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| | DE-tro-IT |
 | | if detroit's media-landscape was the key to unfold our approach, we had to define the media-landmarks: in addition to the four corporate "media money machines" television, music, film, and videogames, we were also interested in p2p file sharing, music fraud, music labels, detroit based brands, as well as detroit's media attention profile. |
 | | therefore detroit's data would always be compared with the largest metropolitan areas or cities on each continent, lesser focused booming cities, and a choice of ghost-towns and shrinking cities. |
 | | According to the movie scene, besides movies with shooting locations in Detroit, the image of Detroit in the movies was of particular interest to us, as well as the years when movie making started, vanished and restarted again. |
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