| |
| | Action Vault - Duke Nukem: Manhattan Project Preview |
 | | As incisive as Duke's putdowns are, he needs some serious firepower to cut through his chemically-altered foes, and to this end a number of weapons have been implemented, including a GLOPP gun which miniaturizes opponents to make them more amenable to Duke's sole of boot to head interfacing. |
 | | Graphically, Duke Nukem: Manhattan Project is very much a contemporary shooter, being based upon SCS Software's Prism engine, which has been utilized admirably to render the levels and their occupants in full 3D. |
 | | The Duke and enemy character models are detailed and decorated with vivid, clearly-defined textures, and are accompanied by smooth animations, which in the protagonist's case, ably portray his runs, slides and death-defying pull-ups from the edges of the Big Apple's buildings. |
| actionvault.ign.com /features/previews/dukemanhattan.shtml (1400 words) |
|