Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: ELO rating system


Related Topics

In the News (Wed 22 May 19)

  
  Elo rating system - Wikipedia, the free encyclopedia
ELO ratings have been also applied to games without the possibility of draws, and to games in which the result can have also a quantity (small/big margin) in addition to the quality (win/loss).
The Elo system when applied to casual online servers have at least two other major practical issues that need tackling when Elo is applied to the context of online chess server ratings.
Elo's original K-factor estimation, was based without the benefit of huge databases and statistical evidence.
en.wikipedia.org /wiki/Elo_rating_system   (4216 words)

  
 Elo rating system - Wikipedia, the free encyclopedia
The USCF used a numerical ratings system, devised by Kenneth Harkness, to allow members to track their individual progress in terms other than tournament wins and losses.
Interesting from the perspective of preserving high Elo ratings vs. promoting rated game activity is a recent proposal by British Grandmaster John Nunn regarding qualifiers based on Elo rating for a World championship model [2].
In the category of choosing over-rated opponents, new-entrants to the rating system who have played less than 50 games are in theory a convenient target as they may be overrated in their provisional rating.
en.wikipedia.org /wiki/ELO_rating_system   (4216 words)

  
 SL Dueling Ladder - Information
It is important to understand that the provisional rating formula provides only a very rough estimate of where the dueler stands, and it is not until the dueler has competed several matches with an actual Elo rating that his or her rating can begin to converge on his abilities.
Elo's recommended K-factors were 32 for regular chess players and 16 for masters (masters are high-rated chess players, and a lower K-factor simply means that they don't move in rating as much because they stand to gain or lose less); in actual implementation, the K-factors used were 30 and 10, respectively.
The most important lesson to take away from studying the provisional rating system is that a dueler's provisional rating exists for the benefit of the dueler's opponents, not the dueler him/herself, until the dueler reaches 10 matches, at which point whatever the dueler's provisional rating at that point is becomes the dueler's true rating.
www.skirmishleague.com /dl_info.asp   (2880 words)

  
 Bonzini USA Tournament Ranking & Rating System
Also, the Elo system doesn’t handle accurately very large differences between opponents points (the maximum value limit for points gained/lost in a match would frequently be reached, negating much of the system’s purpose of differing match result rating points adjustments based on the relative point differentials in teams ratings.
Their initial point rating (for use by the ratings formula) is the “average” value for the ranking’s point scale range, since it’s not feasible to accurately “estimate” where in the ranking classifications point range a player might be (estimating the ranking level alone is difficult enough).
The ratings systems may not be identical (although they might be based on the same principles), the rating pools (the player base in the systems) may differ, and the matches may have been played under different conditions.
www.bonziniusa.com /foosball/tournament/TournamentRankingSystem.html   (6601 words)

  
 Chess Guide > ELO Rating System   (Site not responding. Last check: 2007-10-20)
Elo's central assumption was that the chess "performance" of any given player in any given game would be a hypothetical normally distributed random variable, with a mean value that represented the player's true skill, and would change only slowly.
Elo's system was adopted by FIDE in 1970.
Elo suggested scaling ratings so that a difference of 200 rating points would mean that the stronger player has an expected score of approximately 0.75, and the USCF initially aimed for an average club player to have a rating of 1500.
chess.go.ro /rules/fide/elo.html   (1512 words)

  
 ELO rating system: Facts and details from Encyclopedia Topic   (Site not responding. Last check: 2007-10-20)
The ELO rating system is a method for calculating the relative skill levels of players in two-player games such as chess Chess quick summary:
ELO is often written in capital letters, EHandler: no quick summary.
"ELO" is written in uppercase to distinguish it from Professor Élő.
www.absoluteastronomy.com /encyclopedia/e/el/elo_rating_system2.htm   (3081 words)

  
 GameKnot.com rating system   (Site not responding. Last check: 2007-10-20)
During the first 20 games, player's rating is calculated as an average of the ratings of all his or her opponents, +400 in case of a win, -400 in case of a loss, equal in case of a draw.
Rating is considered to be equal to 1200 for all players during their first 5 games.
The maximum of two ratings -- at the beginning of the game and at the end -- is used as the player's rating for the purpose of computing the rating adjustments.
gameknot.com /help_ratings.htm   (315 words)

  
 ChessBase.com - Chess News - Arpad Emre Elo — 100th anniversary
According to this system an average player was rated 1500, a strong club player 2000 and a grandmaster 2500.
Professor Elo's rating system was adopted by the USCF in 1960 and by FIDE in 1970.
The system was designed to be simple enough to calculate with pencil and paper, but when the first pocket calculators appeared, Elo started to compile the official FIDE ratings on an Hewlett-Packard calculator.
www.chessbase.com /newsdetail.asp?newsid=1160   (670 words)

