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Topic: Deep Junior


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  Deep Junior - Wikipedia, the free encyclopedia
Deep Junior is a computer chess program authored by the Israeli programmers Amir Ban and Shay Bushinsky.
Deep Junior, which is designed to run on commodity SMP multiprocessor computer hardware, calculates only around 2-3 million combinations per second, but is more selective about the positions it analyzes.
Deep Junior might play moves which are not objectively the strongest but that play more towards the weaknesses of the opponent.
en.wikipedia.org /wiki/Deep_Junior   (238 words)

  
 Kasparov crushes Deep Junior
Deep Junior, which calculates 3 million moves per second and won the computer version of the world championship last year, selected the Slav Defense in reply to Kasparov's first move, his queen's pawn advancing two squares.
On the 17th move, Deep Junior gave up a more valuable rook in exchange for a knight and the Russian grandmaster seized the advantage, mobilizing his pieces to control the crucial central files of the board and bringing his king to safety in a corner.
One of Deep Junior's programmers physically made its moves on the board as they were transmitted onto a fl laptop computer screen at his side.
www.rediff.com /sports/2003/jan/27kasp.htm   (648 words)

  
 Deep Fritz - Wikipedia, the free encyclopedia
Deep Fritz is a multi-processor version of the computer chess engine Fritz written by Frans Morsch and Mathias Feist.
In October 2002, a version of Deep Fritz running on a Compaq 8-processor machine competed with Vladimir Kramnik in the Brains in Bahrain eight-game match, which ended in a 4 - 4 draw, with two wins for each participant and four draws.
As of October 2002, Deep Fritz is believed to be the most powerful computer chess program in the world, defeating Deep Junior, another powerful computer chess program, in a run-off.
en.wikipedia.org /wiki/Deep_Fritz   (252 words)

  
 Deep Junior -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-10-21)
Deep Junior is a (Click link for more info and facts about computer chess) computer chess program authored by the (Jewish republic in southwestern Asia at eastern end of Mediterranean; formerly part of Palestine) Israeli programmers Amir Ban and Shay Bushinsky.
Deep Junior won the (Click link for more info and facts about World Computer Chess Championships) World Computer Chess Championships in 2002 and 2004, organised by the International Computer Games Association.
Deep Junior, which is designed to run on commodity (Click link for more info and facts about SMP) SMP (A computer that uses two or more processing units under integrated control) multiprocessor computer hardware, calculates only around 2-3 million combinations per second, but is more selective about the positions it analyzes.
www.absoluteastronomy.com /encyclopedia/d/de/deep_junior.htm   (308 words)

  
 IBM Research | Deep Blue | Overview
IBM Deep Blue Junior (DBjr.) is a portable version of IBM's advanced chess technology, Deep Blue.
Deep Blue is the system which successfully played against Chess Grand Master Garry Kasparov in early 1996.
Using its 512 chips, Deep Blue examines and evaluates chess positions at a high rate of speed -- at an average of 200 million chess positions per second.
www.research.ibm.com /deepblue/press/html/g.6.4.html   (270 words)

  
 Deep Junior   (Site not responding. Last check: 2007-10-21)
Deep Junior is a computer chess program authored bythe Israeli programmers Amir Ban and Shay Bushinsky.
Deep Junior, which is designedto run on commodity SMP multiprocessor computer hardware, calculates only around 2-3 million combinations per second, but is moreselective about the positions it analyzes.
Deep Junior might play moves with are not objectively thestrongest but that play more towards the weaknesses of the opponent.
www.therfcc.org /deep-junior-113441.html   (218 words)

  
 Kasparov & Deep Junior fight to 3-3 draw!   (Site not responding. Last check: 2007-10-21)
Deep Junior decided to eliminate the light-squared bishop, but allowed a towering knight on d6.
While Deep Junior has a massive database to draw from, it was again fooled into a tricky move order by the cunning Sicilian connoisseur.
Kasparov stated that the development of Deep Junior was a "wonderful step" and that it had surpassed the capability of IBM's Deep Blue, the ill-fated program that defeated Kasparov in 1997.
www.thechessdrum.net /tournaments/Kasparov-DeepJr   (1576 words)

