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Topic: Diplomacy game


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In the News (Mon 28 Dec 09)

  
  Diplomacy - Wikipedia, the free encyclopedia
Diplomacy is the art and practice of conducting negotiations between representatives of groups or nations.
Modern diplomacy's origins are often traced to the states of Northern Italy in the early Renaissance, with the first embassies being established in the thirteenth century.
Track II diplomacy is a specific kind of informal diplomacy, in which non-officials (academic scholars, retired civil and military officials, public figures, social activists) engage in dialogue, with the aim of conflict resolution, or confidence-building.
en.wikipedia.org /wiki/Diplomacy   (2369 words)

  
 Diplomacy (game) - Wikipedia, the free encyclopedia
Diplomacy differs from most war games in several ways: All units move simultaneously, with players writing down their moves during a negotiation period, and all moves are revealed and put into effect simultaneously.
Diplomacy is sometimes played in high school history classes because of its realistic emulation of events and diplomacy between nations.
Diplomacy was created in 1954 and released commercially in 1959.
en.wikipedia.org /wiki/Diplomacy_(game)   (3008 words)

  
 DP: Welcome to The Pouch!
The standard game of Diplomacy is set in the Europe of the early 20th century, and is played by seven players, each taking the part of one of the Great European Powers of that age.
Diplomacy has been played person-to-person over a gameboard since its invention, and a number of tournaments (including annually-scheduled national and world championships) are held regularly for the so-called face-to-face player.
The beauty of the game of Diplomacy lies not in the tactics of the movement of the pieces on the board, but in the fact that these movements are simultaneous, meaning that the orders of all players are executed at the same time on each turn.
www.diplom.org /Welcome.html   (1214 words)

  
 Diplomacy for PC Review - PC Diplomacy Review
At its heart, Diplomacy is a game about the disastrous alliances that led to World War I, and, as such, it's a game that relies heavily on human interaction.
Diplomacy's order system is a bit confusing at first, because you have to learn to not only plot your own moves, but also juggle multiple negotiations with other countries so that you can plot out those proposed moves.
Diplomacy also suffers from some annoyingly long load times, which is surprising for a game that takes up a fraction of the disk space of other, modern games.
www.gamespot.com /pc/strategy/diplomacy2005/review.html   (1100 words)

  
 Amazon.com: Diplomacy Board Game: Toys & Games   (Site not responding. Last check: 2007-10-21)
The game is exceptionally good, it is also a good educational toy I'm not quite sure what durable means, the game is as physically durable as any other board game(so take care of it), as for play durability, I've been going for four years, and it just gets better.
Diplomacy is a strategic boardgame in the same vein as Risk layout-wise which begins in 1900 Europe.
This game relies totally upon your ability to be able to work within the various plans of your allies and enemies, to be able to recognize when to ally with certain people and to be able to recognize when that alliance is no longer needed.
www.amazon.com /exec/obidos/tg/detail/-/B00005EBA0?v=glance   (2165 words)

  
 Diplomacy
Nowadays, of course, adventure games (excuse me, RPGs) are just another means of exposure to the same infantile licenses that you experience through comics, novelizations, Saturday-morning cartoons, movies, lunch boxes, action figures, and God (or the gods) know what all.
Many games, to be sure, innovate in some fashion; but few innovators can be termed superb games more than thirty years after their publication -- let alone, centuries after publication, as I expect Diplomacy will be.
Yet that alone is insufficient; the true complexity of the game lies in the relationships among its players, and those are ever-changing.
www.costik.com /dippy.html   (1268 words)

  
 AVault | PC | Diplomacy Review   (Site not responding. Last check: 2007-10-21)
"Diplomacy" the board game must have more than a hundred variations, and because of these variables, Microprose decided to limit their computer iteration and only offer a few versions.
The art of diplomacy takes places between turns, and this is the heart of the game.
Defining the rules and parameters of Diplomacy was a fairly easy task for Microprose--all they needed to do was decide which variations of the board game would be available to the computer player.
www.avault.com /reviews/review_temp.asp?game=diplomacy   (729 words)

