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Topic: Epic Games


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In the News (Mon 24 Jun 19)

  
 Epic Games - Kotaku
Epic Games' Gears of War was arguably one of the most highly anticipated games of 2006.
Following the Dead Rising tinytext kerfuffle, Epic Games has announced on their forums that they are specifically testing Gears of War on both SD and HDTVs.
CNN/Money profiles Epic Games, creator of Unreal Tournament and the Unreal Engine, the latter of which carries an R&D price tag of 40 million big ones.
www.kotaku.com /gaming/epic-games   (269 words)

  
 Epic Games - Wikipedia, the free encyclopedia
Epic Games was initially founded under the name Potomac Computer Systems in 1991 by Tim Sweeney in Rockville, Maryland, Potomac Computer Systems released its flagship product, ZZT, the same year.
Epic is the proprietor of three successful game engines in the videogame industry.
Epic has also revealed in interviews that an Unreal Engine 4 is in the works, despite the fact that there are has been only one Unreal Engine 3 title that has shipped, although there are more than a dozen in development [1].
en.wikipedia.org /wiki/Epic_Games   (395 words)

  
 pc - MegaGames pc
An image of a Games for Windows store display showcasing a Gears of War screen fanned eager PC gamer flames and many blogs were quick to point out tha...
The game is scheduled for a July 2007 release to...
The game will be based on both the comic book series, credited as the longest run...
www.megagames.com /news/show.cgi?&idtype=software&database=83   (353 words)

  
 Classic DOS Games - Epic MegaGames
Episodes are titled as though they are separate games, but the second episode is a continuation of the first, and Epic advertised them as episodes of the same game.
Heartlight PC is a simple, but challenging puzzle game in which you must guide a dwarf through levels by collecting all of the hearts in a level.
Epic released the full version of this game as freeware on their website in 1997, but Epic Classics is still selling it on their website.
www.classicdosgames.com /epic.html   (3063 words)

  
 Epic Games
Epic Games today announced that it has purchase the Reality Engine™ from Artifical Studios and hired it's founder, and lead engine programmer, Tim Johnson.
Epic Games announces that Unreal Engine 3 technology and tools will be used in games developed by and published by Microsoft Game Studios and that earlier this year, Epic became an official licensed tool and middleware provider for the next generation Xbox® platform.
Midway Games Inc. today announced a multi-year, studio-wide, licensing agreement with Epic Games giving Midway use of Epic's Unreal Engine 3 technology and tools for next generation console and PC game development.
www.epicgames.com   (2002 words)

  
 'Gears of War' is next-gen at its best - Games - MSNBC.com   (Site not responding. Last check: 2007-10-13)
The subterranean Locust race in Epic Games' "Gears of War" are on a mission to purge the planet of humans.
The best two weapons in the game are the Lancer, an assault rifle with a mounted chainsaw — a ridiculous concept that would never fly in real life, but makes for a great video game fodder — and the Hammer of Dawn, a satellite weapon that unleashes a searing attack from the heavens.
Epic terms this gameplay style "stop and pop," and its measured pacing works to create some fantastically tense moments.
www.msnbc.msn.com /id/15644342   (854 words)

  
 News - Epic Games VP speaks out // Xbox 360 /// Eurogamer
Epic Games VP Mark Rein has spoken out on the developer's continuing commitment to producing PC games - despite the fact that their efforts are currently focused on Gears of War for the Xbox 360.
Which is why Epic is working on console games these days - not just Gears of War, but a version of Unreal Tournament for the PS3, too.
To find out more about Unreal Engine 4, why Epic won't develop games for handhelds and what Mark Rein really thinks about the Revolution, read the full interview.
www.eurogamer.net /article.php?article_id=61672   (360 words)

  
 Gamasutra - Interview - "Gearing Up for Next-Gen: Cliff Bleszinski Chats About The Epic Future"
Epic's Unreal Engine 3-powered Gears of War is, at this stage, one of the best looking games planned for the upcoming Xbox 360, and the game was shown as one of the centerpieces of Microsoft's Tokyo Game Show keynote, being demonstrated live to members of the media thereafter.
And I have a feeling that if they made those games, if you could only choose the dark path, and you only thought you could choose the light path, nobody would notice, because it seems to me that everyone who goes for the Force chokes.
I'm really good at game mechanics, and I'm pretty good at universe creation, but as far as dialogue goes — the dialogue you see in here is kind of first-pass, just basic stuff like “Go get him!”, and stuff like that.
www.gamasutra.com /features/20051021/sheffield_01.shtml   (1244 words)

  
 Epic Games Releases The Unreal Performance Test 2002 - MegaGames software
Although game designers continue to push graphical detail and performance, hardware manufacturers are testing their wares against the existing standards of yesterday.
"At Epic, we are striving to influence and educate the card manufacturers and consumers to improve the overall quality of the gaming experience.
As Epic's next-generation Unreal game engine is constantly evolving, the Unreal Performance Test 2002 will be continually updated and the test will remain an important tool for the industry.
www.megagames.com /news/show.cgi?&idtype=software&database=83&   (481 words)

