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Topic: Galactic Civilizations


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In the News (Sat 26 Dec 09)

  
  Galactic Civilizations (PC) PC Game reviews - CNET Reviews
Galactic Civilizations also has a handful of additional interface screens you'll open up to monitor your production, economy, relations with your neighbors, and research, but it won't take long to find your way around in the game.
Galactic Civilizations' technology tree is huge, and unless you focus your efforts and trade for technology in other areas, you'll have trouble reaching the most advanced levels.
These advanced ships are as powerful as they are expensive, and the interesting part of Galactic Civilizations' military engagements isn't the combat, since battles themselves are resolved quickly, but rather the maneuvering of scouts and warships to detect and destroy incoming threats to your planets and starbases.
reviews.cnet.com /pc-games/galactic-civilizations-pc/4505-9696_7-30829003.html   (1625 words)

  
 Galactic Civilizations for PC video game review and cheats   (Site not responding. Last check: )
Galactic Civilizations places you in control of humanity at the beginning of the 23rd century when mankind has just stumbled upon a new technology that gives instant access to the far reaches of the galaxy.
Galactic Civilizations is very non-linear in how you tackle things, thanks in part to the fact that you can customize your games at startup.
Galactic Civilizations is extremely polished in every respect and is easily one of the best 4X games to come out in a long while.
www.gamezilla.com /review.aspx?review=8552   (806 words)

  
 G4 - Feature - 'Galactic Civilizations' (PC) Review
It's time to put the SETI screen saver on hold and seek out the artificially intelligent life populating Stardock's "Galactic Civilizations." This week on "X-Play" we travel to the far reaches of the universe to explore, expand, exploit, and exterminate in this sequel to the OS/2 cult hit of the same name.
Brad Wardell, the man behind the original "Galactic Civilizations," is also at the helm of its update.
Although Stardock is better known for its Windows GUI enhancement packages, the new "Galactic Civilizations" is a worthy successor that touts the same simple and addictive strategy gameplay that earned the original so many fans.
www.g4tv.com /xplay/features/43860/Galactic_Civilizations_PC_Review.html   (683 words)

  
 WORTHPLAYING - - All about games !   (Site not responding. Last check: )
Galactic Civilizations is a strategy game set in space at the dawn of the 23rd century, where you become the leader of the human civilization.
The galaxy has 6 major civilizations and the race is on to colonize, conquer, and dominate the galaxy using whatever means necessary.
The game is won when all the races become united in a galactic alliance, someone researches technology that takes them beyond mortality or one civilization conquers the opposition with their military might.
www.worthplaying.com /article.php?sid=8096   (303 words)

  
 Out of Eight PC Game Reviews: Galactic Civilizations II: Dread Lords Review
Galactic Civilizations II has made some significant improvements over the graphics of the original game, and the end result is a very respectable looking game.
Galactic Civilizations II doesn’t rely on cheap space effects to create an ostentatious galaxy; all of the maps look realistic and not overdone with nebula and background textures.
Galactic Civilizations II gives you the option of playing a scenario, which is a special set of initial conditions.
jaguarusf.blogspot.com /2006/03/galactic-civilizations-ii-dread-lords.html   (3482 words)

  
 GameAxis - Just Play Games   (Site not responding. Last check: )
Civilization (or Civ as it is fondly named) spawned a whole series of sequels, several add-ons, modifications, OS ports, and numerous fan sites all over the world.
Galactic Civilization is a sci-fi themed empire building game (what a mouthful) that places the destiny of mankind in the player hands.
Gal Civ’s main interface comprises of a large two-dimensional map of the galaxy that employs a fog-of-war to hide stars, spaceships and stellar anomalies on the map; thus it is the player’s role to discover the hidden secrets of the galaxy.
www.gameaxis.com /articles/view.gax?id=127   (451 words)

