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| | GURPS Cyberpunk (Site not responding. Last check: 2007-10-20) |
 | | Launched by the novels of William Gibson, propelled by the visions of Bruce Sterling, Rudy Rucker, Neil Stephenson and others, Cyberpunk is the fusion of science fiction and "noir," a world in which the street finds its own uses for the gifts of science. |
 | | In this gritty high-tech, low-life future, technology is merely another tool of power, likelier to corrupt its users than ennoble them. |
 | | Also included are new advantages and disadvantages, netrunning rules, advice on tailoring a cyberpunk world to fit your own vision of the future, and dozens of deadly, miraculous gadgets that just might give your character the edge he needs to survive. |
| www.sjgames.com /gurps/books/Cyberpunk (226 words) |
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