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 | | Yume KÅjÅ: Doki Doki Panic represents the original source of the Shy Guy enemy (known as "Heiho" in Japan), which has become a prominent enemy (or ally) in most Mario games since. |
 | | In Yume KÅjÅ: Doki Doki Panic, the boss of level 5-3 is not the rock throwing crab Clawgrip, as it is in Super Mario Bros. 2, but a third Mouser. |
 | | In Yume KÅjÅ: Doki Doki Panic, cherries, grass, vines, POW blocks, bomb fuses, spikes, seas, and crystal balls are not animated. |
| www.gatorsports.com /apps/pbcs.dll/section?template=wiki&text=Doki_Doki_Panic (1429 words) |
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