  
 Galactic Civilizations: Altarian Prophecy
These two civilizations hold the secret to Altaria's past, but worse, they know the Altarian Prophecy that for tells the destruction of the galaxy that is connected to Altaria's past.
Development that also happened to add features to Galactic Civilizations itself that will add a great deal of renewed replay ability long after the campaign is complete.
Galactic Civilizations itself has undergone a massive number of changes in order to make use of all these new settings.
www.galciv1.com /expansion.asp   (1757 words)

  
 Galactic Civilizations: Part V :: Astrobiology Magazine - earth science - evolution distribution Origin of life ...
Galactic Civilizations: Part V :: Astrobiology Magazine - earth science - evolution distribution Origin of life universe - life beyond :: Astrobiology is study of earth science evolution distribution Origin of life in universe terrestrial
And it has been proposed many times, seriously, that there is a galactic network, so to speak, of intercommunicating civilizations that have been in communication for literally billions of years, and if we just knew where to look and on what frequency, we could join that network.
When you start talking about civilizations that may have lasted a million, or a billion years, then you can call it science fiction, but perhaps the science fiction writers might be those among us who are best qualified to imagine those capabilities.
www.astrobio.net /news/article649.html   (1728 words)

  
 Galactic Civilizations : Gold Edition // GamesIndustry.biz
Included in the gold edition is the original galactic civilization and the "Altarian Prophecy" which is a campaign that takes the player on a multi-game journey to solve the mystery alluded to in Galactic civilizations.
Galactic Civilizations is a remake of the popular 1994 32bit OS/2 game of the same name.
Galactic Civilizations is a space-based strategy game in which the player becomes the leader of the human civilization at the dawn of the 23rd century where 6 major civilizations are in a heated race to colonize, conquer, and dominate the galaxy using whatever means necessary.
www.gamesindustry.biz /press_release.php?aid=5617   (1012 words)

  
 GameSpy: Galactic Civilizations II: Dark Avatar
Galactic Civilizations II: Dark Avatar revisits Stardock's sci-fi universe, adding a multitude of new features and options to further enhance the strategic depth of the game.
Galactic Civilization II: Dark Avatar Hands-on (01/18/07) - Delsyn goes hands-on with the expansion pack to our 2006 turn-based strategy game of the year.
Galactic Civilizations II: Dark Avatar (02/13/07) - Conquering the universe just got a lot tougher with Dark Avatar, the brilliant addition to our 2006 turn-based strategy game of the year.
pc.gamespy.com /pc/galactic-civilizations-ii-dark-avatar   (291 words)

  
 Apolyton Civilization Site: Galactic Civilizations: News
It's been some time since game developer Stardock Systems released its Altarian Prophecy expansion pack for Galactic Civilizations, and a new review published this past week may be seen by some as better late than never.
Galactic Civilizations, released in 2001, has received accolades from critics and its fan-base, but it has yet to be put on the pedestal it deserves
On Metacritic, Galactic Civilizations for the PC is number 201 out of more than 1,100 PC games rated on an ongoing basis by participating, recognized critics.
www.apolyton.net /galciv   (1502 words)

  
 Fragland.net | Reviews ::: Galactic Civilizations
Galactic Civilizations is one of those 4X games where the player gets the opportunity in a turnbased set-up to conquer the universe, kick E.T.'s ass, make alliances, set up trade routes with other aliens and explore the resources/oddities of space.
Because of the different ways you can go out in Galactic Civilizations and the fact that there aren't much differences between the races this isn't the 'end of the world'.
With special events like the first colonization of a planet or a civilization which is totally vanquished you'll notice some CGI-movies which really contribute to the atmosphere (though I liked it if there were even more).
www.fragland.net /index.php?page=reviews&rid=239   (1571 words)

  
 Gaming Nexus
That being said, Galactic Civilizations is now a long-term resident, and will probably be there for quite some time.
Galactic dominance can be achieved through brute force, cultural superiority, or technological achievement, catering to players of many different play styles.
This is the point where the game begins, with the various civilizations racing to become the biggest and best in the galaxy.
www.gamingnexus.com /Review.asp?ID=269   (670 words)

