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Topic: Game accessibility


    Note: these results are not from the primary (high quality) database.


In the News (Sun 15 Nov 09)

  
 Gamasutra - Features
Improving Game Accessibility by Kevin Bierre [07.06.05] With 10 to 20% of the population considered disabled in one form or another, this article, written by IGDA Accessibility SIG member Kevin Bierre, serves as a primer on improving video game accessibility, referencing hardware and software approaches, as well as example of accessible games.
The game is not the only story, however; Wright believes there's still a way for our method of creating next-generation games to be flipped on its head, and this detailed report of his GDC lecture tries to explain his thinking.
Ethics Of Game Design by Dean Takahashi [12.27.04] In an article published in the December issue of Game Developer magazine, Takahashi discusses ethical issues in video games, arguing that designers "face the same moral issues that artists in any other communications medium face" when picking the content of their games.
www.gamasutra.com /php-bin/article_display.php?category=4   (6311 words)

  
 Gamasutra - Features
Improving Game Accessibility by Kevin Bierre [07.06.05] With 10 to 20% of the population considered disabled in one form or another, this article, written by IGDA Accessibility SIG member Kevin Bierre, serves as a primer on improving video game accessibility, referencing hardware and software approaches, as well as example of accessible games.
Decision-based Gameplay Design by Tynan Sylvester [03.21.05] Tynan Sylvester attempts to break down and expose one of the key elements of most good video game experiences, arguing that one of the most fundamental aspects of interactive games is that they present the player with a continuous stream of difficult and interesting decisions.
Designer's Notebook: Designing with Gameplay Modes and Flowboards by Ernest Adams [05.10.04] In this month's column, Ernest describes his approach to designing games, in which he looks at the gameplay mode and constructs a "flowboard" -- a combination of flowchart and storyboard -- of the structure.
www.gamasutra.com /php-bin/article_display.php?category=4   (6311 words)

  
 Video game/Puzzle - Wikipedia
Puzzle games usually strive to have a pick-up-and-play accessibility to them and are often hugely addictive and very annoying.
Puzzle games are relatively easy to develop and to take from dedicated arcade units, to home consoles, to PDAs and mobile phones.
Tetris is widely regarded as the pinnacle of its genre, despite not having any real advertising nor a cute character to lust after, unless of course the "T" shaped block (or whatever) does anything for you.
nostalgia.wikipedia.org /wiki/Video_game/Puzzle   (238 words)

  
 Vermont Fish & Wildlife
Due to the firearm-related link to game law violations, game wardens are seven times more likely than other types of law enforcement officers to be seriously injured or killed in an assault.
While such accessibility can be stressful for wardens and their families, this system allows wardens to quickly get tips from area residents that are vital to catching poachers.
The only warden fatality in Vermont history was in 1978 when Warden Arnold Magoon was beaten to death with a flashlight by a deer poacher.
www.anr.state.vt.us /FW/FWHOME/laws_game_warden_challenge.cfm   (820 words)

  
 Video Game News Reviews, Video Game News, Reviews and Articles-Xbox, PS2, Gamecube, DS, Gameboy, PSP,PC
Hopefully, the game publishers will start recognizing what made the early games like Pac-Man, Asteriods, Centipede and many others great was their accessibility and start producing games that are simple yet addictive.
Games are supposed to be fun, that just seems like too much work for people who would rather be playing than studying.
I’ve never heard of Snood but it sounds very similar to Taito’s arcade game, Puzzle Bobble which I have lost many quarters to.
www.dpadz.com /index/video-games/2005/02/P27   (674 words)

  
 Portable Game Notation - Wikipedia, the free encyclopedia
Portable Game Notation (.PGN) is a computer-processable format for recording chess games (both the moves and related data); many chess programs recognize this extremely popular format due to its accessibility by ordinary ascii editors, including word processors capable of importing and exporting plain ascii.
Round: the playing round ordinal of the game.
The movetext describes the actual moves of the game.
en.wikipedia.org /wiki/Portable_Game_Notation   (1134 words)

