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Topic: Famicom Disk System


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In the News (Thu 31 Dec 09)

  
  Famicom Disk System - Wikipedia, the free encyclopedia
The Famicom Disk System, attached to a late-model AV Famicom
It was a unit that sat underneath the Famicom and used proprietary floppy disks for data storage.
The Famicom Disk System was capable of running on six C-cell batteries in lieu of the supplied AC adapter, even though the Famicom itself was not portable.
en.wikipedia.org /wiki/Famicom_Disk_System   (1050 words)

  
 Info and facts on 'Famicom Disk System'   (Site not responding. Last check: 2007-11-07)
The Famicom Disk System (FDS) was released in 1985 by Nintendo (additional info and facts about Nintendo) as an add-on to its overwhelmingly popular Family Computer (additional info and facts about Family Computer) ("Famicom") console in Japan (A constitutional monarchy occupying the Japanese Archipelago; a world leader in electronics and automobile manufacture and ship building).
The device was connected to the Famicom deck by plugging an included cartridge, known as the RAM (A tool for driving or forcing something by impact) adapter, into the system's cartridge port, and then connecting a supplied cable from this cartridge to the disk drive.
The Famicom Disk System was capable of running on six C-cell batteries (additional info and facts about batteries) in lieu of the supplied AC adapter, even though the Famicom itself was not portable.
www.absoluteastronomy.com /encyclopedia/f/fa/famicom_disk_system.htm   (835 words)

  
 Famicom Disk System
The Famicom Disk System (FDS) was released in 1985 by Nintendo as an add-on to it's overwhelmingly popular Famicom console.
It was a unit that sat underneath the Famicom and used non-standard floppy disks for data storage.
The rewritable qualities of the disks also opened up interesting possibilities : games such as The Legend of Zelda (the first FDS game), Metroid, and Kid Icarus were first released to the FDS with a save feature.
www.ebroadcast.com.au /lookup/encyclopedia/fa/Famicom_Disk_System.html   (567 words)

  
 Encyclopedia: Famicom Disk System
The disk controller (or hard disk controller) is the circuit which allows the CPU to communicate with a hard disk, floppy disk or other kind of disk drive.
Because floppy disks were less expensive than Nintendo's proprietary cartridge format, and because of the additional features offered by the Disk System's hardware, many developers produced titles for the system that were sold cheaply at kiosks in retail stores.
The Famicom Disk System (FDS) was released on 21 February 1986 by Nintendo as an add-on to its overwhelmingly popular Family Computer ("Famicom") console in Japan.
www.nationmaster.com /encyclopedia/Famicom-Disk-System   (2149 words)

  
 Nintendo Famicom Disk System Console Information
The Famicom Disk System (FDS) was released in 1985 throughout Japan (where the Famicom had been overwhelmingly popular since its 1983 release) and some other parts of Asia.
Disks were cheaper to produce, had 64K capacity per side (a total of 128K), can have their content changed (i.e.
Disk Writers were available in toy and department stores throughout Japan, allowing people to save a new game to their existing disk, or onto a blank disk bought from the store for very little money.
www.consoledatabase.com /consoleinfo/nintendofamicomdisksystem   (599 words)

  
 Simplynes - Dedicated To The Best Console Of All Time
Famicom Disk System or FDS for short was an addon for the Famicom and was launched in 1986.
Without piracy the Famicom Disk System could still only go so far, the disks were pretty limiting with only 64k of space on each side of the disc, swapping and switching disks can get very annoying.
A nice system as it has the regular Famicom and Disk system built in to one unit, it was avaliable in fl and red.
simplynes.emucamp.com /fds.html   (540 words)

  
 [No title]   (Site not responding. Last check: 2007-11-07)
The controller ports were placed in the fron of the system while the expansion port was moved to the side.
The disk games were discontinued a few years later due to rampant piracy and that the price on micro chips had decreased and the sized available grew larger.
No room left for saves (Disk is Full) 3.5 Extra Info Many games released for the disk system that were brought to the US had save features.
darkwatcher.psxfanatics.com /console/faqs/famicom_disc_system.txt   (1184 words)

  
 Dark Watcher's Console History   (Site not responding. Last check: 2007-11-07)
Nintendo's disk format sparked a wave of enthusiasm among Japanese game freaks at the time Once you buy a disk, you can change the contents of the disks as many times as you want, as long as the disk holds out, for 500 yen per game.
However, even though over two million Disk Systems were sold in 1986, results still were not as great as the expectations Nintendo had.
The Famicom Disk system was never released outside of Japan for obvious reasons.
darkwatcher.psxfanatics.com /console/fds.htm   (323 words)

