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Topic: EyeToy


  
  Eyetoy
EyeToy is a surprisingly fun device, and it's quite addictive for single players or groups.
Sony's EyeToy camera for the PS2 is another in a long line of these innovative ideas and promises to radically change the way players interact with their games.
In this one, called Disco Stars, you follow the lead of an onscreen dancer and have to replicate her moves in time to the music by hitting the flashing disco lights and you'll definitely need a good sense of rhythm for this game.
www.the-laser.com /eyetoy.htm   (1438 words)

  
 EyeToy - Wikipedia, the free encyclopedia
The EyeToy was originally thought of by Dr Richard Marks, who had the idea of connecting a web camera to a PlayStation 2 and using it to play games with.
Because the EyeToy uses a USB plug, drivers have been created to make it work on many operating systems one of the easiest to install being from the EyetoyOnComputer Project website: http://eyetoy.co.nr, this website's drivers are licenced under GPL, support Mac OS X, Windows and Linux and comes with both e-mail and forum support.
EyeToy: Cameo is a system for allowing players to include their own images as avatars in other games.
en.wikipedia.org /wiki/EyeToy   (1031 words)

  
 Review: Eye Toy Play 2 - PS2
While this is not a full-fledged game in its own right, EyeToy: Play 2 is definitely more than the sum of its parts and worth getting if you want to make better use of the PS2’s mini-camera.
One of the cooler additions in EyeToy Play 2 allows two players to compete against each other at the same time, adding to the competitive nature of these social games.
While EyeToy: Play isn’t a full fledged game like AntiGrav, it’s still surprisingly fun and taken for what it is, delivers a solidly enjoyable gaming experience.
www.the-laser.com /eyetoyplay2.htm   (1359 words)

  
 EyeToy: Play for PlayStation 2 Review - PlayStation 2 EyeToy: Play Review
Developed by Sony's London Studio, EyeToy: Play is, at its core, a collection of various minigames that have you standing in front of the camera and your television, waving your arms or moving your entire body to play.
Given that EyeToy: Play is meant to appeal to people of all ages, and to those with little or no gaming skill, you should not expect these games to require much thinking to play them.
While the EyeToy camera does a decent job, it certainly isn't the greatest in terms of video quality--the image that is actually displayed on the screen is usually somewhat blocky and blurry even when focused.
www.gamespot.com /ps2/action/eyetoy/review.html   (1301 words)

  
 EyeToy: Antigrav - Playstation 2 (PS2) Reviews - The Armchair Empire
The movement of the character on screen is dictated by the movement of the player's head as detected by the EyeToy camera.
The power-ups are on one of three designated lines (high, medium, and low) and sometimes either the Eyetoy or the software has a hard time distinguishing where the player's hands are.
In the end, Antigrav is both a triumph for Eyetoy gaming and a great tease for the future.
www.armchairempire.com /Reviews/ps2/eyetoy-antigrav.htm   (560 words)

  
 EyeToy: Play - GameCritics.com
EyeToy allows gamers to reward their egos, but since the game is in their home they're safe from embarrassment.
EyeToy allows the player to feel more connected to the game than they could before.
More than Metal Gear Solid or Final Fantasy Whatever, EyeToy is the killer app that can draw people who have never played a videogame in their life before towards the PlayStation 2.
www.gamecritics.com /review/eyetoy/main.php   (982 words)

  
 Sony announces EyeToy: Groove - Gaming Age   (Site not responding. Last check: 2007-10-22)
EyeToy: Groove, exclusive to the PlayStation 2 computer entertainment system, is the first interactive videogame that enables players to dance in time with one of the 28 licensed songs, from such artists as Elvis, Madonna, Jessica Simpson, Jamiroquai, and Fatboy Slim, with no controller or dance pad necessary.
EyeToy: Groove is the follow up to the highly successful EyeToy: Play, a game that has taken the consumer industry by storm.
As the EyeToy experience is all about movement, players looking to get a little exercise can take advantage of the Calorie Counter, they simply enter their weight and watch how many calories can be danced away.
www.gaming-age.com /news/2004/2/25-90   (545 words)