  
 Echelon: Wind Warriors - at GameZone.com
Echelon:Wind Warriors is the next evolution in futuristic flight combat that delivers the latest technical and gameplay innovations demanded by today's experienced game playing audience without sacrificing accessibility for newcomers.
This first-person action game puts the player in tension filled white-knuckle combat over lush alien landscapes and towering cities as a member of an elite fighting force.
In addition to several single-player campaigns, Echelon: Wind Warriors will support several multiplayer options including deathmatch and co-op modes in a variety of game types.
pc.gamezone.com /gamesell/p20172.htm   (1134 words)

  
 Portable Game Notation - Wikipedia, the free encyclopedia
Portable Game Notation (.PGN) is a computer-processable format for recording chess games (both the moves and related data); many chess programs recognize this extremely popular format due to its accessibility by ordinary ascii editors, including word processors capable of importing and exporting plain ascii.
The movetext describes the actual moves of the game.
Round: the playing round ordinal of the game.
en.wikipedia.org /wiki/Portable_Game_Notation   (1134 words)

  
 Game Revolution PC Review Page - Game Revolution
Another problem with the game is its lack of accessibility.
Tribes 2 isn't half as smooth as its two year old predecessor; the occasionaly horrible framerate screws up sniping and can generally breaks up your involvement in the game.
Outside of the original, nothing plays remotely like Tribes 2 with the exception of certain levels in Unreal Tournament (but that game had a little of everything in it).
gr.bolt.com /games/pc/action/tribes2.htm   (1151 words)

  
 Guardian Playing the blame game
But despite the relatively easy accessibility of firearms in America, violent computer games, along with Marilyn Manson, became one of the scapegoats in a case where many people were understandably desperate to find someone, or something, to blame.
It's clear that there is still a great deal we don't know: about how playing computer games can affect people's mental state, at whatever age, and more importantly how they impact on someone who already has a multitude of other influences and grievances in their life.
Unlike a film, where you are passively watching characters in front of you, in a game you are the character and, to a certain extent within the confines of the game, you decide on how to act.
www.guardian.co.uk /print/0,3858,4757324-111020,00.html   (690 words)

  
 Water Cooler Games - video games with an agenda
These games are more about accessibility than health and medicine, but it's certainly an appealing trend: making more games geared specifically for the blind.
Water Cooler Games explores the emerging field of games want to do more than simply being fun: they want to make a point, share knowledge, change opinions.
Apparently Kyocera is also running rich media blog ads with leaderboards for the game, a nice way to lure players into the experience through media buys without asking them to punch a monkey.
www.watercoolergames.org   (690 words)

  
 Computer puzzle game
Puzzle games usually strive to have a pick-up-and-play accessibility to them and to have an addictive quality.
Puzzle games are relatively easy to develop and to take from dedicated arcade units, to home consoles, to personal digital assistants and mobile phones.
Before there ever were videogames (well, as we would recognise them) there were the likes of Connect 4[?] and Rubiks Cube, today's puzzle game forefathers.
www.explainthis.info /co/computer-puzzle-game.html   (301 words)

  
 Scooby-Doo! Mystery Mayhem Nintendo Gamecube Video Game Review by AceGamez
While on the subject of cameras, one main problem with the game (and a problem that is so prevalent in today's 3D game worlds) is the accessibility of the game camera.
From the game's opening titles, which are an excellent reproduction of the cartoon title along with the fondly remembered theme tune, it is evident that the presentation in Mystery Mayhem has been a labor of love for the development team at A2M.
Progress through the game's 5 main levels is recorded by standing in front of cameras scattered throughout the levels, which capture souvenir images of Scooby and Shaggy during happier times.
www.acegamez.co.uk /Scooby_Doo_Mystery_Mayhem_GC.htm   (864 words)

  
 OpenSource WA - games-adventure
Falcon's Eye is a mouse-driven interface for NetHack that enhances the visuals, audio and accessibility of the game, yet retains all the original gameplay and game features.
Crossfire is a highly graphical role-playing adventure game with characteristics reminiscent of rogue, nethack, omega, and gauntlet.
He is not displayed as a ball like in Freedroid but rather as an animated character, while other droids and humans in the game are still represented as the balls with some number or code in them.
opensource.wa.gov.au /applications/apps/games-adventure.html   (864 words)