  
 Diplomacy A-Z: 0-9 Entries
Diplomacy fans were not aware of their favourite game's older relative until Rod Walker reprinted the rules in an one-off publication, _Quarmill_, in 1971.
The 1958 game is inferior to the 1959 revision as it is neither as dynamic nor as flexible as the modern game.
The most famous of all phoney games, this hoax was perpetrated by Conrad von Metzke and Rod Walker for the principal purpose of getting John Boardman's goat, since JB was proud of running the first postal game, 1963A.
www.badpets.net /Diplomacy/AtoZ/0-9.html   (1534 words)

  
 GamersInfo.net - PC - Diplomacy
Having been introduced to the Diplomacy board game last year, I was anxious to try Paradox's new digital version of it.
The game world itself consists of 3D versions of the game's playing pieces placed upon a flat 2D version of the map, all of which can be rotated in 3D space to allow for looking at the map and pieces from any angle.
The recurring theme of the game design seems to be that there was simply too much time spent on certain aspects, while a criminally small amount of time was spent on others.
www.gamersinfo.net /index.php?art/id:892   (1969 words)

  
 Gamecloud - - Diplomacy Interview   (Site not responding. Last check: 2007-10-21)
Paradox Interactive is an old hand when it comes to strategy games and this week their latest PC strategy title is an adaptation of an old Avalon Hill strategy board game Diplomacy.
Diplomacy was different in the sense that we wanted and needed to keep very close to the original concept, something that made the direction clearer but also posed challenges due to the very nature of the boardgame.
As most of you probably know, the computer games industry is very dynamic and requires speedy turnaround times which is not always easy with several enteties involved but they have been both flexible and supportive.
www.gamecloud.com /article.php?article_id=1785   (931 words)

  
 Jay Furr's Diplomacy House Rules   (Site not responding. Last check: 2007-10-21)
While this is not grounds for removal from a game (imagine the situation the GM would find himself in if a player came to him and said "Player so-and-so always attacks me, and he's doing it again, expel him!"), it's something you should avoid.
While it is certainly the right of each player to order his units as he or she sees fit, it is assumed that each person playing in a Diplomacy game wants, theoretically, to win or at least tie, or if neither is possible, take the people who finished him off down with him.
If players wish a game to end in a draw, it is up to them to announce it and then cast their votes by using "SET DRAW." The GM will absolutely not call for votes in no-press games.
www.furrs.org /diplomacy/houserules.htm   (3867 words)

  
 Diplomacy Based Miniatures Campaign
This will usually be a consensus after the game, or at worst, decided by the game ref. The side which scores the solid victory in the miniatures game will decide if he wants to keep the standard rules Diplomacy bounce as per normal or if his piece will occupy the space fought by the wargame.
The objective of the exercise is to have a Diplomacy game which flows like any normal Diplomacy game with the occasional miniatures wargame which may or may not change an outcome of a bounce.
Game 2, if required, will be played by the same Italian players,using the same deployment, with some modifications permitted to account for losses in the first battle.
www.ucs.mun.ca /~tmarshal/campaign   (1500 words)

  
 GameSpy: Diplomacy Review
For example, at the end of a game year players must build or remove units until the number of units on the board equal the number of supply centers they occupy.
Next there's the A.I. It's a tall order to expect that the A.I. for a game this rich in emotional subtlety would provide a humanlike opponent, but one would at least hope that the A.I. would be interesting enough to fill in for a missing player or provide some sort of meaningful game experience.
It's like that strange variant of the board game Diplomacy where nobody's allowed to talk to each other, with the exception that everyone at the table is also stupid.
pc.gamespy.com /pc/diplomacy-2005/665958p1.html   (625 words)