  
 LADYDRAGON.COM - EyeToy
The revolutionary EyeToy USB camera plugs into one of the two available ports on the front of a PlayStation 2 system, and uses unique motion- tracking technology to project the player’s image on screen as the focal point of the gaming action.
EyeToy takes full advantage of the power of PlayStation 2 and encourages performance, interaction and laughter, so people of all ages can instantly become the star of their own game.
EyeToy, developed by Sony Computer Entertainment Europe, Ltd. is an exciting blend of elements from various game genres including peripheral-based interactive games, music games, party games and even traditional board games.
www.ladydragon.com /a-210503eyetoy.html   (1064 words)

  
 EyeToy: Monkey Mania Review - PlayStation 2 Review - Australia's PAL Gaming Network
Eyetoy games don't generally have fantastic graphics, but for a title to look like a Playstation One game this late in the Playstation 2's lifespan is not impressive.
Eyetoy: Monkey Mania features poor graphics and sound, and game play that seems very familiar; the only place the game really shines is in multiplayer, but the Eyetoy camera already has a lot of games that are great in multiplayer, and they are a lot better than this game.
Eyetoy Monkey Mania should and could have been a lot more; it is a fun party game, but that's pretty much where the fun stops.
palgn.com.au /article.php?id=2077&sid=1691784a36c8eb90ff107ca7677caeaf   (1063 words)

  
 EyeToy Play 2 - Playstation 2 (PS2) Reviews - The Armchair Empire
The PS2 EyeToy released back in the spring of 2003 and was met by much praise.
EyeToy Play 2 is the latest addition to the library of EyeToy games.
EyeToy Play 2 consists of twelve games, which are further subdivided into mini-games.
www.armchairempire.com /Reviews/ps2/eyetoy-play-2.htm   (430 words)

  
 EyeToy: Play 2 Reviews for the Playstation 2 (GameTab)
EyeToy: Play 2, exclusively for PlayStation2, is the follow-up to the immensely popular EyeToy: Play.
The EyeToy USB Camera's innovative motion-tracking and light-sensing technologies took interactive entertainment to a whole new level, as gamers instantly became the main character in their own game.
This time around, players are encouraged to challenge their friends as they become a master chef, hit homeruns, battle it out for the table tennis crown and fight off kung-fu warriors, ninjas and ancient monsters.
www.gametab.com /ps2/eyetoy.play.2/3623   (363 words)

  
 CNN.com - Review: Break a sweat with 'EyeToy: Kinetic' - Jan 20, 2006
"EyeToy: Kinetic" offers a range of conditioning programs, but it's the cardio workouts that are the most fun.
One of these sequences puts you on the video screen as you bounce, reach and jump to tag blue-colored orbs that fly at you from every which way -- all while you dodge red-colored orbs that come at you in equally random fashion.
Sure, "EyeToy: Kinetic" can't fully replace the pleasures of working out in a gym, where you can get personal attention while surrounded by the good-looking and physically fit.
www.cnn.com /2006/TECH/fun.games/01/20/eyetoy.kinetic/index.html   (374 words)

  
 EyeToy: AntiGrav » PopCultureShock
Before the latest EyeToy offering, EyeToy: Antigrav, all the EyeToy games consisted of several minigames that were short-lived, but did well to give gamers a taste of what the EyeToy had to offer.
There is so much potential in EyeToy and Harmonix has hit the nail on the head, opting to go a new route besides sticking to the mundane mass of minigames.
EyeToy games aren’t for everyone, but if you are a fun loving person, there is no reason EyeToy: Antigrav should not be in your PS2 library.
www.popcultureshock.com /reviews.php?id=3768   (690 words)

  
 Gaming Illustrated - EyeToy: Groove (PS2) Review   (Site not responding. Last check: 2007-10-22)
The EyeToy is a great product and a worthy success given its appeal to that much sought after “anyone” demographic.
Though the EyeToy puts it in its own class, Groove in itself is a typical rhythm game, differentiated from EyeToy: Play’s Beat Freak more by its soundtrack and multiplayer features than the action.
The EyeToy captures a pretty clear picture of the surroundings during game play, and a low light option is available for those who have a dimmer gaming area.
www.gamingillustrated.com /eyetoygroove.php   (713 words)

