Turns out they jumped to the wrong assumption, it was their quite dated and legally-mired Dualshock that actually won the award.
Sony on the other hand had nothing new controller wise (like stated in the first thread about this, they had controllers that did this at least 2-3 years ago.) Only thing new about it is Bluetooth, and that sounds like it sucks anyway because of having to contantly plug in to resync it.
Speaking of Dualshock controllers, I've been meaning to get a new one for a while now, seeing as how my old one (the original unit that came with my GT3-package PS2 a few hundred thousand years ago) is getting really loose and rubbery.
The DualShock was introduced in Japan in late 1997, and launched in America in May 1998, meeting with critical success.
The DualShockanalog controller is a controller capable of providing feedback based on the onscreen action of the game (if the game supports it), or Vibration Function.
In May 2006, Sony unveiled at E³ that the "boomerang" design was scrapped for a new design that is shaped nearly identical to DualShock 2; which is the controller for the PlayStation 2.
The DUALSHOCK 2 analog controller was designed to utilize the advanced features of the PlayStation 2 computer entertainment system and can also be used for basic game play on the PlayStation game console and PS one console.
The standard controller for the PlayStation 2 computer entertainment system, the DUALSHOCK 2 analog controller delivers a more intuitive gaming experience, with pressure sensitivity on every action button (up to 255 levels of sensitivity!) and the enhanced mobility of the analog thumbsticks.
This controller is compatible with any game, including PlayStation?format software, that supports digital control, analog control, vibration function and/or pressure sensitive function, and on any system including the PlayStation game console and the PS one console; however, pressure-sensitive button features work only with the PlayStation 2 system.
It was announced today, according to the Wall Street Journal, that Sony has lost its appeal in its lawsuit with Immersion Corp., a developer and licensor of touch feedback technology.
A judgment was entered in the case in March of last year, stating that Sony would owe Immersion $91 million.
The original judgment, which stated that Sony was violating Immersion's patents and that the company must cease selling PlayStation systems, DualShock controllers, and dozens of games that use the force feedback, was upheld.
While vague in the way that patents sometimes are, they are not so vague as to cover any kind of tactile feedback present in a device.
Sony's arguments have taken a two-pronged approached, both challenging the validity of Immersion's patents while also arguing that their own DualShock system is based on another set of technologies altogether, including some covered by patents owned by Logitech.
These arguments have failed thus far, and Sony is now facing the real possibility of being forced to license Immersion's technology for a court-mandated fee, or halt the selling of a number of successful products.
Sony has decided to recall 401 million DualShock and DualShock 2 controllers instead of paying the $90.7 million to Immersion Corp. for infringing several patents related to computer-controlled vibrating motors that are featured in the controllers.
On top of that they were ordered to pay $90.7 million in damages to Immersion Corp. for violating several of their patents related to haptics technology that allows for computer-controlled vibrations in controllers.
But, today Sony has decided not to pay the $90.7 million dollars and instead recall all the DualShock, DualShock 2, and games that use the force feedback technology and replace them with non-vibrating versions.
The verdict has awarded Immersion $82.0 million, although a judgment has not yet been finally entered, and Sony are expected to file several post-trial motions and actions — before taking an appeal to the U.S. Court of Appeals for the Federal Circuit.
For their part, Immersion lawyers are asking the court to issue a permanent injunction against Sony selling any products covered by the patents, primarily the DualShock range of joypads.
A similar lawsuit was settled by Microsoft in July 2003, when the company agreed to pay Immersion $26 million to license the technology for use in its PC and Xbox joypad products.
Slate Gray Sony DUALSHOCK 2 Analog Controller for PS2 Game Playstation 2 Play Station-Best Computer Online Store ...(Site not responding. Last check: 2007-10-21)
Features: The DUALSHOCK 2 analog controller was designed to utilize the advanced features of the PlayStation 2 computer entertainment system and can also be used for basic game play on the PlayStation game console and PS one console.
This controller is compatible with any game, including PlayStation format software, that supports digital control, analog control, vibration function and/or pressure sensitive function, and on any system including the PlayStation game console and the PS one console; however, pressure-sensitive button features work only with the PlayStation 2 system.
In 2004, Sony lost a patent infringement case brought by Immersion, which licenses technology called "haptics" that allow game controllers and other devices to vibrate in response to events such as getting tackled during a game of "Madden NFL 2006."
A jury ruled that Sony'sDualShock controllers infringed on Immersion's technology, and awarded Immersion $82 million.
That amount was later increased to $90.7 million, and Wilken entered an injunction on U.S. sales of PlayStation consoles, controllers and games that use the vibrating technology.
Sony announced their new Dualshock to an embarrassingly small applause, and implementing an "innovative" new control method which is basically even more embarrassingly reminiscent of Nintendo's Wii controller.
I think Microsoft would be doing the exact same thing if they hadn't launched so much earlier.
SonyDualShock 3(TM), now with 12 buttons, 2 analog sticks, 1 d-pad, bluetooth wireless, 6-directional motion sensing, and vibration feedback (do they still have this, considering that lawsuit?).
With that in mind, the guys over at IGN have taken the liberty of taking these two lovelies, and in the following images, have made them naked for the comparison of their internal workings.
We've already mentioned somebody opening up their SIXAXIS, but this one should provide for a more detailed description of the working components of the SIXAXIS, as compared to the DualShock.
Lastly, we have a series of pics comparing the wiring from the DualShock and the SIXAXIS.
Emerald Green Sony DUALSHOCK 2 Analog Controller for PS2-Best Computer Online Store Houston Buy Discount Prices ...(Site not responding. Last check: 2007-10-21)
Emerald Green SonyDUALSHOCK 2 Analog Controller for PS2, ds-dh
Emerald Green SonyDUALSHOCK 2 Analog Controller for PS2
Electronics giant settles suit with creator of DualShock controller's rumble feature; both companies now "exploring" putting tech back into PlayStation products.
I happened to pick up a DualShock 2 at my friend's pon-shop to try to replace the one that came with my console, which is problematic(have to extend the wire to its limit before the PlayStation 2 picks it up).
This "new" one has an even worse problem: the left analog stick.
So I wouldn't go there, if its defective as soon as you bought it, take it back to where you got it.
Amazon.co.uk: Official Sony PlayStation 2 DualShock 2 Controller: PC & Video Games(Site not responding. Last check: 2007-10-21)
The DualShock 2 controller really has no changes towards the original DualShockPlaystation 1 controller as the buttons are exactly the same as what the original one was, so gamers can easily remember what buttons to press and just go straight into their games.
The only buttons to really learn on the DualShock 2 is the L3 & the R3 Buttons, which are the two joysticks when pressed down!
The DualShock 2 controller has a total of 16 Buttons (31 Buttons if you include all the D-Pad and all 8 corners on the Joysticks!)
Currently Unavailable: This item is currently unavailable from the Manufacturer.
This PlayStation 2 Adventure Bundle includes: the new slim PlayStation 2 Console, 2 Dualshock Controllers, Goldeneye: Rogue Agent and The Lord of the Rings: The Third Age.
While inheriting the basic functions and design philosophy of the current PlayStation 2 (SCPH-50000), the internal design architecture of the new redesigned PlayStation2 computer entertainment system (SCPH-70000 CB) model has been completely overhauled, resulting in a slimmer and more lightweight form.
SonyPlayStation 2 DUALSHOCK 2 Analog Controller - 711719702603/ Analog Pressure Sensitivity On All Action Buttons/ Built-In DUALSHOCKVibration Function/ Twin Analog Control Sticks/ Intelligent Self-Calibrating Analog System/ Black Finish