  
 Modified Elo Rating System for Robocode   (Site not responding. Last check: 2007-10-20)
Rating performance based only on win, loose or draw when scores are available limits the speed/accuracy of rating a robot.
The equivalent Chess Federation Elo constants of 10 and 400 are not suitable as it expects a unrealistically high score from robots with a significantly higher ranking.
If the rating of this robot drifts from this standard - the rating of all robots (including the standard robot) should have a constant value added (or subtracted) from their ratings to return the robot to it's fixed rating.
www.aqre94.dsl.pipex.com /robocode/rating.shtml   (1300 words)

  
 Steven Radack
Ratings for players are calculated based on who won the game and what the respective ratings of the players were before the game completed.
The Elo rating system tries to predict the probability that a given player will beat another player based on their ratings.
The Elo system also uses an expression to predict the score of a given player based on his opponent.
www.stevenradack.com   (1185 words)

  
 World Football Elo Ratings: Rating System
The World Football Elo Ratings are based on the Elo rating system, developed by Dr. Arpad Elo.
The system was adapted to football by adding a weighting for the kind of match, an adjustment for the home team advantage, and an adjustment for goal difference in the match result.
Ratings tend to converge on a team's true strength relative to its competitors after about 30 matches.
www.eloratings.net /system.html   (326 words)

  
 The Games Club - Magic: The Gathering Rankings and Ratings
The Rankings and Rating should be updated each week, with all the individual Swiss-style events run during the previous week, using the ELO player-rating system.
The ELO player-rating system compares players’ match records against their opponents’ match records and determines the probability of the player winning the matchup.
When a player defeats an opponent with a higher rating, the player’s rating goes up more than if he or she defeated a player with a lower rating (since players should defeat opponents who have lower ratings).
www.thegamesclub.org /mtg/rankings_and_ratings/rankings_and_ratings.htm   (223 words)

  
 Train Like A Chess Champion by Ray Gordon
The Elo rating system, designed by Arpad Elo in 1959, has applications not just to chess, but to ping pong, golf, tennis, soccer, and even the major American sports, where gamblers are always looking for an edge in the odds.
The Elo ratings are also used on internet chess servers, in scholastic chess, and of course in FIDE (the international chess federation), who uses it to seed international tournaments and to determine who gets to compete for the world championship.
Before the Elo system, flawed rating systems were creating chaos, and before that, general consensus in the chess world determined who held the world championship: the challenger usually had to have some tournament victories under his belt to earn a shot at the title.
www.cybersheet.com /chess/elo.html   (1523 words)

  
 Backgammon Ratings
On rating system the class width W and the mean of the rating distribution can be set arbitrary.
In realistic case ratings of different match lengths are well mixed and although faulty rating system players ELO distribution have well defined class width Dm' (ref 9).
If ratings are well mixed it is enough to measure W'(N) for one match length in order to be able to determine constant C. Here W'(N) has been measured for three match lengths and every measure leads to the same value of C within the accuracy of the measurement.
www.bkgm.com /rgb/rgb.cgi?view+733   (2656 words)

  
 New Page
The FIDE rating system for example should be based on a game sample of 30+ games to give reasonable confidence of a player's strength.
The rating during the provisional period is the average of a set of values, one for each game played.
Another thing to note with that is that the ICC ratings used for each player was an average of their rating tested three times over a two month period, with no less than ten days between tests.
www.gtryfon.demon.co.uk /bcc/Java/gradingintro.htm   (3116 words)

  
 [E4EC] Stories
An ELO rating is the result of statistical calculations designed to measure the playing strength of players.
The ELO system is in almost universal use and has been further refined by others, notably Glicko, but is still named after its creator.
In devising the ELO scale, some premises were used that are worthy of note.
www.e4ec.org /stories.html?id=5   (373 words)

  
 Chess Rating System   (Site not responding. Last check: 2007-10-20)
Reforming the Chess Rating System Reforming the Chess Rating System.
The rating system may seem mysterious, but it is grounded in statistical theory...
The FIDE Rating system is a numerical system in which percentage scores are...
www.chess-area.com /chess-rating-system_1063.html   (1158 words)

  
 World Chess Championship - Chess FIDE
Elo was a master player at his peak.
His biggest contribution to the chess game was the development of a statistically sound rating system that now bears his name.
The United States Chess Federation adopted Professor Elo’s rating system in 1960 and FIDE adopted it in 1970.
www.clearleadinc.com /site/chess-game.html   (570 words)