  
 Xie Jun versus Deep Junior disput
Deep Junior won game three against FIDE Woman World Champion Xie Jue in the now-abandoned six-game challenge match that was been plagued by Internet connection problems from Shanghai since it began on March 8.
Deep Junior disconnected at 21:44, at 21:49, at 21:54, at 21:59 and at 22:12.
If CK or the Deep Junior team decides to embark on these matches anyway, there has to be somebody from CK present with full responsibility for the technical aspect.
www.chessbase.de /Nachrichten/xievsjunior.htm   (4220 words)

  
 Kasparov vs. Deep Junior - News
Deep Blue, custom built by IBM to play chess, made history in 1997 by becoming the first computer to defeat a reigning world champion in a match played under classical chess conditions in which games can last as long as seven hours.
Deep Junior calculates roughly three million moves per second, compared with Deep Blue's 200-300 million, but experts say Junior is far more flexible in its decision-making.
Deep Junior won the world chess computer championship last year and Kasparov has had access to that version of the program in his preparations for the New York match.
www.angelfire.com /fl5/human_fan02/k-vs-dj_news-stories.html   (2646 words)

  
 Game 5: Deep Junior holds Kasparov to draw
Deep Junior launches on an impulse attack to force a draw; Man and machine are tied at 2 and ½ points each now and the last game will be the decider.
NEW YORK: Garry Kasparov was held to a draw by the chess-playing computer Deep Junior after the software program made a speculative bishop sacrifice in Wednesday's fifth game of their six-game match in New York.
The Israeli programmers of Deep Junior, a software program that can run on a general purpose PC and calculates 3 million positions a second, said the computer's analysis showed Kasparov had made the best choice.
www.ciol.com /content/news/repts/103020601.asp   (438 words)

  
 BBC NEWS | Technology | Kasparov draws against computer
Kasparov had said he was in the match against Deep Junior - an Israeli-built computer - to represent the human race.
Deep Junior turned down the offer but offered its own draw five moves later.
Deep Junior is capable of analysing three million moves per second, and is itself the three-time chess computer world champion.
news.bbc.co.uk /1/hi/technology/2739743.stm   (402 words)

  
 cooltech.iafrica.com | tech news Kasparov and Deep Junior draw
Gary Kasparov and the "Deep Junior" supercomputer ended their man-versus-machine showdown with honours shared on Friday night, and the world chess number one admitted his only priority had been not to lose.
The Russian grandmaster and Deep Junior's Israeli programmers each received US$250 000 in prize money for drawing the series, which was sanctioned by the world chess federation.
Deep Junior, on the other hand, is little bigger than a microwave and manages only a puny three million moves per second.
cooltech.iafrica.com /technews/208083.htm   (622 words)

  
 New Scientist Breaking News - Drawn chess game lifts Kasparov
Deep Junior runs on more modest hardware than Deep Blue, using eight commercial processors instead of scores of custom ones.
But Deep Junior's designers, Shay Bushinksy and Amir Ban, say their program can select its best moves far more efficiently by discounting bad moves early on.
This forced Deep Junior to play a move not in its normal repertoire and spend 20 minutes considering its next position - an extremely long time for a computer player.
www.newscientist.com /article.ns?id=dn3329   (439 words)

  
 OpinionJournal - Extra
Unfortunately, because Deep Blue's records were never made public, it is quite useless to discuss the strength of Deep Blue vis-à-vis the strength of Deep Junior.
My match with Deep Junior is the beginning of a new era in computer chess.
Deep Junior is as different from Deep Fritz as Kasparov is from Karpov.
www.opinionjournal.com /extra/?id=110003081   (1058 words)