  
 Gears of War. This is just the beginning! - Epic Games Forums
With a game that has such a wide appeal it is also clear to me that we’re touching a lot console gamers who have never experienced what it is like to buy a game made by Epic Games.
Console customers, for the most part, are used to buying a game and that being, pretty much, the end of what they can expect for that game.
Then again, with the possibility of post-release development, it's very possible Epic didn't hard code a lot of the game, kept it very modular, and thus left penalty of room for additional features if the game was a hit.
forums.epicgames.com /showthread.php?t=556341   (652 words)

  
 GameSpy.com - Article
Epic Games does more than tolerate mod makers, it encourages them.
It also gets people who have already bought the game to see it as a better investment, so they are more likely to buy our next game." But Epic will see other benefits from this contest as well.
Along with id, Epic is one of a handful of companies that actively licenses its game engines to other companies.
archive.gamespy.com /articles/june03/epic   (894 words)

  
 BDGamer   (Site not responding. Last check: 2007-10-13)
Epic Games’ Mark Rein’s forum post explicitly states that they are not working on any demo of any kind, whether it is pre or post-release.
The game was previously announced to be released sometime this year, with the PS3 version expected to be a launch title for the console which goes on sale worldwide this November.
Planning an expanded presence at GDC 2006 is Epic Games, who announces that it will be showcasing Unreal Engine 3 at the event as well as presenting key technical achievements over the past year.
www.bdgamers.net /tag/epic+games   (1530 words)

  
 Epic Games Supports AGEIA PhysX Processor in Unreal Tournament 2007
AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced at the Game Developers Conference that Epic Games, Inc. is supporting the AGEIA PhysX processor in its much-anticipated "Unreal Tournament 2007".
Epic developers are leveraging the power of the AGEIA PhysX SDK to add unprecedented physics action to "UT2007", a multiplayer shooter that promises to be the game that everyone is talking about.
AGEIA PhysX technology is already integrated into Epic Games' award-winning Unreal Engine 3, which is the underlying technology for many next-generation games in development from some of the industry's top developers and publishers.
www.gameinfowire.com /news.asp?nid=8482   (530 words)

  
 DevMaster.net - Epic Games Acquires Artificial Studios' Reality Engine
RALEIGH, May 11th, 2005 — Epic Games, one of the world’s leading developers of cutting-edge computer and video games and the pioneer of the award-winning Unreal® Engine, today announced that it has completed the purchase of the Reality Engine™ from Artificial Studios and hired its founder, and lead engine programmer, Tim Johnson.
Epic Games Inc., based in Raleigh, NC and established in 1991, is a developer of cutting-edge computer and video games.
Unreal is a registered trademark of Epic Games Inc. Reality Engine is a trademark of Epic Games Inc. All other trademarks are the property of their respective companies.
www.devmaster.net /news/index.php?storyid=605   (515 words)

  
 IGN: Epic Games
The company is best known as the creator of hit PC 3D action games Unreal and Unreal Tournament, both award-winning blockbuster hits having each sold more than 1 million units each.
Epic is also well known as creator of the Unreal Engine which it has licensed to several major game developers.
Prior to their 3D success, Epic Games was well known for the hit shareware games Jill of the Jungle, Jazz Jackrabbit and Epic Pinball.
games.ign.com /objects/025/025194.html   (188 words)

  
 Kikizo Games: News: Epic Boss Lashes Out at Episodic Games
Ask the people at Valve, the makers of Half-Life 2, where the future of gaming lies, and there's a good chance you'll hear the phrases "digital distribution" and "episodic content".
Rein spoke this week at the Develop conference in Brighton about how episodic gaming of the sort being popularised by Valve in the ongoing Half-Life 2 follow-up chapters is part of a "broken business model", according to a report by trade paper MCV.
He next turned his hammer to chip maker Intel, saying that the low-spec graphics solutions offered by the company is holding back the PC games market because people who buy these cheap machines aren't able to run the latest games.
games.kikizo.com /news/200607/064.asp   (299 words)

  
 Games - Epic Empire   (Site not responding. Last check: 2007-10-13)
The postcard hints to a possible Kojima produced game on the Nintendo Revolution due to the use of the letters "RE".
The game will be immensely different from the Metal Gear series fans have come to love.
FPS game developers first pioneered the notion that gamers would buy new hardware specifically to play the newest games.
www.epicempire.com /games/4.html   (648 words)

  
 Q&A: Epic Games' Mark Rein talks next-gen - Xbox 360 News at GameSpot
The Epic technology is a development platform and toolset that developers can use to create games for next-generation console and PC systems.
Epic lead programmer Tim Sweeney was on hand at Sony's E3 press conference to give the first public game demonstration for Sony's next-gen system.
We caught up with Epic Games vice president Mark Rein at E3 2005 to discuss his thoughts on what the upcoming hardware generation shift will mean for games.
www.gamespot.com /news/2005/05/20/news_6126181.html   (1381 words)

