Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: Game basic topics


Related Topics

In the News (Sat 25 May 19)

  
  Game - Wikipedia
But games also are a form of self-expression, and a means of training young people, and reminding adults, of the preferred values of the society in which they live.
Philosopher David Kelley, in his popular introductory reasoning text The Art of Reasoning, defines the concept "game" as "a form of recreation constituted by a set of rules that specify an object to be attained and the permissible means of attaining it."
Many technical fields are often applied to the study of games, including probability, statistics, economics, and game theory.
nostalgia.wikipedia.org /wiki/Game   (283 words)

  
 VDGIF > Virginia Game Warden Careers > Game Warden Basic Academy
Game Wardens are encouraged to pursue instructing not only in the specialty fields outlined in this brochure, but to receive their General Instructor status so they can instruct at our Basic Law Enforcement Academy or at any Department related training.
Game Wardens have to operate a variety of boats in stress and non-stress situations in all types of water and weather conditions.
Game Wardens utilize a variety of boats in the course of their duties.
www.dgif.virginia.gov /jobs/game_warden_training.html   (687 words)

  
 Cliff Carrubba's Homepage ~ Special Topics in Game Theory   (Site not responding. Last check: 2007-10-21)
This course requires a basic knowledge of game theory and is intended to follow the Advanced Game Theory course.
The basic goal of this course is to examine formal models as they are used in the Political Science literature.
Topics are pulled from the various subfields in which formal theory is employed and attempts to address the interests of students enrolled.
userwww.service.emory.edu /~ccarrub/stgt.html   (102 words)

  
 Code Beach - Books
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications.
The better the game designer is at endowing characters with behaviors, capabilities, and reactions, the more realistic and exciting his or her games will be.
Topics include search space representations, a flexible tagging system for AI resource selection, random map generation for strategy games, and player modeling for adaptive games.
www.codebeach.com /index.asp?TabID=5&CategoryID=11&SubcategoryID=11   (1111 words)

  
 Quatloos! -- Quatloosian Guide to Gambling: Blackjack - The Basic Game
The (Real) Basic Game is based on a mathematical series of calculations for each combination of hands.
Playing the (Real) Basic Game is simply memorizing those combinations and the right plays, and the executing them with robotic precision.
THAT is the (Real) Basic Game, and if you haven't memorized each and every possible play according to the best odds, then you do NOT know the "Basic Game" no matter how many times you have been to the casinos.
www.quatloos.com /quatloosia-goodlife/blackbsc.htm   (656 words)

  
 ScienceDaily -- Browse Topics: Computers/Programming/Languages/BASIC   (Site not responding. Last check: 2007-10-21)
UCL scientists warn that amidst all the concerns over air pollution, the more basic health message of 'staying cool when the weather is hot' may be being forgotten.
The research is exploring basic nerve cell function, minute changes which underlie memory and learning, and possible causes of nerve diseases.
BASIC Examples - Includes source code to several programs as well as some executable files available for download.
www.sciencedaily.com /directory/Computers/Programming/Languages/BASIC   (1411 words)

  
 Your Basic Card Game, Yeah Right.   (Site not responding. Last check: 2007-10-21)
The first thing to do with designing a card game or any game for that matter is to know the history of what you are designing.
Well they are card games and like any history the function and design of a given item usually change.
All the games that focus their energy into one deck of cards and anywhere from 2 to 8 people can play the game.
www.suite101.com /article.cfm/designing_new_games_retired/35452   (421 words)

  
 Code Beach - Visual Basic Game Books
Windows Game Programming with Visual Basic and DirectX is the only game programming book on the market that pairs the ease of Visual Basic with the power and flash of DirectX applications.
The book is written to teach the skills and thoughts behind game programming, with hands-on examples and a simulation game project that results in a complete application at the end of the book.
Topics such as artificial intelligence, animation, sound effects, background music, and multiplayer setups will be covered in detail and put to work in the hands-on game project.
www.codebeach.com /index.asp?TabID=5&CategoryID=11&SubcategoryID=11   (141 words)

  
 GameDev.net -- Artificial Intelligence
This is a basic essay detailing the ideas of conceptual representation and scripting.
Pat IV of this series focuses on the basics of two-agent search in strategy games: why it is useful, how to do it, and what it implies for the computer's style of play.
The purpose of this article is to describe the basic concepts of A* at a beginner's level and then give you a taste of some of the more advanced concepts.
www.gamedev.net /reference/list.asp?categoryid=18   (1668 words)

  
 Visual Basic Movement Tutorial > Game Development > onRPG Forums
I wil be coding the game indepently(something in the TOA of the engine), and am in need of modelers mostly.
I have worked on may games alone and they never seemed to happen because i really am not good with graphics.
I ve never programmed a game before, but i have a bit of experience in VB nd im very willing to help with graphics.
www.onrpg.com /ptopic7976.html   (610 words)

