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Topic: Federation Escape Velocity Nova


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  EVN Survival Guide: Shipyard: Federation
So the Federation Navy has created the Scout Ship, capable of operating for long periods behind enemy lines without resupply so that if war does break out, they will be able to send these vessels far behind enemy lines to help with information gathering.
The Patrol Boat is the heaviest of the Federation's fighters, with the exception of the RAGE Gunboat.
The Federation Destroyer was developed to cope with the defense of an ever-changing frontier.
www.evula.com /survival_guide/evn-ships/federation.html   (903 words)

  
  Escape Velocity Nova - Wikipedia, the free encyclopedia
EV Nova has only a small fraction of the freelance missions that were common in the previous games in the Escape Velocity series.
Like the other games in the Escape Velocity series, Nova allows registered users to create their own plug-ins which can be used to slightly or drastically change stories and technology, or even completely replace the universe.
Since the entire data of all Escape Velocity games is easily readable using resource editors and the like, it is measurable fact (by hacking game data) that there were many more non-trivial missions in the older EV games (at least 5x-20x more, depending on one's definition of 'trivial').
en.wikipedia.org /wiki/Escape_Velocity_Nova   (4543 words)

  
 Escape Velocity (computer game) - Wikipedia, the free encyclopedia
Escape Velocity is a single-player, role-playing, space-adventure computer game series first introduced in 1996 by Ambrosia Software for the Apple Macintosh.
EV Nova has been ported to Windows, and adapted versions of the scenarios of the first games are available as free plug-ins.
In the third title, EV Nova, there are six unique major factions with which the player may side, along with numerous smaller groups.
en.wikipedia.org /wiki/Escape_Velocity_(computer_game)   (1241 words)

  
 Escape Velocity (computer game)
Escape Velocity is a single-player[?], role-playing, space[?], computer game series.
Currently, the Escape Velocity games are only available for the Apple Macintosh.
The first two are Classic-only, but Nova is Carbon, meaning it can run natively on both Mac OS X Classic and Mac OS X.
www.ebroadcast.com.au /lookup/encyclopedia/es/Escape_Velocity_(game).html   (511 words)

  
 MilitaryHistoryOnline.com (Not Logged in)
Escape Velocity Nova (aka EV Nova) is the third in the Escape Velocity series and runs natively on Mac OS X. However, since it is one of the most popular games made by Ambrosia, it also runs on Windows XP and Mac OS 9.
Addicting, but not so intense as to make it impossible to get away from, EV Nova is the game for the casual gamer and the bored guy looking for a few minutes of fun without getting too involved.
The EV Nova board game has just been released and it's only a matter of time before network play and 3D are added along with even more storylines and plots.
www.militaryhistoryonline.com /forums/ViewPost.aspx?ForumID=3&ID=5637   (501 words)

  
 [No title]   (Site not responding. Last check: 2007-10-30)
Federal Bureau of Statistics of the Government of Pakistan
Federated States of Micronesia at the 2004 Summer Olympics
Federated States of Micronesia at the Summer Olympics
www.olive-oil-facts.info /en/wikipedia/f/fe   (53 words)

  
 Mac Game Database > Review > Escape Velocity: Nova   (Site not responding. Last check: 2007-10-30)
EV:Nova is the third game in the Escape Velocity series, and is by far the most ambitious installment to date.
For those who have played Escape Velocity before, my quick analysis is that Escape Velocity: Nova.
Federation and Rebels were self-explanatory, but who were all these other people and why were they trying to blast each other out of the sky?
www.gamedb.com /ssps/0/8/00017   (1762 words)

  
 Escape Velocity Nova Review
The original EV ran perfectly on the PB 1400, and Escape Velocity: Override fit my Pismo Powerbook quite nicely (though many of the new ships were quite ugly).
The sheer magnitude of the Escape Velocity universe is dizzying, albeit repetitive at times.
Escape Velocity: Nova is a fine addition to Ambrosia's legendary series, and it is still one of the best laptop games available.
macreviewzone.com /html/reviews/house/software/02/escape_v.html   (2679 words)