  
 Double Chess ELO Calculator   (Site not responding. Last check: 2007-10-20)
When we have some rating ELO list, and players playing new games, the rating of players is changing depend on his actual power (some players are improving his ability to play the game and going be better).
New rating for such player has to be determined the same way as for new players without rating : as his performance.
As bonus includes also 5ELO calculator for making elo system for blitz chess with time handicap for weaker opponents (This system is very motivating and giving weaker chessplayers chance to sometimes win on more stronger opponents - which have to play with minimum time).
bughousechess.wz.cz /DoublechessELOCalculator   (571 words)

  
 Bayesian Elo Rating
The problem of Elo evaluation consists in estimating the Elo rating of a set of players, from the observation of results of their games.
Iterative method to solve a fixed-point equation, so that the rating of every player is in accordance to the reverse Elo formula, assuming an expected result equal to the average score, against an opponent whose Elo is equal to the average opponent.
The rating system of KGS is also based on maximum likelihood.
remi.coulom.free.fr /Bayesian-Elo   (2143 words)

  
 ELO-parity rating system   (Site not responding. Last check: 2007-10-20)
The rating system is heavily based upon the Elo system that is commonly used in Chess.
The rankings are simply the ratings sorted, where the rating represents a players skill level.
The player with 8500 who won would have a new rating of 8602 and the player with 9000 who lost would be at 8898.
www.oxfordfencing.com /misc/rating_system   (322 words)

  
 The First Chess Rating Lists
Professor Elo made significant modifications and improvements to the existing rating system, but what he did was mathematically trivial, something which any average graduate student of mathematics or statistics could have done with the data already available from the existing rating system.
The basics of the rating system was that if you achieved an even score in a tournament, your performance rating was the rating of your average opponent.
Under the Elo system, each game, rather than each tournament, was rated, except that all the games in a single tournament were rated as a group.
www.ishipress.com /ratings.htm   (1388 words)

  
 Universal Warlords Wars   (Site not responding. Last check: 2007-10-20)
The Elo rating system (named after it's developer Dr. Arpad Elo) is a numerical system in which differences in rating may be converted into scoring or winning probabilities and vice versa.
The normal probability function (shown below) is derived from the normal distribution function, and this function determines the differences in ratings based on match results, or the expected match scores based on known rating differences.
The coefficient K determines the relative weight given to the pre-event rating and the event performance rating.
lord.o2.kz /eng/rating2.htm   (449 words)

  
 GoBase.org - Introduction to the Elo Rating System   (Site not responding. Last check: 2007-10-20)
Arpad Elo is simple, tested (by the international Chess Federation the FIDE) and easily adoptable to Go tournaments.
The maximum drop/raise in rating per game is C. The ELO system has two parameters which affect the dynamics of the system: the constant
For Chess, the variance of the Normal Probability Function is set at 200 ELO points and the constant C depends on the rating of the players involved.
gobase.org /studying/articles/elo   (403 words)

  
 RATING Central - Find great websites with information on 'rating' and related information.   (Site not responding. Last check: 2007-10-20)
In online communities, rating means a reputation system, it is a type of collaborative filtering algorithm which...
The Elo rating system is a method for calculating the relative skill levels of players in two-player...
Forums are rated with various ways like rating by votes, rating by hits, rating by ratings.
www.g3labs.com /search/_xml/r/a/rating.html   (619 words)

  
 GameKnot: Elo rating
F.A.Q. GameKnot player ratings are calculated using the classic Elo formula with fixed K = 20.
Team ratings are also based on Elo rating system.
GameKnot switched to using Elo rating system in October 2003.
gameknot.com /elo_rating.pl   (53 words)

  
 Tantrix Elo Ratings   (Site not responding. Last check: 2007-10-20)
Mike suggested that maybe we should have a second rating system, based ONLY on play under tournament conditions (maybe even "real-world" as well as online tournaments), aimed at the most 'serious' players.
These ratings use the probability-based Elo rating system first used for chess and now used for many other games (it is far from theoretically 'perfect', but is probably the best available widely-used rating method) and will take into account tournament point (TP) scores in all official tournaments.
Please note that the ratings to be used for seeding events like the World Championship are based on these ratings but are adjusted if players have played less than the medium-term threshold of tournament games, which is currently G = 36.
dspace.dial.pipex.com /town/terrace/xlw93/ratings/rating01.shtml   (279 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.