  
 Deep Junior 9 - Chess Playing Software Program
Junior’s first debut in the world of computer chess was in the 1995 world championships where it surprisingly shared the third place together with Frenchchess and with Deep Blue prototype.
In August 2000 Deep Junior took part in the Super-GM tournament at Dortmund and went on to score 50 percent - a performance of 2703 ELO - beating amongst others super grandmaster Peter Leko of Hungary.
IM Hannu Wegner writes: "The latest version of Junior has clearly made tremendous progress in tactics and especially in the execution of brilliant kingside attacks." Garry Kasparov, World's number 1, had often praised Junior as a valuable tool for analysis and had elected to use it during his famous match against the world.
www.chesscentral.com /software/deep_junior.htm   (810 words)

  
 Garry Kasparov beats Deep Junior supercomputer
At age 12, he was the USSR Junior Champion; a Grandmaster at 17, and at 19 years old, he was regarded as the second strongest player in the world.
Deep Junior, programmed by Amir Ban and Shay Bushinsky, has won the world computer chess championship three times.
Deep Junior, three-time world champion, won the last official world chess championship for computers in July 2002, in Maastricht, The Netherlands, against 18 other machines.
www.hoise.com /primeur/03/articles/monthly/AE-PR-02-03-56.html   (411 words)

  
 New Scientist Breaking News - Kasparov flummoxes chess computer
Deep Junior never recovered from this early blow and the team behind the computer player resigned after 40 minutes of play.
He was unable to practise against Deep Blue prior to the match in 1997, although players normally study a human opponent's previous matches before taking them on.
Deep Junior is less powerful but more sophisticated than Deep Blue.
www.newscientist.com /article.ns?id=dn3312   (449 words)

  
 Biography - Kasparov vs Deep Junior - Events - World Chess Network   (Site not responding. Last check: 2007-10-21)
Junior and its high-end PC version Deep Junior are acknowledged to be one of the best computer programs to have ever played the game of chess.
Deep Junior has played many official games against the world's top human players, in regular tournaments as well as in exhibition matches.
Deep Junior did not lose to a human in an official chess match for the past two years.
www.worldchessnetwork.com /English/events/KvsDJ/deepJr.php   (504 words)

  
 Chess software - DEEP JUNIOR 7.0 for two or more processors   (Site not responding. Last check: 2007-10-21)
Deep Junior 7.0 is the multi-processor capable version of Junior7 that will run on computers with one, two or more processors.
Deep Junior, written by Amir Ban and Shay Bushinsky from Israel, is the reigning Computer Chess World Champion since two years.
Anyway we are committed to releasing what we have done in Junior 7 to the general public, and a Deep Junior version is planned as part of it.
www.chessbase.com /shop/product.asp?pid=93&user=   (2240 words)

  
 REBEL CENTURY vs DEEP BLUE JUNIOR
Deep Blue Junior was there and we took the opportunity to find out more about this program.
Deep Blue Junior indeed played on a "one second" time control using its default time control but raising the time control caused Deep Blue Junior to think a lot longer (up to 10-15 seconds).
Because of the nature of the games (they should have given more information on Deep Blue's playing strength) in combination with the new information Rebel's author honored the wish of his colleague and made sure the games were removed from the Rebel Home Page.
www.rebel.nl /reb-css.htm   (710 words)

  
 Wired News: Kasparov, Computer Talk Smack
Kasparov, the chess grandmaster beaten in a match by computer Deep Blue six years ago, said Thursday he is proud to represent humanity in the latest battle of man vs. machine.
Junior's programmers said that their creation can not only think in the abstract, it's also coded to take risks.
Junior's programmers will handle their protégé's winnings, should the software prove that humans are indeed hopeless.
www.wired.com /news/infostructure/0,1377,57388,00.html   (747 words)

  
 Kasparov trashes Deep Junior in first chess match
DEEP JUNIOR was beaten by humanoid Garry Kasparov in the first of six chess games yesterday against the cyberplayer.
Reports said that Kasparov won the game after a queen-queen swap, and early in the game he caused "Deep Junior" to pause for 25 minutes while it contemplated the significance of one of the humanoid's moves.
If he beats Deep Junior in the six match tourney, Kasparov will collect a cool $300,000 from the World Chess Federation in addition to the half million bucks he gets for just moving the bits of wood about the 64 square board.
www.theinquirer.net /?article=7432   (248 words)

