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| | Guilty Gear - Wikipedia, the free encyclopedia |
 | | This was soon followed by Guilty Gear XX #Reload (pronounced "Sharp Reload"), which addressed a number of gameplay imbalances in XX and changed both matchplay tier arrangement and the "distance" between the tiers, added a new tournament-legal character, and brought the series online with Xbox Live. |
 | | In 2004, Guilty Gear Isuka ("Isuka" meaning crossbill in Japanese, and representing the way two swords clash) was released, featuring up to four-player simultaneous gameplay, a side-scrolling mode called "Boost Mode", a customizable version of one of the characters, a new playable character, and various other goodies. |
 | | These Gears eventually turned on their masters, beginning a century-long global war known as the Crusades where the Sacred Order of Holy Knights (Seikishidan being the Japanese name), fighting for the human race, was able to defeat Justice, the leader of the Gears. |
| en.wikipedia.org /wiki/Guilty_Gear (3536 words) |
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