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Topic: Derek Smart


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In the News (Thu 24 Dec 09)

  
  Derek Smart - Wikipedia, the free encyclopedia
Smart's first game, Battlecruiser 3000AD was released unfinished by Take Two Interactive in 1996, and contained many bugs that made it unplayable.
Smart took legal action against the publisher to stop shipment of the game which was still in final Beta stages as he felt that the budget price of $19.95 would be unprofitable for his company.
Smart's 2005 game, Universal Combat A World Apart is a full sequel to the original Universal Combat with a variety of revisions and enhancements especially to the graphics engine.
en.wikipedia.org /wiki/Derek_Smart   (782 words)

  
 Derek Smart - Encyclopedia Dramatica   (Site not responding. Last check: 2007-10-21)
Derek Smart was a game creator and internets personality, who thought he was perfect.
Derek Smart's name is a classic case of irony.
Since Derek kept bullshitting his publisher Take Two, saying that if they would just give him a little more time he would take the suck out of his game, Take Two eventually decided to cut their losses and release it as it was.
www.encyclopediadramatica.com /index.php/Derek_Smart   (498 words)

  
 Derek Smart - Uncyclopedia
To worship Derek Smart is to live life on the true path of righteousness, and woe bedtide any whom dare to cross him, for he tolerates not the heretic, and they are soon smote beneath his wonderous boot heel upon their uncovering.
Derek Smart protects the entire human race from the grave threat that Coca Cola presents to us all, and he gave us the Derek Smart Way, the only way to live a successful and fulfilling life.
However, such is Derek Smart's love for mankind, he immediatley flies into a colossal rage at the sight of a Vending Machine for this vile produce, and immediatley battles it to the death.
uncyclopedia.org /wiki/Derek_Smart   (1202 words)

  
 Wikipedia:Mediation Cabal/Cases/2006-07-21 Revert war on Derek Smart page - Wikipedia, the free encyclopedia
Recently another post was made on Usenet which again drew attention to his Wiki page and the number of people (some anon) now only flock to the page to vandalize it and further their cause.
Smart, this complaint is full of assumptions which are arguable at best and ridiculous at worst.
It has an individual with a similar username to mine, posting completely non-confrontational amusement with the WP Derek Smart article on like the 4th page of an existing thread.
en.wikipedia.org /wiki/Wikipedia:Mediation_Cabal/Cases/2006-07-21_Revert_war_on_Derek_Smart_page   (2449 words)

  
 GameSpy.com - Article
Derek Smart is a pretty brainy guy -- just ask him and he'll let you know, at length.
For the first seven years of development, Smart was essentially a one man band on the game, coding and doing his own PR for the title, drumming up considerable interest among gamers and the press.
Smart has a pretty loyal group of fans; hopefully, he can get back to finishing the game he's dreamed of, and we can make with the playing instead of the flaming.
archive.gamespy.com /articles/june03/dumbestmoments/readers/index2.shtml   (851 words)

  
 Universal Combat Interview with Derek Smart
Derek Smart (DS): Several of the game's underlying technologies and game play aspects - including the interface - are significantly different from previous Battlecruiser games.
Derek Smart (DS): IIRC Al, the last time you played a Battlecruiser game, was probably one of the first generation titles.
Derek Smart (DS): The involvement of a player in the Battlecruiser universe is predominantly based on emotion and immersion.
www.thecomputershow.com /computershow/interviews/univesalcombatdereksmart.htm   (1211 words)

  
 GamersInfo.net - Interviews - Interview - Universal Combat: A World Apart
Derek Smart: Back in the early days, my inspirations came from such games as Elite, Echelon, the Starflight series etc. Of course sci-fi movies such as Star Trek also played a heavy role in how I ultimately designed the original game.
Derek Smart: No. However, as a commander, if you end up attacking or engaging nations that are friendly to yours, they will eventually become hostile.
Derek Smart: There is one orbit to surface weapon that is capable of destroying an entire planet and reducing it to wasteland.
www.gamersinfo.net /index.php?art/id:445   (1490 words)

