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| | Otaku No Zoku |
 | | With up-to-date coverage of the latest computer animation techniques and technology, this versatile guide provides insightful information for creating animations on film and video, computer and platform games, and visual effects for live action -- from modeling and rendering to animation and compositing. |
 | | I need to change that damn waving flag on the right hand side, and "Yes", it is a real-time physics demo using spring tensors, drag and derived wind coefficients and it eats up all available CPU power. |
 | | I'm a console games programmer, not an applications programmer, I don't program for tomorrow, I program for the machine that isn't going to change it's specifications in the next five years. |
| www.otakunozoku.com /everything.html (5470 words) |
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