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| | | insert credit | review | dragon quest viii: the sky, the sea, the continent, and the cursed princess | (Site not responding. Last check: 2007-10-26) |
 | | dragon quest viii: the sky, the sea, the continent, and the cursed princess |
 | | Dragon Quest V, which introduced the capture/collect/train monsters dynamic into role-playing games, was a long (though not too long), twisting, sweet little piece of videogame, which endeared itself to the player, forcing him to think of it ten years later with as much fondness as the revenge with which Billy thinks of his father's murder. |
 | | Dragon Quest takes these themes, designs appealing characters to embody them, and then lets the world's most famous (and talented, in my opinion) comic artist/writer run with them on a hell of a budget. |
| www.insertcredit.com /features/fukubukuro/2004/december.html (2073 words) |
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