  
 Microsoft/Epic Gearing Up For New ARG??? // News
Blending the best of tactical action games with the best of survival horror titles, Gears of War is the first game developed by Epic Games exclusively for Microsoft Game Studios and the Xbox 360 video game and entertainment system.
Gears of War thrusts gamers into a deep and harrowing story of humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet.
Epic and Microsoft's high-profile shooter goes gold ahead of its US launch in a fortnight's time...
www.totalvideogames.com /news/MicrosoftEpic_Gearing_Up_For_New_ARG_10368_4819_0.htm   (3375 words)

  
 News: Epic Bonus Pack for Unreal Tournament 2003 - GamersHell.com
In a continuing effort to give back to the fans that have made Unreal Tournament 2003 one of the most popular multiplayer action games of the year, Epic Games and Atari have released the second official -- and completely FREE -- bonus pack for the game.
The downloadable pack, which includes three new game types, 10 new maps, two new adrenaline combos, new announcer voice options and an in-game music manager, was created by Epic Games and is available at www.unrealtournament2003.com.
In addition, since the original release, Epic Games has released updates for the game (to version 2199), including support for demo recording; an in-game chat client; new configuration options for controls, HUD, speech, and weapons; performance and compatibility improvements; and many other upgrades.
www.gamershell.com /news/6299.html   (635 words)

  
 Epic Games moves from developer to gaming powerhouse - Mar. 28, 2006
Epic Games is hardly an unknown player in the video game industry, but it's one that hasn't quite broken through to the mainstream world.
"Epic is a supplier of very high quality, high performance game development tools which allow developers to exploit the power of PlayStation 3 very quickly at a comparatively lower cost than PlayStation 2," said Phil Harrison, president of Sony Computer Entertainment Worldwide Studios.
Epic grew to prominence with gamers by actively supporting and encouraging the mod community, even sponsoring a $1 million contest last year to determine which fans could most creatively alter its "Unreal Tournament 2004" game.
money.cnn.com /2006/03/24/commentary/game_over/gdc_epic/index.htm   (1220 words)

  
 IGN: Epic Xbox Games
Epic Games is best known for developing the Unreal engine and games based on that technology.
Epic and Microsoft have technology leadership in common - the titles they are developing for Xbox will use the power of the console to deliver cutting-edge gaming experiences."
No details on any specific games have been revealed as yet, so IGN will have more on Epic Games, Scion Studios and Microsoft whenever there's anything to report.
xbox.ign.com /articles/450/450211p1.html   (313 words)

  
 IMG Feature: Game Developers React To Intel Switch
Ryan Gordon, Epic Games: From a game development (rather, a game porting) viewpoint, this will be a huge win once we get the majority of users over to these systems, both in terms of developer expertise and end-user performance.
Most games we deal with are already running on Windows/x86, and were optimized with the x86 in mind, so "porting" these Mac games is turning off the byte swapping and turning back on the SSE codepaths.
Still, gaming is just like theater, open source and cockroaches...you can't kill any of these off, and if you think you have, they always show up again.
www.insidemacgames.com /features/view.php?ID=355   (1687 words)

  
 Epic Games
Epic Games is happy to announce the opening of multiple positions for our Xbox and next-gen PC development teams.
Level designers at Epic bring together the work of a talented team of modelers, texture artists, and scripters, and it's up to them to combine them in a way that is compelling and fun.
This person will report directly to the President of Epic Games, and thus, should be comfortable with managing their own tasks and priorities.
www.epicgames.com /epic_jobs.html   (1841 words)

  
 Epic Pinball for DOS - MobyGames
Epic Pinball is one of the best (and few) pinball games ever made to the PC.
It also utilitizes Epic's own PSM (module file format similar, but not identical to, S3M) and runs smoothly on a 386.
The game contains a tribute to Epic's first game, Jill of the Jungle, in the form of a table called Jungle Pinball, and another very innovative table called Enigma (see screenshots).
www.mobygames.com /game/epic-pinball   (232 words)

  
 Gears of War's Future. - Epic Games Forums
Remember, we are talking about a game that will not only compete in the same arena and platform against a chaingun clip of shooters for the XBox 360.
only thing is most of these are gunna be like the 4th sequals(or around that) and are pretty much the same game with one or extras and better graphics...
A game can only be as good as the weakest link in the chain.
gearsforums.epicgames.com /showthread.php?t=214   (605 words)

  
 UDN - Two - UnrealEdInterface
This will have no affect for most textures, but if there are animated textures, or special environment mapped shaders, they will show up as they would in game.
Additionally, the texture browser has "In-Use" and "MRU" or ‘Most Recently Used’ settings, which will show all the textures which are currently in use in an environment, and also the recently used textures for quick access.
This creates an orange volume in outline that is non-solid and not visible in game.
udn.epicgames.com /Two/UnrealEdInterface   (9881 words)

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