| | Citations: Statistically optimized sampling for distributed ray tracing - Lee, Redner, Uselton (ResearchIndex) (Site not responding. Last check: 2007-11-04) |
 | | The process of intersecting a ray with the objects in the scene, and then determining which of the objects hit by the ray is closest to the ray origin is a costly one. |
 | | The rays can still be treated independently if one is willing to redefine the manner in which the convolution region is defined (constructed) If we modify the definition of the convolution region to include that area of texture space inside the convex hull of a set of texture space point.... |
 | | As this required minimal changes to the ray tracer and produced significantly less noticeable aliasing this approach became very popular [10, 11, 12] The general approach is to sample at a low rate and if the contrast or variance of neigbouring samples is high the sampling rate is increased in.... |
| citeseer.lcs.mit.edu /context/60129/0 (4448 words) |