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| | IGN: Close Combat: First to Fight Preview |
 | | No, your players are human US Marines, so they move carefully and slowly, checking every corner for fire, and constantly covering themselves for fear of ambushes from behind any door, corner, porch, or building top. |
 | | From the inside of a small building, you and your team round a corner, and in the first intersection they see, enemy militants attack sporadically from both sides. |
 | | The first enemies attack from the left, and as you start gunning them down, the others attack shortly after from the right. |
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