  
 Wired News: Of Pawns, Knights, Bits, Bytes
In a highly publicized tournament in 1997, IBM's Deep Blue -- a massively parallel, custom supercomputer that calculated 200 million moves a second -- beat the chess master by one game in the six-match tournament.
In 1997 (against Deep Blue), I personally believe he was the better player but in a six-game match, anything can happen.
Kasparov's opponent, Deep Junior, was developed by Tel Aviv programmers Amir Ban and Shay Bushinsky, with the assistance of grandmaster Boris Alterman.
www.wired.com /news/culture/0,1284,57345,00.html   (821 words)

  
 Geek.com Geek News - Kasparov vs. Deep Junior: Second game is a draw   (Site not responding. Last check: 2007-10-21)
Deep Junior does not have the processing power of Deep blue, but I've heard that it is considered a superior chess player.
The reason Deep Blue is faster than junior is that deep blue had hardware accelorator just for chess.
The machine that Deep Junoir is only able to examine 2 to 3 million instructions per second (as oppossed to Deep Blue which though built several years ago could examine 200 million instructions per second.
www.geek.com /news/geeknews/2003Jan/wbc20030129018399.htm   (2902 words)

  
 CTV.ca | Kasparov, Deep Junior chess match ends in draw
Deep Junior turned down the offer but offered its own draw five moves later and Kasparov accepted.
Kasparov was paid $500,000 US by the WCF, the sport's governing body, for playing Deep Junior and would have received another $300,000 had he won.
Deep Junior is a three-time computer world champion and won the last official world chess championship for computers in July.
www.ctv.ca /servlet/ArticleNews/story/CTVNews/1044744615286_205   (314 words)

  
 ChessBase.com - Chess News - Kasparov, Deep Junior draw game four
Junior did a little of both of these things from moves nine to 22, but most of the time it played competent, intelligent chess.
Junior does this so regularly, and so well, that game after game you can see that co-programmer Shay Bushinsky said quite a lot when he said in a press conference this week that the difference between Junior and other top programs was that Junior gave less importance to material.
Junior showed that it could make something from nothing instead of foundering when there were no targets to aim at.
www.chessbase.com /newsdetail.asp?newsid=771   (1556 words)

  
 Chess software - DEEP JUNIOR 7.0 for two or more processors   (Site not responding. Last check: 2007-10-21)
In August 2000 its parallel version known as Deep Junior took part in the Super-GM tournament at Dortmund and went on to score 50 percent - a performance of 2703 ELO beating amongst others super grandmaster Peter Leko of Hungary.
IM Hannu Wegner writes: "The latest version of Junior has clearly made tremendous progress in tactics and especially in the execution of brilliant kingside attacks." Garry Kasparov, World's number 1, had often praised Junior as a valuable tool for analysis and had selected to use it during his famous match against the world.
It shows that man-machine events at the highest level are still of high interest to sponsors and the public, and that the blow that computer chess suffered due to the disappearance of the winner of the Deep Blue-Kasparov match under a shroud of secrecy and narrow commercial interests was not fatal.
www.chessbase.com /shop/product.asp?pid=93&user=   (2240 words)

  
 Chess software - Junior 8 - Double World Champion   (Site not responding. Last check: 2007-10-21)
Junior was written by the Israeli team of Shay Bushinsky, Amir Ban, with GM Boris Alterman acting as chess advisor.
In January Deep Junior played a six-game match against the strongest chess player of all time, Garry Kasparov.
On move ten Junior played an amazing bishop sacrifice that stunned Kasparov (as well as all the GM commentators and the audience in New York).
www.chessbase.com /shop/product.asp?pid=170&user=&coin=   (795 words)

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