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| | Game Boy line - Wikipedia, the free encyclopedia |
 | | When Gunpei Yokoi designed the original Game Boy, he knew that, to be successful, the system needed to be small, light, inexpensive, and durable, as well as have a varied, recognizable library of games upon its release. |
 | | The company officially states that it is not part of the Game Boy family and refers to it as their third pillar: their home consoles, such as the Wii, being the first, and their Game Boy line of portable-gaming devices being the second. |
 | | Games such as Wario Land II DX, The Legend of Zelda: Link's Awakening DX and Tetris DX were full-color re-releases of gray-cartridge games with additional content. |
| en.wikipedia.org /wiki/Nintendo_Gameboy (2836 words) |
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