson, creator of Blackmoor and co-creator of Dungeons and Dragons, will guide the development team at Zeitgeist Games through the production of the book.
Dave Arneson, "the Father of Role Playing," first began development on Blackmoor in the early 1970s.
It began development on Blackmoor in late 2002 and is currently in negotiations with Wizards of the Coast to clarify the rights to Blackmoor.
www.goodman-games.com /blackmoor.php   (390 words)

 BLACKMOOR: Home of the Ancients
My aim was to clarify what was really the work of Dave Arneson (1970-1987) and, to a much lesser extent, Dave Ritchie (1986-7); I saw my role as an editor.
It acknowledges that the Frisians were Dave Ritchie's invention, and should not be considered canonical.
Reprinting or uploading for profit is strictly prohibited without the express consent of the author of the work, in which case you'd probably have to appeal to Dave Arneson.
pages.sbcglobal.net /zimriel/Blackmoor   (628 words)

 Dave Arneson -   (Site not responding. Last check: 2007-10-08)
David L. Arneson is an American game designer who co-created the Dungeons and Dragons role-playing game with Gary Gygax.
Arneson changed the rules in his own play, focusing on small-scale scenarios and the fantasy aspects.
These changes reduced the number of creatures in battles from thousands to just 20 or 30, while the fantastical setting enabled them to create any story, rather than be leashed to historical accuracy.
psychcentral.com /psypsych/Dave_Arneson   (1000 words)

 Zeitgeist Games Inc. :: Promoting escapism through games since 2002   (Site not responding. Last check: 2007-10-08)
We are pleased to have some first shots of the Dave Arneson's SELECT miniature line for you.
Dave Arneson Select miniatures will be available for special presale at GenCon Indianapolis later this month.
Dave Arneson and Dustin Clingman will be making a special trip to TRINOC*CON in Durham, NC on July 15-17.
www.zeitgeistgames.com /modules.php?op=modload&name=News&file=index&catid=&topic=5&allstories=1   (2126 words)

In 1974 two men in the US Midwest, Gary Gygax and Dave Arneson, created Dungeons and Dragons, the first ever role-playing game.
Co-creator Dave Arneson recalls: "When we started playing we thought we were kind of crazy.
Gygax and Arneson are still actively involved in the industry and are revered by D&D players for their creation.
www.rain.org /pgi/review-dungon-dragons-30-anniversery.html   (948 words)

 RPGFan News - Dungeons and Dragons Co-Creator To Keynote DAoC Roundtable   (Site not responding. Last check: 2007-10-08)
Mythic Entertainment has announced that Dave Arneson, co-creator of the original Dungeons and Dragons game will have a keynote speech at this year's Dark Age of Camelot Roundtable.
As a "Father of Role Playing", Arneson will have a unique view on where RPGs have been and where they are headed.
"Dave Arneson is truly an originator in the area of role-playing games, and his work laid the foundation for RPGs — including Dark Age of Camelot - as we know them today," said Eugene Evans, Vice President of Marketing and Business Development for Mythic Entertainment.
www.rpgfan.com /news/2005/1844.html   (258 words)

 The Codex Forums :: View topic - Dave Arneson puts the role back in RPG and praises NWN
Dave Arneson puts the role back in RPG and praises NWN
GameSpy has posted a 5-page long interview with Dave Arneson, the co-creator of DnD.
If you recall, Dave had already put his stamp of approval on Bioware, and apparently he still feels that way.
www.rpgcodex.com /phpBB/viewtopic.php?t=5110   (444 words)

 Jump on Board Dave Arneson's Cruise to Mexico :: GamingReport.com :: Where Gamers get their News
"Sail with Dave Arneson, "The Father of Role-Playing" On the Carnival Glory, December 3-10, 2005 From Port Canaveral, FL to Key West, Belize City, and Cozumel, Mexico.
This is only one of the adventures you can have on Dave Arneson's Blackmoor cruise.
Of course Dave Arneson will fill you in on the latest and greatest Blackmoor Dungeon game in a special session hosted by the master himself.
www.gamingreport.com /article.php?sid=18595   (313 words)

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