  
 AOL Games: Galactic Civilizations   (Site not responding. Last check: )
Galactic Civilizations is a turn-based strategy game set in a sci-fi setting, but with gameplay reminiscent of the historically focused Sid Meier's Civilization.
The challenge for players is to expand their empire by several distinct and viable means--militarily, diplomatically, or culturally--and become the dominant force in the galaxy.
Galactic Civilizations is notable among space empire games for having a robust AI for computer opponents and a well-developed diplomacy system.
videogames.aol.com /game_news?articleID=30482&gameID=250   (328 words)

  
 Galactic Civilizations Deluxe Edition Ships
Galactic Civilizations is a space-based strategy game in which the player becomes the leader of the human civilization at the dawn of the 23rd century.
Six major civilizations are in a heated race to colonize, conquer, and dominate the galaxy using whatever means necessary.
Galactic Civilizations: The Altarian Prophecy introduces an all-new campaign called the Altarian Prophecy that takes players on a multi-game journey to solve the mystery alluded to in Galactic Civilizations.
www.dreamstation.cc /news/video_games/id5415   (406 words)

  
 Out of Eight PC Game Reviews: Galactic Civilizations II: Dark Avatar Review
Galactic Civilizations II: Dark Avatar adds a good number of things to the existing game, beyond the typical new campaign or race that is present in many expansion packs (although both are added here).
Galactic Civilizations II: Dark Avatar has “borrowed” inhospitable planets from Space Empires V: half of the planets require a specific technology (which your race might possess at the beginning of the game) to colonize them.
Despite this, Galactic Civilizations II: Dark Avatar is still not overwhelming to play, and the amount of customization given to the user in creating new alien races and detailed ships is great.
jaguarusf.blogspot.com /2007/03/galactic-civilizations-ii-dark-avatar.html   (1239 words)

  
 studentUK.com Ezines | create your own online magazine   (Site not responding. Last check: )
A fun filled game and a marvellous story line about different civilisations battling for the same cause, to rule the universe and all the inhabitants of it, by any means necessary.
Galactic Civilizations like most strategy games, has no strict ending, you have the option of replaying a campaign or a certain level you enjoy so the game never ends!
After loading was complete the actual preparing for the game was long and confusing, but with a wide choice of characters, and other planets this gave the game a great sense of freedom.
www.studentuk.com /e-zine/ezine_article.asp?articleID=509   (433 words)

  
 TotalGaming.net   (Site not responding. Last check: )
As a result, the civilizations actually have had very limited contact with one another (and none with humans obviously).
Humans by the 22nd century had concluded that any civilization capable of interstellar travel must certainly have long since grown out of their violent militaristic stage and one of the leading scientists involved with the project shared the design of hyper-drive with all five of the major alien civilizations.
Galactic Civilizations is available either as a stand alone product or through the TotalGaming.net Network.
www.totalgaming.net /games/galciv.asp   (489 words)

  
 Galactic Civilizations II: Dread Lords (pc: 2006): Reviews
Galactic Civilizations is a strategy game that takes place in the distant future where mankind has become a space-faring civilization and now must contend with other galactic powers who strive for domination in the galaxy.
Galactic Civilizations II doesn’t quite share the spit and polish of its terrestrial alternative, but it more than makes up for it with endless customizability and brilliant gameplay.
Galactic Civilizations II may not lead to a resurgence of space conquest games, but as long as it's available, the renaissance can wait.
www.metacritic.com /games/platforms/pc/galacticcivilizations2dreadlords   (2124 words)

  
 Galactic Civilizations - ESCMag Review
Humanity has known about alien civilizations for 50 years, but space travel was too damn expensive for any of them to really interact.
Galactic Civ definitely has "one more turn" appeal, where I promised myself I’d just play one more turn and look up to see hours had passed.
Galactic Civ is one of the better ones, and though it eschews the traditional path of bigger and flashier, it's still well worth the time of any fan of the genre.
www.escmag.com /v5/reviews/review.cfm?rv=332   (705 words)

