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Topic: Dynamic game


In the News (Wed 15 Feb 12)

  
  Game theory - Wikipedia, the free encyclopedia
Game theory is a branch of applied mathematics that studies strategic situations where players choose different actions in an attempt to maximize their returns.
Game theorists may assume players always act rationally to maximize their wins (the Homo economicus model), but real humans often act either irrationally, or act rationally to maximize the wins of some larger group of people (altruism).
Game theory experienced a flurry of activity in the 1950s, during which time the concepts of the core, the extensive form game, fictitious play, repeated games, and the Shapley value were developed.
en.wikipedia.org /wiki/Game_theory   (3835 words)

  
 Group-dynamic game - One Language   (Site not responding. Last check: 2007-10-11)
Group-dynamic games are usually designed for the specific purpose of furthering personal development and character building.
Win-win games often also carry an ethical message of caring for the environment and a holistic approach to life and society.
In mathematics such games are often simply represented by a matrix of pay-outs.
www.onelang.com /encyclopedia/index.php/Group-dynamic_game   (675 words)

  
 Game   (Site not responding. Last check: 2007-10-11)
Games are played primarily for entertainment or enjoyment, but may also serve an educational or simulational role.
All through human history, people have played games to entertain themselves and others, and there is an enormous variety of games types; for specific information about any type, see links at the end of this article.
In Philosophical Investigations, philosopher Ludwig Wittgenstein argued that the concept "game" could not be contained by any single definition, but that games must be looked at as a series of definitions that share a "family resemblance" to one another.
www.freedownloadsoft.com /info/game.html   (224 words)

  
 Group-dynamic game
Group-dynamic games are game s that teach and reflect certain group dynamics as well as interpersonal relationships :
relationships between groups Group-dynamic games are usually designed for the specific purpose of furthering personal development and character building.
Win-win games or 'games without losers' have been increasingly popular since the end of the Vietnam war and have been successfully applied to all levels of society for many good uses.
www.nebulasearch.com /encyclopedia/article/Group-dynamic_game.html   (193 words)

  
 World of Ryzom   (Site not responding. Last check: 2007-10-11)
In a class/level-based game, eventually a character has to stop advancing, or they become too powerful for the world.
Dynamic Invasions are based on Nevrax's Raid engine, allowing hundreds of players to battle invasions of creatures, themselves numbering in the hundreds.
Invasions are put together by a live events team, and are often dynamically generated and overseen.
www.worldofryzom.com /index.php?page=game_features   (2639 words)

  
 Learn more about Simulation game in the online encyclopedia.   (Site not responding. Last check: 2007-10-11)
Learn more about Simulation game in the online encyclopedia.
A simulation game, otherwise game of status (or mixed game) is a mixture of a game of skill, a game of chance and a game of strategy, which results in a simulation of a complex structure (like a stock exchange, or civilisation flux).
These games are quite current through their mirror of modern society.
www.onlineencyclopedia.org /s/si/simulation_game.html   (180 words)

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