  
 The Diplomacy Ring
We run a number of different games, one of which is Global Diplomacy, a Diplomacy variant on a global map with 11 players.
Press archives for a number of diplomacy games, for the information and enjoyment of both the players in the games and others.
The Vermont Group is a collection of Judge Diplomacy players who have qualified for admission through their reliable play (completing Judge Diplomacy games without abandoning positions) and who wish to continue playing games with other reliable Dippers.
c.webring.com /hub?ring=diplomacy   (1806 words)

  
 Mimosa 29, pages 90-91. 'The Young Diplomats of East Paterson, New Jersey', by Fred Lerner
After all, its playing-board was a map of Europe on the eve of World War I. Games like Tactics II had no appeal for me. I was intimidated by the complexity of their rules and paraphernalia, and I had no great interest in military strategy.
The only strategic games that had ever held my interest were the variants of Capture the Flag that I had played years before in Boy Scout camp.
So it was in a Diplomacy game, whether in the EPDC or in the early days of fannish postal play.
www.jophan.org /mimosa/m29/lerner.htm   (1434 words)

  
 The Wargamer - PC Game Preview: Diplomacy First Impressions   (Site not responding. Last check: 2007-10-21)
In a bid to attract the emerging generation of strategy gamers, Paradox Interactive is reissuing a computer version of Hasbro/Avalon Hill’s Diplomacy.
For those who’ve not had the pleasure of being “stabbed in the back,” or labor under the misapprehension that Steve Jackson’s Munchkin card game pioneered the concept, Diplomacy was designed by Alan Calhamer in 1954 and has pretty much been in constant play around the world since.
Diplomacy is a seven-sided game of negotiation wherein each player controls a major European power prior to the outbreak of the Great War.
www.wargamer.com /reviews/diplomacy_firstimpressions   (371 words)

  
 Diplomacy Review - PC
The game Diplomacy has been around since the early 50’s, and it has been one of the most well-known board games around.
The developers of this game tried to make sure that this PC game is as faithful a representation of the board game as much as they could.
Since I have never played the original board game I cannot vouch for the accurate representation but I can say that this is a fun game that will occupy your time for a while.
pc.gamezone.com /gzreviews/r25784.htm   (997 words)

  
 Narrativist Diplomacy (long)   (Site not responding. Last check: 2007-10-21)
The idea here is a game of Diplomacy where one is not aiming to win, but to produce an interesting neo- or pseudo-historical story.
Unless decided otherwise by unanimous consensus, the rules of Payola Diplomacy, as modified for the board being used, are in effect.
So the trick is to keep those gamist elements of Diplomacy that support/require negotiation (limited resources, the need for support, the convoy move, etc.), while removing the stuff that prevents long term co-operation (the fact that in the vanilla version of the game, only one person can "win").
www.indie-rpgs.com /forum/index.php?t=2148   (6632 words)

  
 Diplomacy Game Review & Game Information - Board Game Ratings
In Diplomacy, there is a period of negotiation, followed by a order-writing phase and only the written orders matter.
The game is about screwing your allies, and playing one person against the other.
It takes a lot of practise to get used to and get good at the game but once you do it is the most thrilling board game known to man kind.
www.boardgameratings.com /product_page.php?game_id=100   (433 words)

  
 IGN: Diplomacy Review
Six years ago, Hasbro released a PC version of Diplomacy that was uninspired, managing to reproduce the mechanics of the game without ever really capturing the essence of human interactions that separate Diplomacy from more mechanical games like chess or checkers.
Diplomacy is a game of decisions rather than dice, so the psychological elements are key to recreating the experience.
Like some recent poker video games, you'll find that the simulation of personality and behavior is relatively good here but still no substitute for face-to-face human interaction.
pc.ign.com /articles/667/667864p1.html   (830 words)

  
 Diplomacy Board Game - Boardgames A-Z - Board Games & Card Games
I cut my gaming teeth on this terriffic strategy game in the early 1970's (right after I mastered Checkers and Chess).
This is not a game for the paranoid or the everyones out to get me kind of person.
Diplomacy is the best game on the market, it is so much fun.
www.trollandtoad.com /p116414.html   (448 words)