  
 EyeToy: AntiGrav (ps2: 2004): Reviews
EyeToy: AntiGrav is a game that implements the EyeToy technology in a completely new way through hoverboard gameplay.
EyeToy: AntiGrav represents the first step in incorporating EyeToy into character control gameplay through the use of color and body recognition technology.
While this is unlikely to attract a new EyeToy audience, the post-pub contingent that plays games for the enjoyment rather than a desire to excel will lap it up - provided, that is, their fitness levels are up to the challenge.
www.metacritic.com /games/platforms/ps2/eyetoyantigrav   (1466 words)

  
 GamingWorld X - EyeToy: Play Review
Simply put, the EyeToy is a video camera that works with the PS2 to literally insert the player inside the game.
There are 12 minigames included with the EyeToy, and most of them are enjoyable enough.
Ignoring all possible future releases, however, the EyeToy is still a worthy investment for someone seeking a completely new gaming experience.
www.gamingworldx.com /ps2/EyeToyPlay.shtml   (703 words)

  
 TVG: EyeToy: Kinetic // PlayStation 2 // Review
Gamers may have been waving their arms and legs into a frenzy over the last couple of years with Sony's EyeToy, but the truth is that it's been far from a total physical workout - until now.
EyeToy: Kinetic is certainly an original title and far exceeds our expectations, proving to be a serious fitness solution and one that will appeal to self-conscious gamers.
In reality the exercises will have to be carried out around 3 metres away from the EyeToy camera for true accuracy so move the furniture around the room or something.
www.totalvideogames.com /articles/EyeToy:_Kinetic_Review_8550_4292_0_0_10_0.htm   (752 words)

  
 EyeToy®: Groove   (Site not responding. Last check: 2007-10-22)
EyeToy: Groove is the second title to use the award winning EyeToy USB camera* for PlayStation®2.
EyeToy: Groove also includes a multi-player option allowing players to dance off against one another, while a challenge mode allows players to create their own dance patterns which can then be used to challenge family and friends in order to find the greatest dancer.
EyeToy: Groove is a very active alternative to other forms of traditional entertainment, an in game calorie counter is included to let you know how much energy you've burnt up by dancing, enabling you to work out how healthy you are being whilst grooving away! 
au.playstation.com /ps2/games/e/eyetoygroove.jhtml   (333 words)

  
 Gaming Illustrated - EyeToy Review for PS2   (Site not responding. Last check: 2007-10-22)
The EyeToy literally puts the player on the TV screen where their body movements translate into game action – no DualShock required.
Whether the EyeToy holds a player’s attention for longer than a few hours if they take it home generally depends on how serious a gamer one is and how many as yet unconverted people they interact with.
In addition, the EyeToy has a non-game Playroom feature that allows the player to just revel in being on the TV in various situations, and the ability to record up to 1 minute video messages to a PS2 memory card.
www.gamingillustrated.com /eyetoy.php   (1255 words)

  
 EyeToy: Play 2 (PS2) Reviews on Darkstation
The original EyeToy Play game was all about putting together a bunch of different mini-games into one game, while incorporating the EyeToy camera into the action.
The EyeToy's first outing with EyeToy: Play was a solid first try, as it showed us the potential of this small fl camera, and demonstrated that Sony was going to continue to make games that have EyeToy capabilities.
EyeToy: Play 2 is a really solid game and really improves upon the previous Play game, which means there is much better camera detection as well as much better mini games to play.
www.darkstation.com /reviews/article555.html   (916 words)

  
 EyeToy Preview - PlayStation 2 News at GameSpot
While console peripherals have not traditionally had much success, we have to say that the EyeToy and the EyeToy: Play disc are turning out to have a bit more charm than we expected.
The meat of the EyeToy lies in its game offerings: There are 12 minigames to choose from, each of which makes good use of the camera.
When you first fire up the EyeToy, you can immediately plug it into either of the PlayStation 2's USB ports, or you can wait until the intro movie on the EyeToy: Play disc begins and walks you through the plug-in process.
www.gamespot.com /ps2/action/eyetoy/preview_6076428.html   (1312 words)