  
 An Ethical Game of Chance? 09/08/02
Chamberlain: "With day trading becoming more popular, with the accessibility for doing trading on the Internet, we're seeing some people approach that as a game, as a gamble, and run into the same problems that we see with the casino gamblers.
Virginia Lewis: "Regardless of whether you limit the types of games or the amounts being bet or you know, whatever parameters they put on it, gaming is gaming, and people are going to come and they're going to play, and they've accepted it now."
For millions of daily players, the stock market is the game of choice.
www.truenorth.tv /ethicalgame_090802.jsp   (909 words)

  
 WinSPMBT for PC - WinSPMBT PC Game - WinSPMBT Computer Game
Complexity and accessibility are rarely so well-balanced in a strategy game.
Korsun Pocket is an excellent game, is compelling and addictive for anyone interested in deep strategy games, and is easily the best 2D wargame for the PC to date.
This download includes the full free game of the military hex-strategy game WinSPMBT.
www.gamespot.com /pc/strategy/winspmbt/index.html   (172 words)

  
 The Game Chair » In the Groove - First Play
In the Groove is fun and entertaining thus far, and in my next Play Rating, I hope to discuss my experience with the more advanced options and touch upon this game’s accessibility for newcomers to the dance simulation genre.
The object of the game is to step on the correct panel on the dance mat when the corresponding arrow on the screen reaches the top bar.
She is also interested in the social and cultural aspects of games and gaming.
www.thegamechair.com /?p=214   (1077 words)

  
 CFP 2004 / Computer Freedom & Privacy Conference
Center for Economic Justice (www.cej-online.org), a Texas non-profit organization, whose mission is to advocate on behalf on low-income consumers on issues of availability, affordability, accessibility of basic goods and services, such as utilities, credit and insurance.
Release 1.0 covers significant trends in IT - an ever-changing field that has recently included such topics as identity management, online multiplayer games, Web services, cell-phone applications, and measures to control spam.
She came to the NSF from the University of Pennsylvania where she was Professor of Computer Science and Engineering and the former Director of the General Robotics Automation Sensing Perception Laboratory, which she founded in 1978 at UPENN.
www.cfp2004.org /program/speakers.html   (17893 words)

  
 Amazon.com: Computer & Video Games: James Bond 007: Everything or Nothing
Multiplayer: 'Everything or Nothing' comes with online accessibility but I can't comment on that aspect as I don't play my PS2 online although I may try it with this game.
Bond's new video game adventure was a lot more enjoyable for me than his last few cinematic outings.
Regardless, 'Everything or Nothing' hits several important benchmarks for being a Bond game and nearly seemlessly blends storytelling with the action set pieces.
www.amazon.com /exec/obidos/tg/detail/-/B00009WAVD?v=glance   (17893 words)

  
 NXSYS Subway Simulator
An entertaining rapid-transit video game for those who love the subways and wish to recreate the experience of navigating the tracks, and learn more about the subways and their signals.
The trains and tracks are imaginary, but the control panel, the extensive relay logic circuitry, and the real-time behavior and interaction of you and the imaginary trains and tracks are not.
NXSYS is an application for modern versions of Microsoft® Windows® that recreates for you the experience of controlling switches, signals, and trains in the New York City Subway system.
nxsys.nycsubway.org   (1559 words)

  
 DVD Video Planet - "HARRY POTTER - AND THE PHILOSOPHERS STONE (PC) - (Games Store)"
Journey into the world of Harry Potter on your home PC, with low system requirements and an intuitive interface for easy accessibility.
The only licensed interactive PC game of the Harry Potter and the Philosophers Stone best-selling book and motion picture
DVD Video Planet - "HARRY POTTER - AND THE PHILOSOPHERS STONE (PC)- (Games Store)"
www.dvdvideoplanet.com /product_info.php?products_id=6223   (324 words)

  
 Materia Magica - Welcome
Since the game is text-based, you aren't limited by someone else's vision - your own imagination is all that is required to vividly illustrate the life and experiences of your character.
Online for over ten years, Materia Magica is one of the longest-running, constantly-developed games out there.
In an attempt to improve accessibility to Materia Magica, as well as to provide some features that we can't with ordinary telnet, we are pleased to announce the first version of the Moongate Client is now available.
www.materiamagica.com   (516 words)