  
 Visual Basic Help Math Functions -   (Site not responding. Last check: 2007-10-21)
In the Microsoft Visual Basic 2000 Help topic Derived Math Functions, a compile error occurs when you copy and paste some of the functions containing a minus sign (-) into a...
Visual Basic for Applications is very similar to the stand-alone Visual...
This is a basic code for the four main math functions.
functions.faasv.com /index.php?k=visual-basic-help-math-functions   (1119 words)

  
 Learn more about List of game topics in the online encyclopedia.   (Site not responding. Last check: 2007-10-21)
Abalone game - Acquire - Advanced Squad Leader - Adventure game - Alak (board game) - Algebraic chess notation - Alpha-beta pruning - Alquerque - Amazons (game) - Amiga games - Anagrams - Ancient game - Andantino (game) - Articulate
Halma - Hangman - Hasbro's Game of Life - Havannah (game) - Hearts - Hex (game) - History of Board Games - History of the video game - Honinbo Shusaku - Horizon effect - Huff
Icehouse (game) - Icehouse pieces - Impartial game - International Olympic Committee - Iterated prisoner's dilemma
www.onlineencyclopedia.org /l/li/list_of_game_topics.html   (616 words)

  
 List of game topics - Encyclopedia.WorldSearch   (Site not responding. Last check: 2007-10-21)
This page aims to list articles related to games.
This list is not necessarily complete or up to date -- if you see an article that should be here but isn't (or one that shouldn't be here but is), please update the page accordingly.
See game basic topics for a pared-down list.
encyclopedia.worldsearch.com /list_of_game_topics.htm   (146 words)

  
 PTMSC Science Topics Name Game   (Site not responding. Last check: 2007-10-21)
The rules of nomenclature are fairly involved and are based on Greek and Latin grammatical rules.
Since I doubt if any of us will be naming new species, I will just mention a few basic points.
Scientific names are Latinized but may be derived from any language or, as we have seen, from the names of people or places.
www.ptmsc.org /science/topics/namegame.htm   (1378 words)

  
 Visual Basic Tutorial > Game Development > onRPG Forums
For example: If My game is the best game every made Then MsgBox "Your game is the best game ever made!" Else MsgBox "Your game is not the best game ever made!".
These codes are the basic codes for ending your program correctly.
If you wan't your program to end after typing something in and click OK or when you make a command button and name it Cancel, the "End" code is the right thing to use.
www.onrpg.com /ftopic3137.html   (1377 words)

  
 Groundspeak Forums -> The Numbers Game   (Site not responding. Last check: 2007-10-21)
However, this topic is reminding me that I do need to add some "owns" to my list and give a little back to the caching community.
If someone steals a travel bug because their kid thought it was cool for more than a minute, "oh well they can play their game and I will play mine.
If we are unwilling to enforce even basic rule observance, why should ANY land manager who has to feed his/her family with the income from the park they are responsible for allow geocaching when they are the ones who catch hell from the media and from their higher ups if the experience goes bad.
forums.groundspeak.com /GC/index.php?showtopic=93970   (2040 words)

  
 Topics in Game Theory and Politics   (Site not responding. Last check: 2007-10-21)
The overall game consists of one stage of simultaneous cheap talk, in which each player names a strategy from G; followed by the play of G with the payoffs shown above.
Suppose there are three players, and G is just a pure coordination game, with three actions for each player, with payoffs of 1 for every player if they all choose the same action, and zero for every player otherwise.
In that game, a strategy for one player consists of a signaling to be used if that player is assgined the role of Sender, plus an action strategy to be used if that player is a Receiver.
www.artsci.wustl.edu /~polisci/calvert/PolSci5071   (2748 words)

  
 List of game topics
H Game - Halma - Hanafuda - Handheld game console - Hangman - Haihowak - Haihowak International Federation - Hasbro's Game of Life - Havannah (game) - Hearts - Hex (game) -
History of Board Games - History of the video game - Honinbo Shusaku - Horizon effect - Huff - Hypermodernism - Hyperyext group games
Three (game) - Multi-genre game - Multiplayer - Harold James Ruthven Murray
www.brainyencyclopedia.com /encyclopedia/l/li/list_of_game_topics.html   (923 words)

