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| | Super Mario Bros. 3 Review |
 | | Although flying had been used in videogames before (such as Monster Party), Mario 3 is one of the first games that I know of to utilize it in a truly innovative way. |
 | | With Bowser being the only exception (who, by the way, isn’t really that tough, but the fight is creative), most of the bosses are beaten the exact same way, and there are very little variations in their attack patterns. |
 | | Even what nuances there are, such as Boom-Booms that sprout wings to fly, Koopalings that shake the floor to stun Mario, and a Koopaling who shoots bouncing rings around the room, are easily overcome just by slightly altering the same pattern you’ve always used. |
| www.flyingomelette.com /reviews/nes/smb3.html (2185 words) |
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