  
 Curmudgeon Gamer: Review: Escape Velocity: Nova
Escape Velocity: Nova (EV:N) is the third in a series of Star Control-esque games from small developer Atmos, published by perennial Mac favorite Ambrosia Software.
The Federation is the main power--it's your typical Earth-centric human organization, although in EV:N it's a bit sinister and more on the bad than good side.
Opposing the Federation is the Auroran Empire, the somewhat barbaric warrior culture that one could say resembles Star Trek's Klingons.
curmudgeongamer.com /article.php?story=20030916095120945&mode=print   (1300 words)

  
 Galactopedia E Section 3   (Site not responding. Last check: 2007-10-30)
The Equinox was trapped in the Delta Quadrant in 2370 by the Caretaker, in the same manner in which the starship Voyager became displaced the next year.
The people of Eristas are descended from Masai populations of Earth, and grow extremely tall thanks to their planets light gravity.
The Eugenics Wars are the basis for genetic manipulation being against Federation law.
www.captainmike.org /Galactopedia/e3.html   (1510 words)

  
 Escape Velocity Nova - TheMacMind - by teens. for all.   (Site not responding. Last check: 2007-10-30)
If you were a fan of ether AmbrosiaSW's Escape Velocity or Escape Velocity Override, Then EV Nova is a game for you.
Nova leaves little to be desired for nearly every type of gamer.
I've played the Escape Velocity series since its beginning and this is definitely the best installment yet.
www.themacmind.com /modules.php?op=modload&name=News&file=article&sid=8&mode=thread&order=0&thold=0   (594 words)

  
 EV:N 'Reality'
Corporations within the Federation pay (currently) 8% tax on their income to the Federation Presidency player.
Techs will be based around initial set up of Nova before any missions etc. Technology will be researched around the lines of Nova until we are further into the story and we can begin to come up with some more 'imaginative' methods of acquiring such technology.
Assume that Nova tech (hyperdrive, biological ships and weapons, telepathic powers) are possible.
www.xv.flyer.co.uk /EV   (415 words)

  
 Escape Velocity Nova - Review
It has already spawned an acclaimed sequel, Escape Velocity Override, and Escape Velocity Nova is this latest release to try to repeat what triumph of this original.
EV Nova now also provides a temporary mini map of the local system so you don't have to switch to a separate map window to check that location.
EV Nova is a stunningly involving game that more than matches the addictiveness of it's predecessors.
www.computerandvideogames.com /t/news/macintosh/escapevelocitynova/review/id27980   (770 words)

  
 Escape Velocity Nova Review
The original EV ran perfectly on the PB 1400, and Escape Velocity: Override fit my Pismo Powerbook quite nicely (though many of the new ships were quite ugly).
The sheer magnitude of the Escape Velocity universe is dizzying, albeit repetitive at times.
Escape Velocity: Nova is a fine addition to Ambrosia's legendary series, and it is still one of the best laptop games available.
www.macreviewzone.com /html/reviews/house/software/02/escape_v.html   (2646 words)

  
 Federation (Escape Velocity Nova) - Education - Information - Educational Resources - Encyclopedia - Music
In the computer game Escape Velocity Nova, the Federation is one of the principle governments.
The Bureau, as it is known, was created to investigate and remove subversive influence in the Federation it also was created with the intention of reunifying humanity under the Federation.
The Federation Navy is technologically in the middle.
www.music.us /education/F/Federation-(Escape-Velocity-Nova).htm   (726 words)

  
 Federation (Escape Velocity Nova)   (Site not responding. Last check: 2007-10-30)
In the computer game Escape Velocity Nova the Federation is one of the principle governments.
The Bureau it is known was created to investigate remove subversive influence in the Federation it was created with the intention of reunifying under the Federation.
The is so pervasive that some Federation citizens that it runs the government.
www.freeglossary.com /Federation_(Escape_Velocity_Nova)   (623 words)