  
 USC Center on Public Diplomacy | PD & Virtual Worlds
The challenge to the game mod community, and current and aspiring game designers was as folllows: design a prototype or modify a game incorporating the fundamental characteristics of public diplomacy.
All four finalists demonstrated their games for the esteemed panelists and in house audience at the awards ceremony.
Game Design: As public policy play tools that can be used to educate (not train) people about how different cultures work and/or function (e.g.
www.uscpublicdiplomacy.com /index.php/projects/mmog   (837 words)

  
 GameSpy: Diplomacy: The Game of International Intrigue
Diplomacy Comes to the PC (07/25/05) - GameSpy sits down with the Diplomacy development team to get the inside scoop on the PC conversion of the board game classic.
Diplomacy (05/19/05) - The classic board game of guts and negotiation is making another attempt to jump to the PC platform
Diplomacy (11/10/05) - Fans have been waiting for a great PC version of the beloved classic board game.
pc.gamespy.com /pc/diplomacy-2005   (129 words)

  
 The Newbies' Guide to the Judge: The Short Form   (Site not responding. Last check: 2007-10-21)
Since Diplomacy players are a fairly addictive type, many people play games on several judges just in case one needs to go down for an extended period of time.
Just recognize that this game is White/Partial, which means the country of origin of each letter is revealed (white), so that letters from, say, Turkey cannot be forged to look like letters from Russia, and you may send letters to one or more players without sending the letter to everyone (partial).
If the game accepts you (it might reject you if it has a flag which prevents new players from joining), you'll be told that you've been allowed to take over the position, and you'll be given a deadline for moves.
home.pacbell.net /andyhre/main.html   (2424 words)

  
 Iberian Diplomacy   (Site not responding. Last check: 2007-10-21)
Hasbro, all the rules of the standard game apply, to know these rules you must have purchased a legal copy of the Hasbro game.
Iberian Diplomacy is based on the medieval wars of reconquest fought between the christian kingdoms of Castile-Leon, Aragon-Catalonia, Portugal and the Muslim kingdoms.
It starts in the year 1217, the year of the famous battle of Navas de Tolosa took place, in which the moors where heavily defeated, marking the beginning of the end of the Almohad dynasty and therefore of the muslim domination of the iberian peninsula..
www.diplored.org /iberian   (564 words)

  
 Diplomacy Multiplayer Hands-On - ( Review, Preview, Article, Interview, Q&A, Buy, Game ) - GamersHell.com
As a Beta Tester, you’re generally expected to be good at the game.
That was the in-game chat comment that accompanied this move, the double convoy from Naples to Syria, behind the flanks of my forces.
The screenshot of the beginning of the end, as Edi had already flooded into Sevastopol behind my back and his armies and navies surrounded me to deliver the final death blow only two turns later.
www.gamershell.com /articles/983.html   (1264 words)

  
 Diplomacy - PC game
The best board game ever made is moving from its classic tabletop setting to the PC platform, courtesy of developer Paradox Interactive.
Set in Europe in the early 20th century, Diplomacy is about the power struggles and political relationships between seven nations.
Paradox Interactive’s computerized version of Diplomacy will be a careful adaptation that maintains the fundamental rules of the board game.
pc.gamezone.com /gamesell/p25784.htm   (404 words)

  
 Diplomacy Board Game at Board Games Express
The premise is simple, but this game of international intrigue is very challenging: conquer Europe through diplomacy, negotiation, and strategy.
You must gain the cooperation of your neighbors as you attempt to expand your sphere of influence and power with a growing force of fleets and armies.
Chance plays no part in this game of intrigue, as you attempt to outwit your fellow players in diplomatic negotiations.
www.boardgamesexpress.com /prodInfo.asp?number=7220   (200 words)

  
 IGN: Diplomacy: The Game of International Intrigue
Find out what other IGN readers have to say about Diplomacy: The Game of International Intrigue.
Games: DIPLOMACY Reaching Resolution Phase - September 8, 2005
Game of international intrigue to be released in October.
pc.ign.com /objects/748/748760.html   (207 words)

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