  
 Voodoo Extreme: Derek Smart Takes Class Action Against Dreamcatcher
December 22, 2003 - Derek Smart is taking legal action against Dreamcatcher, publishers of his space simulation game that was recently re-branded Universal Combat.
Smart - a long time fan of VE - states that the legal proceedings are occurring because Dreamcatcher has decided to use his RC1 build of the game for duplication.
Smart believes this version is crippled, poor, and not a patch on RC2, which he has yet to send to Dreamcatcher, and refuses to unless they destroy all RC1 CDs:
ve3d.ign.com /articles/447/447001p1.html   (490 words)

  
 [No title]
This is the correspondence that went on during Derek's attempt to use threats and legal scare tactics to accomplish what the truth was not able to do for him.
In this conversation Derek said some things that lead me to believe that he was extremely surprised by the reaction of many people that it was wrong of him to try and squelch free speech.
Your accusations against Derek would be the same as if you took out an add in your local paper, and claimed that a local doctor did not have an M.D. Regardless of the personality of the doctor in question, you would have committed libel.
home.san.rr.com /follies/archives/1DerekHistory/1PostPhDFraud/1BashersForJustice/Part2a.txt   (3302 words)

  
 Something Awful: The Internet Makes You Stupid
Dr. Smart is a man so entrenched in controversy that he is unable to accomplish virtually any task without volunteering to submerge it in tomes of ridiculous lawsuits, Internet threats, and a general cesspit of idiocy.
Derek Smart, who received a doctorate degree in being Derek Smart, heard their cries and spent the last 27 years of his life creating what he felt was an answer to this terrible dilemma.
Smart wanted UC to be the first game powered by raw sound, presumably so he could engage in a space combat simulation by simply beating Thai prostitutes in the background and having their horrendous cries of pain navigate his ship.
www.somethingawful.com /articles.php?a=2010   (1815 words)

  
 IGDA: Miami/South Florida Chapter
Because Derek Smart developed such a massive game loaded with ornate intricacies that no common gamer's PC would be able to handle.
Derek Smart created a game that due to its high system requirements most of his audience would probably not be able to play and even told his dedicated following to purchase the game and in 2 years, you would be able to run it.
Derek boasts on how a player could fight from one point on a planet to the same spot on the planet by running around its surface.
www.igda.org /miami/meetings/2005-09.php   (521 words)

  
 Derek Smart Vs The World Vs Somethingawful
Smart is a man so entrenched in controversy that he is unable to accomplish virtually any task without volunteering to submerge it in tomes of ridiculous lawsuits, Internet threats, and a general cesspit of idiocy.
If this extensive legal drama was not enough, and I certainly believe it is, Dr. Smart spends his free time and not-so-free time producing a series of games so abysmally boring and terrible that they were recently classified as terrorist weapons by the Department of Homeland Defense.
The number of people who have actually purchased Derek Smart games can be counted on a single hand, and even then you still won't need at least two fingers.
www.poe-news.com /stories.php?poeurlid=32517   (294 words)

  
 The Next Level Forum - Official "Derek Smart" Thread
Of course, if I weren't writing about Derek Smart, then I would be satisfied with his game, so I wouldn't write a review that starts with "it should be easier to play", which means all you TNL'ers would'nt be reading this post because it wouldn't exist(ooooh, paradox).
In conclusion, I think Derek Smart is too smart for his own good.
Second, a friend of mine was coding for some HL mod, and said that the sound producer of the mod was hired by Derek Smart.
www.the-nextlevel.com /board/printthread.php?t=8837   (901 words)

  
 GameSpot:Video Games PC Xbox 360 PS3 Wii PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3
One lazy afternoon, I got a call from a Dr. Derek Smart; after a brief introduction, he cut to the chase and told me the reason for his call.
Smart had already talked one magazine into running a large feature on BC3K, probably the first and only time anyone's run a feature story on a game that didn't ship until four years later.
But Dr. Smart is nothing if not persistent, and by the time 1993 Winter CES rolled around, Three-Sixty Software had acquired the game and scheduled it for release in April 1993.
www.gamespot.com /features/vaporware/html/number1.html   (746 words)