  
 EyeToy: Play (ps2: 2003): Reviews
EyeToy feeds the average person's vanity by projecting themselves onto the television.
EyeToy: Play doesn’t have complex graphics, nor will any of the sound effects or songs blow you away.
Playing EyeToy solo isn't the sort of title that keeps you captivated for the length of time that experienced gamers expect, but it's certainly unique and a good crowd pleaser at gatherings.
www.metacritic.com /games/platforms/ps2/eyetoyplay   (1372 words)

  
 GameSpy: EyeToy: Kinetic Review
Through EyeToy, Sony saw a chance to bring the idea to a completely different level by allowing players to see themselves participating in the on-screen stretches and challenges.
The result of that chance is EyeToy: Kinetic, an experimental take on video games that has everything to do with working on your body and almost nothing with achieving a high score with your buddies.
It's no big deal when the EyeToy doesn't respond during a pointless mini-game among friends, but having the device not respond when you're in the middle of an intense exercise is a little frustrating.
ps2.gamespy.com /playstation-2/eyetoy-kinetic/671718p1.html   (581 words)

  
 IGN: E3 2006: Next-Gen EyeToy Concepts
EyeToy has been a meager hit in America, but it's mondo across the pond where it was invented, and SCE Europe is continuing its phenomenon with several games premiering here at E3 2006.
After that is a scene where a player very simply loads a gun with a one-handed shotgun-cocking move (he basically had his hand with the index finger in a gun pose, and when he did the cocking move, the gun reloaded).
Following that was a scene of a little girl on the floor, with a cute Pokemon-like character on the floor roaming about with her, which she was able to pick up in her arms and play with.
ps3.ign.com /articles/708/708451p1.html   (549 words)

  
 EyeToy Chat is coming soon - AllDeaf.com   (Site not responding. Last check: 2007-10-22)
EyeToy: Chat is the world's first console-based "video phone," available only on the PlayStation2 computer entertainment system.
A full set of parental controls ensures users that EyeToy: Chat is a safe, fun experience for all members of the family.
Set to release this summer, EyeToy: Chat is poised to offer PlayStation 2 consumers a completely new way to connect and socialize with one another.
www.alldeaf.com /video-board-games/34371-eyetoy-chat-coming-soon.html   (447 words)

  
 EyeToy review for the PS2   (Site not responding. Last check: 2007-10-22)
My old lady (whom I hope never reads this) mentioned that if she had this as a kid, she wouldn't have left the house'which is exactly how I felt growing up with an Atari 2600.
If you take the EyeToy for what is currently is " a gimmicky device with mostly subpar games, but a blast at parties " it's pretty clear that the Grand Theft Auto set isn't going to be clamoring for it.
It's great for kids and non-serious gamers and a fun party favor, but those of you with a taste for the finer things in gaming life will be let down by the largely disappointing games.
www.gamerevolution.com /review/ps2/eyetoy   (1206 words)

  
 eToys: EyeToy (PS2) from Sony
The revolutionary EyeToy USB camera plugs into one of the two available ports on the front of a PlayStation 2 system, and uses unique motion-tracking technology to project the player's image on screen as the focal point of the gaming action.
Using a unique motion-tracking technology, the EyeToy USB Camera projects the player on screen while their body movements are instantaneously translated into non-stop gaming action.
Using the EyeToy USB camera, up to 60 seconds of personal video messages can be recorded onto a Memory Card (8MB) (PlayStation 2) and left for friends and family.
www.etoys.com /genProduct.html?PID=2500659&ctid=19&ls=vgames   (351 words)

  
 G4 - Feature - EyeToy: Kinetic Review
The holidays and videogaming can be a deadly combination for weight-conscious gamers, considering all the food, the added stress of dealing with annoying family members, and the less-than-healthy reality that our hobby involves sitting in front of a television or computer for hours on end.
EyeToy: Kinetic is the first EyeToy title to include an attachment that fits directly over the camera’s lens.
EyeToy: Kinetic is not quite poetry in motion, but it’s certainly a step in the right direction.
www.g4tv.com /xplay/features/53290/EyeToy_Kinetic_Review.html   (1005 words)

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