  
 Video Game Radio: Galactic Civilizations PC Review
Galactic Civilizations is a turn-based strategy game set in the backdrop of space.
Like the Civilization series of games, Galactic Civilizations is a surprisingly deep and engaging game that is sure to keep fans of the genre glued to their seats.
The AI in Galactic Civilizations is quite good, and at times, very surprising.
www.videogameradio.com /reviews/galciv_review.html   (777 words)

  
 Galactic Civilizations 2 Review for PC - VideoGamer.com
The original Galactic Civilizations was arguably the best turn-based strategy of 2003, and unlike most turn-based strategies that aren't made by Sid Meier, it actually sold well enough to warrant a sequel.
Almost three years of hard development later and the fruit of Stardock's feverish labour has resulted in Galactic Civilizations 2; and what luscious, juicy fruit it is, too.
Likewise, spending too much on research may give you a technological advantage, but if you don't leave enough of your manufacturing capacity left over to build ships to take advantage of your technological superiority, you can be left vulnerable to AI powers using weight of numbers to offset their scientific backwardness.
www.videogamer.com /pc/galactic_civilizations/review.html   (1400 words)

  
 GameSpy.com - Review
At first glance, one might be forgiven for assuming that Galactic Civilizations is just a Master of Orion 3 knockoff.
While Galactic Civilizations isn't in the same league as that classic, it is one of the most enjoyable turn-based strategy titles I've played in a while.
Like Civilization, the focus of Galactic Civilizations (let's just call it GalCiv) is on building economic and production facilities that produce the soldiers, technology, and improvements that allow you to expand your influence.
archive.gamespy.com /reviews/march03/galacticcivpc   (796 words)

  
 Galactic Civilizations II: Dread Lords review for the PC
Galactic Civilizations II: The Dread Lords is the sequel to the sleeper-hit Galactic Civilizations.
The year is 2225 and it turns out humans aren't the only ones exploring the galaxy; nine other alien races have also taken to the stars, along with several minor alien civilizations who are happy to talk, but content to stay on their own planets.
Galactic Civ II 's tech tree is huge, if a little unimaginative (Laser I leads to Laser II, then Laser III, etc.), and smart research can mean the difference between bringing a peashooter or a howitzer to a fight.
www.gamerevolution.com /review/pc/galactic_civ_ii   (1606 words)

  
 Galactic Civilizations for PC Review - PC Galactic Civilizations Review
Galactic Civilizations is a highly addictive space themed turn based strategy game.
In Galactic Civilizations II, you'll travel to a future where humans must contend with other galactic powers that strive for galactic domination.
This expansion for Galactic Civilizations II: Dread Lords adds new opponents, the ability to create custom opponents, new units and a new campaign, while greatly expanding the gameplay of Galactic Civilizations II.
www.gamespot.com /pc/strategy/galacticcivilizations/review.html   (1086 words)

  
 Galactic Civilizations II: Dreadlords: Interview -- Strategy Informer
Stardock: Galactic Civilizations is a space-based strategy game where the player is put in command of an interstellar civilization.
As a famous human from Galactic Civilizations I put it, "We've been killing each other for thousands of years, do you really want to join this party?" The humans in the 23rd century are united, more or less, though players still have to deal with the political issues from time to time.
Many of these are similar to what was in the first Galactic Civilizations such as: 1) A terrorist civilization comes into being and starts carrying out terrorist acts across the galaxy.
www.strategyinformer.com /pc/galacticcivilizationsiidreadlords/interview.html   (753 words)

  
 RPGnet : Review of Galactic Civilizations
Galactic Civilizations is not the newest Sid Meier release, but rather a game put out by a company called Stardock Corporations.
The Galactic Civilizations website has a somewhat useful, though not entirely organized, encyclopedia for various player-help files, one of which is an adequate player's manual--though it's a bit hard to read because it's a long page of HTML scroll.
Galactic Civilizations gives a very convenient ability to switch what military items you're working on (e.g., everyone building "Frigates" switch to "Battleships").
www.rpg.net /reviews/archive/9/9654.phtml   (2969 words)

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