  
 GameSpy.com - Interview
Derek Smart on Battlecruiser Generations & Beyond The Supreme Commander Speaks.
Derek Smart: Well, I think I just dropped in (much to the chagrin of some in the industry).
Derek Smart: I decided to continue the series because I had invested a good portion of my life into it.
archive.gamespy.com /interviews/april03/smart   (708 words)

  
 loonygames' Guest Editorial: Derek Smart
Derek officially stated at that time that, "I’m back, I'm better and simply ready to kick some serious ass with the sequel this year.
Derek is currently hard at work on several Battlecruiser 3000 AD projects, including the Strike Pack, which reportedly will feature a first person perspective (allowing you to actually walk around your ship) and the game's sequel, Battlecruiser 3020 AD.
When the history of the gaming industry is written some day, Derek Smart will go down as having pulled off one of the biggest coups: he actually went up against a major publisher and won in the end.
www.loonygames.com /content/1.27/guest   (610 words)

  
 Why tolerate Derek Smart? - Beyond3D Forum   (Site not responding. Last check: 2007-10-21)
Some people even have the attitude that since Derek Smart is a jackass, we should accept him as a jackass and tolerate or apologize for the bile he spews.
And while Derek's comments may be direct and personal, many of the feuds we've had here before were just as personal while hiding their jabs in carefully (or not so carefully) worded insinuating comments.
Derek is the one who has declared he's 'sticking around' and this certainly was not through any persuasion on my part - If he can calm down then fine I don't care, but if he can't then I'd rather have the peace.
www.beyond3d.com /forum/showthread.php?t=1728   (2960 words)

  
 Blue's News: Edit Message
Derek Smart Derek Smart Derek Smart And if that doesn't work: http://www.oldmanmurray.com/news/315.html In other interview news, the normally reclusive Dr. Derek Smart, PhD has taken time out from working on fifteen different games all about operating a spreadsheet in space to announce that he has licensed Croteam's Serious Engine.
I give Derek some crap, but as a gamer I want nothing more than for Dr. Smart, PhD to come through and release a great game for me to play, because, ultimately, that's what it's all about.
And in case any of you developers are wondering whether to take Smart's side in all this, here's a quote from the same game-interviews.com piece: I'm used to developing and coding high-end migraine inducing modules for my games, therefore, going to a streamlined and less hardcore game, just gives my brain some breathing room...
www.bluesnews.com /cgi-bin/edit.pl?id=224396&start=0   (404 words)

  
 The Adrenaline Vault | Articles   (Site not responding. Last check: 2007-10-21)
Smart worked around the clock to fix the problems and release a title many believe to be the best space sim ever created.
Battle-hardened from the struggles of getting his brainchild to where he had envisioned it, savvier and wiser about the industry and what it takes to get things done, Derek Smart is about to set the space sim genre on fire.
Derek Smart was kind enough to grant the Adrenaline Vault an exclusive interview in which he discussed the company, the franchise, the fan base, and his plans for the future.
www.avault.com /articles/getarticle.asp?name=3kad   (507 words)

  
 Derek Smart Does It Again! - Quarter To Three Forums
It is also funny when Smart says that Starforce causes no problems his games when he admitted after a patch that a severe performance problem introduced in his game was caused by Starforce.
Derek, I assure you that if I ever decided to start pirating, your company would be absolutely in no danger of having me pirate any of your games.
Smart has made it abundantly clear that he is not doing so in jest or as a prank.
www.quartertothree.com /game-talk/showthread.php?t=24473   (2000 words)

  
 UMEC - View topic - Fun with Derek
In Derek's own words, "I don't care what anyone says and I make NO excuses for my outbursts in the newsgroup but when people call you names, call you a fraud, a liar etc it doesn't take much to push you over the edge.
Derek Smart is boring...And here i thought that guy was a professional troll because he was good at being a troll.
I've already proven that Derek Smart is the biggest academic fraud that hasn't opened a degree mill of his own.
umec.oesm.org /phpBB/viewtopic.php?t=285   (2259 words)

