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Topic: Gamania


In the News (Wed 15 Feb 12)

  
  Gamania--Investor Relations   (Site not responding. Last check: 2007-11-03)
Gamania was founded in 1995 when Albert Liu (CEO) formed “Fu-Feng Qun”, a PC game RandD company.
Gamania has been one of the fastest growing companies in the sector.
Net revenues of Gamania in 2002 and 2003 were NT$ 2.32 billion and NT $1.90 billion, respectively.
tw.ir.gamania.com /2003_E/Index_e.asp   (239 words)

  
 Gamania - Wikipedia, the free encyclopedia
Gamania (Simplified Chinese:游戏橘子) (Traditional Chinese:遊戲橘子) is a Taiwanese gaming company, headed by Albert Ryoo.
Gamania publishes and co-publishes games exclusively in Asia.
Gamania has divisions in China, Hong Kong, Japan and Korea.
en.wikipedia.org /wiki/Gamania   (89 words)

  
 F-Secure News: F-Secure celebrates Taiwanese online gaming house Gamania Digital Entertainment Inc as its 100th Service ...
From now on, Gamania's customers will get a safe online experience and peace of mind against all kinds of security problems and can be sure that they will always get the latest available protection updates for the computer(s).
Gamania is committed to a continual innovative strategy coupled with a resource-integration model, and with our passionate creativity, manage a new creative cultural industry business model to expand the scope and value of the digital entertainment industry.
Gamania strives to become the leading brand in international digital entertainment, putting every effort into bringing Asia’s creative cultural industry to the world, thereafter using our visionary influence to bring readily accessible entertainment to our daily lives.
www.f-secure.com /news/items/news_2006051100.shtml   (937 words)

  
 PlayNC.com   (Site not responding. Last check: 2007-11-03)
Gamania will market, distribute and service NC Taiwan games in Taiwanese regions.
NCsoft and Gamania hold 49% and 51% stakes in the joint venture, respectively.
Gamania is Taiwan 's foremost game distributor, and has been providing Lineage services in Taiwan since July 2000.
www.destination-games.com /us/news/2003/08/ncsoft_to_estab.html   (489 words)

  
 Gamania--Investor Relations   (Site not responding. Last check: 2007-11-03)
Gamania adopts the principle of conservatism regarding its dividend policy.
Based on its earnings, financial structure, and future developments, Gamania will generally appropriate 20% of its total dividend for stock dividend.
However, the Board of Directors, after the approval from annual stockholders meetings, may adjust the percentage accordingly.
tw.ir.gamania.com /2003_E/ir_02e.asp   (48 words)

  
 WORTHPLAYING - - All about games !
The partnership between Gamania and SOE will be in the form of a joint venture company (JV) located in Taiwan.
And beginning September 1st, 2004, Gamania Japan has obtained the rights to host the service for, promote and provide its proprietary GASH system as the primary billing platform for the Japanese version of EverQuest.
SOE and Gamania share a keen interest in investigating, identifying and working with cutting-edge development resources in China.
www.worthplaying.com /print.php?sid=19094   (1040 words)

  
 Nation Guard GenX Code114 Official Website   (Site not responding. Last check: 2007-11-03)
This is one of the project that produce by the Gamania Entertainment Group for Diploma in Multimedia Application in Cosmopoint College.
Well this gamania is all about the techniques and creativity in 3d.
The bottom line is the gamania is dream threater of creations.
www.geocities.com /gamania_ent   (254 words)

  
 asia.internet.com Realtime News for IT Managers
Gamania had previously been courted by Eastern Broadband, Asia Pacific Online and other ISPs, the newspaper said.
Gigamedia is expected to aid Gamania's efforts to expand in Japan, and is likely to seek an arrangement with NTT DoCoMo to explore online gaming in the popular i-Mode format.
Gamania is already one of Korea's three largest online gaming companies.
asia.internet.com /news/article.php/674671   (330 words)

  
 Sony Online Entertainment and Gamania Digital Entertainment Announce Asia Pacific Strategic Alliance - PC News
–Gamania Digital Entertainment Inc. (Gamania), a pan-Asia industry-leading publisher and developer of online interactive entertainment content, and Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online (MMO) gaming, today announced what is potentially the largest global strategic alliance in the history of online gaming.
as well as its expansion packs developed by JV, will be licensed to Gamania for publishing and operating rights in the territories of Taiwan, Hong Kong (Traditional Chinese), China (Simplified Chinese), Korea, as well as Thailand, Malaysia, Singapore, Indonesia and the Philippines (English).
Certain SOE game engines, RandD elements, and technologies will be offered for license to Gamania through this strategic alliance.
www.gamezone.com /news/07_23_04_03_31PM.htm   (1862 words)

  
 Gamania Digital Entertainment Company Limited Company Profile - 6180 TAIWAN Market Size, Market Share and Demand ...
Gamania Digital Entertainment Company Limited Company Profile - 6180 TAIWAN Market Size, Market Share and Demand Forecast
Wright Reports > Company Profile Report > G > Gamania Digital Entertainment Company Limited
Gamania Digital Entertainment Company Limited - Company Profile Snapshot
wrightreports.ecnext.com /coms2/reportdesc_COMPANY_C7609L100   (210 words)

  
 F-Secure.com > F-Secure signs 100th Service Provider in Taiwan   (Site not responding. Last check: 2007-11-03)
F-Secure takes care of the hosting and maintenance of the service, which is monitored 24/7 from one of its global hosting centres.  The solution consists of multiple, fully integrated scanning engines, working together to scan files as they enter the system whether it is via an e-mail, Internet download or instant messaging.
We look forward to many years of fruitful cooperation with Gamania.
Foreseeing the potential of combine gaming with animation, Gamania is also developing and integrating animation projects.  Gamania is committed to a continual innovative strategy coupled with a resource-integration model, and with our passionate creativity, manage a new creative cultural industry business model to expand the scope and value of the digital entertainment industry.
www.f-secure.com /news/fs_news_20060511_1_eng.html   (1017 words)

  
 Pacific Epoch - EQ Go Home
EQ2 is operated by Taiwanese gaming company Gamania's mainland China subsidiary.
The company stopped open beta testing account application on March 1.
Gamania will begin moving all open beta accounts and in-game information on mainland China server groups to the game's server groups in North America.
www.pacificepoch.com /newsstories/55217_0_5_0_M   (249 words)

  
 Gamania unveils security key for online players   (Site not responding. Last check: 2007-11-03)
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In the coming months, Gamania would be launching four new games in Taiwan.
The list comprised of Get Amped, Mabinogi, Maple Story, and EverQuest II East.
www.everquestnews.it /pages_959655.html   (70 words)

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