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| | Escape Art |
 | | A character using this proficiency has a chance to escape bindings such as ropes, chains, straight jackets, handcuffs, stocks, etc... |
 | | The character trying to escape may make one proficiency check, per set of bindings, provided that the character is not under close watch for one or more hours. |
 | | If a character has Pick locks abilities then attempts to escape from bindings with locks may be attempted as a normal Escape art check and by using Pick Locks ability at a -20% chance. |
| www.robsworld.org /escape.html (418 words) |
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