  
 The Accounting Game: Basic Accounting Fresh from the Lemonade Stand   (Site not responding. Last check: 2007-10-21)
this book relies on the simple method of relating the basics of accounting to running a small business as a kid(a lemonade stand) and then applies the principles of accounting to it.
although i never did have problems with my accounting courses, my classmates did and they could have used a quite engaging method as described by "the accounting game." even if you are in the financial/accounting field, this would still provide you with ways of explaining concepts to non-financial people.
The material covered is comprehensive, starting out with basic terminology to the construction of a balance sheet to deriving an income statement to understanding how various business scenarios impact financial statements.
www.top-produkte.ch /index.php?Operation=ItemLookup&ItemId=1570713960   (654 words)

  
 visual basic net tapi
The best information on visual basic net tapi can be found at these sites
Extreme Visual Basic Forum is an interactive discussion forum for Visual Basic programmers.
Visual Basic Internet Programming website offers tutorials, articles, source code and other resources devoted to the Visual Basic developers.
www.trainingdirectory-in-1.com /vbnet/visual-basic-net-tapi.htm   (497 words)

  
 InformIT   (Site not responding. Last check: 2007-10-21)
John Traenkenschuh loved Visual Basic 6, but he has a new amour: VB 2005.
Topics covered include which edition is right for you, the hardware and software requirements, and walks you through the upgrade process.
Whether you want just a few topics or our whole laundry list, we have the feed you need for the latest technical information delivered to your desktop.
www.informit.com   (565 words)

  
 Basic Game - VGA Planets
-=> game options / stats & scores / turn history / configuration
there are less then 4 players playing active in the game
more than 50% of all players decide to end game
www.echocluster.com /games/g197.php4   (54 words)

  
 Xtreme Visual Basic Talk - New game source
My game source code released to help people and to gain some feedback.
My Game is fully complete and has 18levels to play around with it also allows save/load and has many sounds and graphics.
I am making version 2 of this game now so hopefully your comments could give me some ideas for that.
www.xtremevbtalk.com /t94216.html   (405 words)

  
 Amazon.com: Books: Visual Basic Game Programming For Teens   (Site not responding. Last check: 2007-10-21)
Most of these are on more advanced topics, covering the design of much more complex characters, much more complex games.
The game being programmed is a 2-D Role Playing Game involving the invasion of England by Vikings.
This is significantly less complex than a 3D game, but the resulting game is still fun to play.
www.amazon.com /exec/obidos/tg/detail/-/159200587X?v=glance   (943 words)

  
 basic racing game
hey ppl im new to visual basic and at school iv bin asked to create a very basic rasing game.
the game has 4 cars and when you press a button to start the race they race across the screen horizontally together.
Its just like the horse racing game at arcades you just bet on the car that is going to win.
www.ozzu.com /ftopic40201.html   (363 words)

  
 Game Programming over the Internet - Basic Theory   (Site not responding. Last check: 2007-10-21)
Write your game this way, and someone on a Mac in America can play with someone on a PC in Russia with someone with UNIX in Australia.
A Java game is powerfull, but it lacks user interaction and speed.
In my wild dreams I can imagine a game in which a silent (not seen) java applet does the heavy programming tasks and communicates with a VRML world which is the main screen.
www.suite101.com /article.cfm/net_technologies/8678   (420 words)

  
 Poker Chips and Playing Cards :: View topic - Different game basic strategies..
Posted: Sat Jan 29, 2005 4:01 pm Post subject: Different game basic strategies..
This site was not originally designed around solely poker the only reason it drifted that way was because of the growing popularity of the game, the site was originated around card tricks, chip tricks, fl jack and then poker.
So as the site expands I’m sure the topics will expanded, the poker threads that are in existence were not there when I first joined the 21ace community, we will continue to try and make the site as well rounded as possible, my suggestion is maybe start a topic in the Misc.
www.21ace.com /phpBB2/viewtopic.php?t=1857   (425 words)

  
 Xtreme Visual Basic Talk - shooting game
i am making a shooting game where you use the mouse to move the scope i got the scope to move but when it goes over the target it doesn't move because its not moving on the form is there someway i can make it move mo matter where it is placed??
another question my game is first persong so how would i go along making it so that you can tell that the target was shot??
There could be many reasons why its not working and they'd all be speculation without see the code.
irc.visualbasicforum.com /showthread.php?t=55885   (201 words)

  
 The Game Creators - Forum List
For everything about creating, modifying and using 3D models in your own games this is the forum to read.
This board is for viewing and voting on the Puzzle Game Competition entries.
This high volume board is for all geek / tech culture related threads not specific to game making.
forum.thegamecreators.com /?m=forum   (400 words)

  
 VISUAL BASIC > Game Development > onRPG Forums   (Site not responding. Last check: 2007-10-21)
VISUAL BASIC > Game Development > onRPG Forums
Remember, you MUST be a member to post in the forums.
Ok i need a version of visual basic that works no crap about " windows does not recongnisepatch 19384908327409.1"
halasia.onrpg.com /ftopic1627.html   (97 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.