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| | Review - Fable // Xbox /// Eurogamer |
 | | Fable is, essentially, about being a Hero (Or rather, a figure in Heroic Fantasy, removing the necessarily positive connotations of the word "hero", since the option to be King Shit is very much open). |
 | | However, where Fable tries harder is its setting, which features a more extensive attempt to model a living world which responds to your actions than we've seen in an Action RPG. |
 | | However, it should be stressed that even if we removed all of Fable's unique positive qualities, and left it as a straight Action RPG it'd still be a perfectly passable example of its genre. |
| www.eurogamer.net /article.php?article_id=56836 (1340 words) |
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