  
 The Adrenaline Vault | News |   (Site not responding. Last check: 2007-10-21)
Long-term antagonists Take-Two Interactive and game designer Derek Smart are claiming to have at long last settled their myriad of differences.
Take-Two and Smart are claiming the matter is settled, though are unable to provide details pursuant to confidentiality.
Brant stated, "Derek's on going loyalty, devotion and passion for his franchise is a mark which all developers should aspire to.
www.avault.com /news/displaynews.asp?story=12221998-11420   (477 words)

  
 VE3D Boards - Derek Smart After Freespace License?
Derek no one likes you shitty games piss off and go get a job at mcdonalds or something.
Raz69 you beat me to it...hheheh..Derek Smart, Derek Smart....blah blah blah.......who cares...yea his statement makes a whoel lot of sense, damn Derek you are so utterly fucking stupid its not even funny...."games need not be good, then need to be fun and profitable".
Derek Smart would definently not do it justice.
ve3dboards.ign.com /Space_Shooter/b10507/16425097/p1   (1385 words)

  
 The Armchair Empire - Interviews: Derek Smart (Battlecruiser Millennium)
Love him or hate him, Derek Smart is one interesting guy.
Derek tells us all about how he would like to turn the Internet off, basic game design, indie developers, ego in game development, what games he plays, and being an artiste.
So, because most developers are under the corporate thumb, so to speak or are just smart enough (unlike me) to not deal with the aggravation, you rarely see them visibly.
www.armchairempire.com /Interviews/derek-smart.htm   (5356 words)

  
 Introduction to the Flame War Follies
Smart's credit he has since fixed it to the point of it being playable.
Smart's biggest folly is that he participates in the flame war.
Derek Smart has shown both a lack of judgment and lack of honesty by claiming that he earned a Ph.D. in Computer Science from a renowned and accredited university.
follies.werewolves.org /archives/1About/WhatIsFlameWarAbout.html   (494 words)

  
 Why I Love Derek Smart | Gamers With Jobs
Anyone who has ever waded into a Derek Smart discussion in the past won't need to be told that the thread was knocked permanently off-topic within the first ten posts.
I like to think that my fondness for Derek and my lament for the dead, developer-heavy gaming community of years past has little to do with the shallow worship of celebrities that is so common among our species.
Derek was a regular on the former, taking on everyone who stepped up.
www.gamerswithjobs.com /node/16103   (4463 words)

  
 CanadianGamer.ca - Derek Smart (3000AD Inc) Interview
Smart is well-known for developing the Battlecruiser series of games.
"Derek has a great reputation for producing high quality, innovative games, and his next two will be no exception.
An industry veteran, Smart has been making games since 1989 when he first started on the Battlecruiser series after being inspired by such notable games as Elite, Echelon, and the Star Flight and Star Fleet series.
www.canadiangamer.ca /Interviews/3000AD/pr.shtml   (424 words)

  
 Derek Smart to get Freespace License? - Topic Powered by eve community
Derek Smart thinks he can put together a sequel to one of the best games of all time in 18 months and $500,000.
Derek Smart couldn't out together a 100 piece puzzle in 18 months.
I heard Derek Smart memorizes the code for his games and optimizes it in his sleep.
episteme.arstechnica.com /eve/ubb.x?a=tpc&s=50009562&f=39309975&m=185006515631   (2488 words)

  
 Battlecruiser 3000 A. D.
Derek is a brilliant self promoter and his product was and is beautiful.
Derek had done his homework, a man obsessed with a great concept and a potentially great game.
Derek had also promissed shuttles, all terrain vehicles and marines as features of the game, but these have not materialized because the game engine cannot implement them.
www.thecomputershow.com /computershow/reviews/battlecruiser3000ad.htm   (986 words)

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