  
 Review: Escape Velocity Nova
It has already spawned an acclaimed sequel, Escape Velocity Override, and Escape Velocity Nova is the latest release to attempt to repeat the triumph of the original.
EV Nova has made more improvements to the graphics, where it has been criticised in the past as outdated.
EV Nova now also provides a temporary mini map of the local system so you don't have to switch to a separate map window to check your location.
www.computerandvideogames.com /stories/mac/macuser_review/escape_velocity_nova.html   (864 words)

  
 Escape Velocity: Nova - How To Read A Pilotlog File
This is the index of the STR# resource in Nova Data 5 from which the subtitles for the special ships are selected.
This is the resource ID in Nova Data 2 of the system where the special ships will appear.
This is the index of the cargo type to be transported during the course of the mission.
home.comcast.net /~slagblah/pilotlog_howtoread.html   (2019 words)

  
 BattleReports.com
Even if you’ve read some of the reports I’ve referenced you to you’re probably wondering what the hell the Federation is. In brief, it’s a fairly powerful state consisting of a great many star systems towards the center/west of the Galactic map.
Federation space is not too dangerous, generally, except there are swarms of Pirates (mostly to the North) and Rebels (also to the North).
Not to mention the fact that those Federation fighters had been slaughtered and the Valkyrie was closing in on an intercept velocity.
www.battlereports.com /viewreports.php?reportnum=5714   (5524 words)

  
 davidarthur.evula.net - Governments of EV Nova
I'm now reproducing 'Governments of EV Nova' here in its final, pre-beta form for historical interest only; as some of the information here has changed between July 2001 and the release of EV Nova, this article is not of use for gameplay considerations.
Federation of United Planets: They seem to be a direct outgrowth of modern human culture, and are a representative democracy, at least in name.
The second Federation preamble refers to the "shattered remains of what was Vell-os space," a condition that resulted from bombing by the former Colonial Council, a human government predating the Federation.
davidarthur.evula.net /misc/govtarticle.php   (1950 words)

  
 rpg codex > putting the 'role' back in rpg > www.rpgcodex.com
They'd have a good reason to point to it as well, since Escape Velocity Nova is a fairly sharp little game.
The Federation and the Aurorans typically fight large scale battles along their borders, often involving carriers, cruisers, and destroyer class vessels.
For example, the Federation might decide to hire you to run equipment and weapons to their border stations once they see you're a capable trader.
www.rpgcodex.com /content.php?id=69   (4003 words)

  
 USS Valkyrie - LCARS (Background details)
As the Federation expands, a mobile fleet, previously assigned to explore a region that has now become part of the Federation, may see its duties shift from exploring new worlds to guarding systems it has become intimately familiar with over the years.
I did not draw a border of the Federation on the map, as I envision the UFP as highly-irregular shaped.
The Rigel-class of Heavy Scouts (SH) remains a common sight along the frontier of the Federation, serving both in its traditional role as scouts and as reconnaissance craft for larger formations of Cruisers and Frigates.
www.ussvalkyrie.net /lcars.htm   (3597 words)

  
 PC Pro: MacUser Reviews:
It has already spawned an acclaimed sequel, Escape Velocity Override, and Escape Velocity Nova is the latest release to attempt to repeat the triumph of the original.
But if Escape Velocity Nova is hard to pigeonhole, it's very simple to understand.
EV Nova now also provides a temporary mini map of the local system so you don't have to switch to a separate map window to check your location.
www.pcpro.co.uk /macuser-reviews/25776/escape-velocity-nova.html   (843 words)