  
 [No title]
Booting a disk game ------------------- Once a disk's boot files have been loaded successfully into memory (more on this later), ($0102) is assigned $AC35, and the BIOS data area (and their respective ports) are set to the aforementioned reset values.
Disk routines do NOT save any data residing in this area prior to calling subroutines, so procedures that call disk routines must be sure NOT to keep important data in this area during the call.
The figure is based on the size that GAP periods on typical FDS disks are (it seems to follow the figure 1.5x, where x is the time the ROM BIOS waits in the gap period during the reading of the first block).
nesdev.parodius.com /FDSBIOS.txt   (4362 words)

  
 Family Computer Disk System
Disk Writers were available in toy and department stores all across Japan, and getting a new game written was as simple as waiting a couple of minutes.
The very first Disk System game was none other than The Legend of Zelda, a Miyamoto masterpiece that broke new ground in the days when RPGs were still the exclusive realm of computers.
However, even though over two million Disk Systems were sold in 1986, results still were not as great as the fabulous expectations Nintendo had.
www.atarihq.com /tsr/fds/fds.html   (1080 words)

  
 This Old NES!!!   (Site not responding. Last check: 2007-11-07)
Since the disks don't have a protective metal flap, like standard 3.5 inch disks have, it is important to keep your disks away from dust.
When ever a disk is not in use, you should place it in the little wax envelope (seen on the right) that comes with the disk, and then place that in the plastic case.
Never touch the actual part on the disk where the data is stored (The brown circular thing in the disk), as you can get finger prints on it, which can cause the FDS not to be able to read it.
www.thisoldnes.com /edicontent.php?id=3   (2013 words)

  
 N-Sider.com: Famicom Disk System
To accompany the release of the original Famicom in Japan, Nintendo released the Famicom Disk System.
Kiosks called "Disk Writers" were located in retailers across Japan and allowed gamers to download games to a rewritable Famicom disk for a small fee.
The Famicom Disk System was initially appealing due to its disk's minimal cost and large storage space.
www.n-sider.com /hardwareview.php?hardwareid=15   (254 words)

  
 smackdown GT - famicom   (Site not responding. Last check: 2007-11-07)
The disks were also re-useable, so if the kid decided he didn't like the game he could go buy another and put it on that disk.
These games were refered to as "new games." The price of a disk was set at around with the game was considerbly less than the regular cart, so the games kept selling simply because of price.
Famicom games good or bad were selling like mad, and alot more people owned Famicoms than the disk system.
smackdown.myrmid.com /smackdown/info/famicom/fds.html   (232 words)

  
 Nintendo Famicom/ Nintendo Entertainment System NES - Ultimate Console Database at Hawanja.com   (Site not responding. Last check: 2007-11-07)
Nintendo, the one game company in the world left that didn't suck ass, had to disguise their game system as a toy by packaging it with a stupid ass robot and later some dumb ass power-pad piece of garbage to try and fool John Q I'm-not-wasting-my-money-on-the-stupid-video-game-fad-citizen into even looking at it.
The Famicom Disk system was probably the one system that was actually killed by piracy.
Also the contacts on the system tend to bend because Nintendo was too cheap to make them out of stuff that wouldn't warp, so a lot of the old systems suffer from the blinking screen of death syndrome.
hawanja.com /nes.htm   (1070 words)

  
 NES WORLD - ACCESSORIES
The system was a disk drive for the Famicom and was attached through the cartridge port of the Famicom.
The disks are double sided, but the Disk Drive itself is only capable of reading on one side, so you have to eject, turn the disk 180 degrees and insert it again when you are told to do so.
It is possibel to remove the header and split each side of the disk up in a chr and a prg part, however this is extremely difficult but a friend of mine hacked the Japanese version of SMB 2 so that it would run as a normal Famicom game.
www.nesworld.com /famidisk.htm   (3395 words)

  
 National Console Support, Inc. | Famicom DX Cushion
Behold the Famicom cushion from Banpresto which may be sat upon, thrown like a missile, or encased in protective mylar...never to taste the air again.
Two styles are in stock today - a white and red Famicom cushion with detachable joypads which measures 12 x 8.5" and a red Famicom Disk cushion which measures 15 x 8.5" large and has a flap on top to dock the Famicom cushion upon.
Famicom Disk System cushion with a velcro flap in back to hold the 8-bit console cushion (15 x 8.5").
www.ncsxshop.com /cgi-bin/shop/BPS-FC08C.html   (234 words)

  
 THE N64 SCENER - THE ONLINE N64 SCENE MAGAZINE
But the problem with the Disk System was the agreement 3rd party licensees had to sign to be able to make the disks.
The Famicom Disk System lasted for a couple of years, but got killed by a massive flood of pirate disks and Nintendo's strict and unfair license agreement.
The Disk Drive and modem was released in 1999, and has not become that popular at all in Asia, reason being that the N64 is pretty much, ok it is, dead there.
n64.icequake.net /mirror/64scener.parodius.com/n64dd.htm   (722 words)