  
 SoundSupport.net
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www.soundsupport.net   (516 words)

  
 OOTP Developments: Pressbox
The accessibility of every phase of the game, from financial management to minor leagues and on-field gameplay, are nearing perfection in OOTP4.
Out of the Park 6 was called a "great game and a ton of fun for a text based game", while Football Manager 2005 is considered to be "the deepest text-based sports game ever, with an excellent 2D engine to boot".
"The game is a remarkable simulation of running a big-league franchise from the front office to the field, with statistic generation, player movement, and fiscal considerations that are realistic in every way.
www.ootpdevelopments.com /pressbox.php   (2164 words)

  
 Mainichi Interviews Yuji Naka
The conversation was concerned chiefly with the online performance of the game, as well as its accessibility, topics are of some interest to fans of the series as its North American release draws near and the game grows in popularity in Japan.
When asked about the accessibility of Phantasy Star Online, Naka expressed some concern about the game's difficulty:
Below are some of the responses Naka gave during his interview, the full text of which can be found online at Gamers.com.
www.rpgamer.com /news/Q4-2000/122500a.html   (382 words)

  
 Amazon.com: Computer & Video Games: Moto GP
Moto GP is not a great game, but it errs on the side of simplicity and accessibility, and we can forgive that.
The game features 16 international tracks; a variety of 500cc bikes; a roster of 2001 pro riders, including No. 1 star Kenny Roberts; and link play for up to four GBA units via the separately sold link cable.
Moto GP is definitely the most exciting, full-throttle racing game on Game Boy Advance.
www.amazon.com /exec/obidos/tg/detail/-/B00005NN7G?v=glance   (382 words)

  
 VI Guide's Entertainment page Computer Games
Listed below are some Windows-based games, along with a description of them and an indication of its accessibility.
This is a demo version of a game that allows a visually impaired user to work with existing crossword puzzles or design their own, using braille or speech output as well as sounds from a SoundBlaster-compatible sound card.
Although not as popular with the public at large as they used to be, interactive fiction games (also known as text adventure games) usually take the form of a story where you're a participant in the story.
www.viguide.com /entgames.htm   (3989 words)

  
 Scrabble - Wikipedia, the free encyclopedia
Scrabble is a popular word board game, in which two to four players score points by forming words from individual lettered tiles on a 15x15 game board.
Scrabble is referenced frequently in pop culture, most likely due to its popularity, accessibility, and universal familiarity.
Experts at the highest level average over two bingos a game, and four bingos by a player in a single game is not at all uncommon.
en.wikipedia.org /wiki/Scrabble   (5040 words)

  
 SimRacingWorld - The Number 1 Source for Racing Sim News and Downloads
Evolution GT is undoubtedly a quantum leap ahead of its predecessor, and whilst it might not set the racing game genre alight, with its balance of realism and accessibility, the game is still set to provide a lot of racing pleasure for devotees of burnt rubber everywhere.
Simbin have also let us know that they have launched the official site for this game, which you can visit at http://www.gtr-game.com.
We have looked for a game developer with the experience and knowledge to take the intense and adrenaline pumping experience of WTCC racing into the world of video gaming.
www.simracingworld.com   (1028 words)

  
 Home of the Underdogs - Entry: Uplink
With dozens of missions to complete, excellent gameplay, and a near-perfect balance between realism and accessibility Uplink is a must-have for every fan of cyberpunk intrigue -- and for only $24.99 (they ship worldwide), it's money better spent than hordes of today's bloated pretty-but-no-gameplay titles.
Uplink, on the other hand, cleverly strikes a fine balance between playability and realism: the game features attractive SVGA graphics and a fully mouse-driven interface that takes most of the grunge work out of real hacking.
In addition to being promoted to new ranks as you advance in the game, you are also given a "Neuromancer rating" that, similar to alignments in RPGs, keeps track of your approach in the game.
www.the-underdogs.org /game.php?id=3044   (531 words)

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