  
 Escape Velocity Nova - A Sci-Fi Card-Driven Board Game | BoardGameGeek
Escape Velocity Nova is an expandable card-driven board game based on the popular computer game from Ambrosia Software.
There is almost nothing you can do in the computer game that is not represented in this card game, and yet, it is still simple enough for an 8 year old player to understand.
Escape Velocity: Nova has fast action, political intrigue, immense variety of options, and an intense struggle for survival.
www.boardgamegeek.com /game/14071   (380 words)

  
 Velocity Joint
Constant velocity joints are usually reliable and largely trouble-free.
The constant velocity joint was patented in 1928 by Alfred Rzeppa, it was designed for use in submarines, then know as "ball type...
The Thompson constant velocity coupling is the world's first and only constant velocity joint with no load bearing sliding surfaces...
www.velocityjoint.info   (453 words)

  
 MacGamer - Get In The Game   (Site not responding. Last check: 2007-10-30)
Ambrosia keeps the news coming by quietly releasing the second preamble to their upcoming game, Escape Velocity: Nova.
This is not through the Lust for Blood, or power, or spoils of war (as our Federation neighbors would have us believe) but through an almost poetic fear of failing himself and his house.
Escape Velocity Nova to be ported to Windows
www.macgamer.com /news/item.php?id=2923   (236 words)

  
 Escape Velocity Nova installer 1.0 - ZDNet UK Downloads
EV: Nova is the third game in the Escape Velocity series, and is by far the most ambitious installment to date.
EV Nova thrusts you into a sprawling universe dominated by a myriad of warring factions, each sharing a common bond, but so philosophically different as to make conflict inevitable.
If you are experiencing trouble with EV Nova on Windows XP, installing this component may help you.
downloads.zdnet.co.uk /0,39025604,39098609s,00.htm   (233 words)

  
 MacGamer - Get In The Game
Escape Velocity was a great Mac game, it made PC users jealous, yadda yadda yadda.
Rather than write yet another article expounding the wonders of the EV franchise and its unquestionable Mac-ness, I decided to write today's Shareware Center about the latest installment - Escape Velocity: Nova - and how well it upholds the wonderfully simple and deep tweakability that made the original and Override so cool.
Today's MacGamer Shareware Center is about some of the cool plug-ins that have been done by users who wanted to leave their mark on Escape Velocity.
www.macgamer.com /features?id=884   (418 words)

  
 PFTN: EVN Mac Pilot FIle Archive
He completed the Federation story, he owns a Javelin and has lots of powerful escorts, do what you want, conquering is possible.
This is a female EV: NOVA pilot that is doing the Polaris missions, she is zipping aroud in an ULTRA modified Manticore called the "U.S.S Wrath of Achilles" I didn't cheat at all to get this ship or it's outfits, just blood sweat tears and plasma.
With over 10 million in the bank, a Vell-os Javelin and an escort of two upgraded Federal Patrol Boats, two heavily Modified Pirate Enterprises, an upgraded Pirate Argosy, a Federation Carrier and the option to add three Vell-os Darts as well, this is a pretty sturdy platform to kick off a planetary domination campaign.
pftn.evula.net /evnarchive.html   (4616 words)

  
 DGAGAMES Broadband
Escape Velocity Nova is an expandable card-driven board game based on the popular computer game from Ambrosia Software!.
There is almost nothing you can do in the computer game that is not represented in this game, and yet, it is still simple enough for an 8 year old player to understand.
Escape Velocity: Nova has fast action, political intrigue, immense variety of options, and an intense struggle for survival!
www.dgagames.com /EVN/Nova_Box.html   (308 words)

  
 Ambrosia Software, Inc. -- games/evn/preambles
The EV Nova Preambles provide background information and stories from Ambrosia's upcoming threequel to the game Escape Velocity,
The EV Nova Preambles are saved in PDF format, so you'll need a PDF reader such as Adobe Acrobat in order to view them.
EV Nova Bible - a technical document explaining the EV Nova engine to plugin developers
www.ambrosiasw.com /games/evn/preambles.html   (209 words)

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