  
 Welcome to ASSEMbler   (Site not responding. Last check: 2007-11-07)
Famicom disk games in the USA (Nintendo) were released on cart.
Later, a device was made to fit between the famciom and the famicom disk drive add on (not twin, hence the twin's slot protect device) that allowed the piracy of carts to blank disks.
Now, ironically, with disks demagnetizing, pirate versions of disk games (on cart) will be all that will eventually remains.
assembler.roarvgm.com /famicomtwin.html   (359 words)

  
 Famicom Disk System   (Site not responding. Last check: 2007-11-07)
The Famicom Disk System (FDS) was released in 1985 by Nintendo as an add-on to its overwhelmingly Famicom console.
It was a unit that underneath the Famicom and used non-standard floppy disks for data storage.
The FDS disks were proprietary 3"x4" 64k/side disks for data storage.
www.freeglossary.com /Famicom_Disk_System   (854 words)

  
 Sharp Famicom Twin Disk System- Ultimate Console database at Hawanja.com   (Site not responding. Last check: 2007-11-07)
In the 80's when Nintendo was king of the hill a disk drive system was released for the Famicom.
Sad thing about all this is that many of the disks now are hitting the magic 20 year mark where the data starts to fade, so the pirate cartridge versions of many disk games that weren't officially released on carts may be the only versions left in a few years.
Beware if you get one of these because the disk portion tends to wear out with years of repeated use, however directions for repair are not too hard to find.
hawanja.com /sharp.htm   (348 words)

  
 Snake People: NES information and game list
After the Japanese success of the Famicom Disk System, someone decided it would be a good idea to incorperate a FDS into a normal Famicom.
There were machines in arcades where you put your yellow famicom disk in, and hit a button, and it would record another game onto the disk for 50 cents.
Nintendo was so popular in Japan then, the disk system was a huge success after it was taken off the market.
www.snakepeople.net /spnes.html   (2063 words)

  
 IGN: Famicom Mini: Series 3
The third batch of games pays homage to the Famicom Disk System, a disk drive released for the system back in the mid 80s that offered larger than normal games for cheaper, which also featured game saves thanks to the ability to write directly to the disk.
Though many of these games were released later in the Famicom system's life as battery-backed cartridges, they were originally released as Disks.
Each of the new batch of games in this Famicom Mini series were featured as Famicom Disk System games back in the day, and the games themselves play as if they were played on the Disk Drive.
gameboy.ign.com /articles/538/538890p1.html   (414 words)

  
 PlanetNES Famicom
The rewritablility of the disks also made it possible to save game progress as you went along, without the need for passwords.
So when you have games that be had for roughly ¥2,500, it didn't take long for the Disk System to become popular indeed.
A device that connected two FDS systems in order to copy games helped seriously to cut into the bottom line of all those involved with the Disk System.
www.planetnes.com /famicom_disk.html   (446 words)

  
 NES info, programs, and demos
Famicom Disk System ROM BIOS & I/O Port Documentation by Brad Taylor.
Famicom Disk System ROM BIOS Dissassembly by Brad Taylor.
Famicom Disk System by Nori, translated by Ki.
nesdev.icequake.net   (3145 words)

  
 TNL Forum - Famicom Mini Disk System Selection
Yeah, this would be their chance to localize the original Fire Emblem and Fire Emblem Gaiden (since they'll eventually be part of the Famicom Mini lineup), but NoA would be too stupid to take a chance.
Also, the fact that they're releasing the Famicom Tantei games and Shin Onigashima in halves like the original Disk System is stupid, since GBA cartridges are more capable than that.
All of Wave 1 except Star Soldier and the Famicom version of Mappy, which were never localized here to begin with (hence why they're not in the domestic series).
www.the-nextlevel.com /board/printthread.php?t=30562   (723 words)

  
 Nintendo Database >> Famicom / NES >> Clu Clu Land (Disk)   (Site not responding. Last check: 2007-11-07)
Famicom Disk System version of Clu Clu Land.
Better known as "Clu Clu Land Disk" in Japan, this game once again sees you playing as Gloopy - the fish creature who travels in straight lines, changing direction by swinging on Turning Posts.
This was the last release for the Famicom Disk System.
www.planetnintendo.com /nindb/nes/cld.shtml   (145 words)

  
 [No title]   (Site not responding. Last check: 2007-11-07)
Famicom - Synonymous with the NES, except it does not contain the fifth audio channel (DMC) nor any of it's registers.
FDS - Famicom Disk System: Unit which sits atop the Famicom, support- ing the use of 3" double-sided floppy disks for games.
E. Notes -------- The Famicom Disk System format bases disk sides on the file extension;.DKA being Side-A, and.DKB being Side-B. Each side of a disk is 64K in size, hence both files should be exactly 65536 bytes in size.
www.emucamp.com /vgee/nes/nesfaq.txt   (3588 words)

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