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Topic: GamePro


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In the News (Sun 3 Jun 12)

  
  GamePro - Wikipedia, the free encyclopedia
GamePro was also highly criticized for running an early review of Half-Life for the Sega Dreamcast off of a near final, but not complete build.
Gamepro has yet to cease using these monikers, mostly as a reminder of their grassroots beginnings.
Many of the names, according to Gamepro, are a play on the personalities, interests, and/or past jobs that the real person behind the persona has, and the editors choose their own name (while some they have admitted to being just "bad puns").
en.wikipedia.org /wiki/GamePro   (1064 words)

  
 Ghost Recon Recon - Gamepro Reveal Ghost Recon
Gamepro also confirm that Rogue Spear guru Brian Upton of RSE is lead Game Designer for the GR project.
Gamepro reveals that an Role Playing element is being introduced where the team characters can gain experience and skills from successful sorties.
Gamepro reports that online play is to be made possible between PC gamers and X-Box Console players, which should set up some tremendous console/PC rivalry and clans.
www.ghostrecon.net /html/recon0002.htm   (477 words)

  
 What other people say about GamePro   (Site not responding. Last check: 2007-10-13)
GamePro is very product-focused--you'll see the biggest coverage of most games just as they're about to hit stores, which makes sense (that's when they matter most to consumers, at the point of purchase).
Some folks are turned off by GamePro's bright colors and use of cartoon characters for editors; I don't think it's a problem, because it's enterataining and nobody's hiding behind those animated faces.
The GP editors are unusually accessible--they answer their email personally and show up on public websites/game servers all the time, and I've seen them discuss exactly how their magazine works on their website with their biggest fans and harshest critics alike.
www.softforall.com /store/Reviews-B00005NIPK-7.html   (552 words)

  
 Voodoo Extreme: GamePro Goodies
GamePro has found what Soul Calibur II pre-order deals are available in North America right now.
GamePro is reporting that GameStop has added ESPN NFL Football to their online games buying site.
GamePro is reporting (via Famitsu) that there will be no Spaceworld show this year.
ve3d.ign.com /articles/422/422544p1.html   (106 words)

  
 Business Wire: GamePro Magazine and JoyRide Studios Announce Exclusive Line-Up of Video Game Action Figures
This summer, GamePro and JoyRide Studios will release their exclusive line of action figures and vehicles that are based on top-selling video games for the PlayStation(R) 2 computer entertainment system, Xbox(TM) video game system from Microsoft, Nintendo GameCube(TM), Game Boy(R) Advance and PC platforms.
GamePro's audience of over 3 million opinion-leading readers has established GamePro as the 3rd largest male teen magazine in the country (Teenage Research Unlimited, 2002).
GamePro is a division of IDG, the world's leading technology media, research and event company.
www.findarticles.com /p/articles/mi_m0EIN/is_2002_June_27/ai_87850324   (877 words)

  
 Gamepro on Animal Crossing: Wild World - GameTab Community
After all, Gamepro is in the business of game critique, not offer risk analysis reports for games.
wow i thought gamepro was just a second rate magazine that your grandmother would subscribe you too not knowing that she was getting you into 12 months of crap, i didn't know they had a website to go along with it
I've hated GamePro and everything associated with it for the past 10 years, at least.
www.gametab.com /forums/showthread.php?t=880   (624 words)

  
 GameSpy Forums
Okay, I know that to most gamers the thought of getting useful information out of an issue of GamePro is somewhat akin to getting useful literary insight from a "Dick and Jane" book, but the latest issue has something that piqued my interest.
GamePro is running a contest and they're calling it the Enigma.
Considering that the jacket is valued at $300, I'd wear it whether it had the gamepro logo on it or not.
www.forumplanet.com /gamespy/topic.asp?fid=2726&tid=963816   (498 words)

  
 The Misery Editors Have to Endure   (Site not responding. Last check: 2007-10-13)
I think it is unprofessional of a reviewer to assume he represents all his readers and all market segments and can therefore dismiss a game based purely on his personal experience of a game, particularly when he has no context about the goals and target audience of the game publisher.
We should note that that letter is roughly 3 years old now and that the reviewer in question remained at GamePro from that time until very recently after a change of management and a huge round of layoffs.
Someone from Gamepro should have gone over to 3D0, slapped him in the face and asked him to be the adult for once in his life.
www.gamedrool.com /article.cfm?blog_id=1895   (7565 words)

  
 GamePro 200: Always Was, Always Is Your Magazine
He was going to let them know that he met a "GamePro." And he thanked me for what he called "your hard work" and some great reading.
GamePro has really only ever been about all of you the other end of the pipeline.
And a special thank you to GamePros everywhere for GamePro 200; to all of you who checked in somewhere along the line and all of you poised to continue the adventure by stepping into Number 201 and beyond.
www.brobuzz.com /article.cfm?blog_id=4314   (997 words)

  
 Business Wire: GamePro Magazine Announces Its 13th Annual Readers' Choice Awards Winners! Coveted Awards Reveal Top ...   (Site not responding. Last check: 2007-10-13)
GamePro readers are the ultimate early adopters of video gaming products and collectively account for $1.9 billion in purchasing power on the gaming sector alone!(1).
GamePro's audience of over 3 million readers(2) are the leading opinion-makers and spenders on many consumer products -- including video gaming, personal electronics, music, fashion and much more -- and greatly influence their peers' purchasing habits.
GamePro's audience of over 3 million opinion-leading readers has established GamePro as the most popular video game magazine amongst male teens in North America (Teenage Research Unlimited, 2002).
www.findarticles.com /p/articles/mi_m0EIN/is_2003_April_8/ai_99748287   (871 words)

  
 GamePro Magazine - Find, Compare, and Buy at Shopping.com
GamePro Magazine Covers all home video game systems - find the hottest inside scoops, in-depth reviews and previews, and all the latest top-secret gam...
GamePro is a multi platform interactive gaming magazine covering the electronic gaming market.
GamePro Magazine Covers all home videogame systems - find the hottest inside scoops, in-depth reviews and previews, and all the latest top-secret gam...
w.shopping.com /xPC-GamePro~S-3~OR-0   (639 words)

  
 Compare Prices and Read Reviews on GamePro Magazine at Epinions.com   (Site not responding. Last check: 2007-10-13)
Gamepro changed the face of video game journalism, dishing out unbiased coverage of the entire industry.
These days, despite gaining a lot of ground as a legitamate entertainment medium, video games are still looked at as novelty items, thanks due in part to the lack of respectable journalistic coverage.
For all the things Gamepro does wrong, there are also some things it does right.
www.epinions.com /content_67584364164   (1074 words)

  
 TNL Forum - Gamepro Editor action figures
Gamepro has a ton of cash, I'm sure.
The only person I know who gets Gamepro is through a subscription that he doesn't remember sending out for and doesn't pay for.
If Gamepro editors can have idealized figures then I think I deserve one too, with web forum posting action and little multiple gaming consoles as accessories.
www.the-nextlevel.com /board/showthread.php?t=21406   (498 words)

  
 Reference.com/Encyclopedia/GamePro
GamePro is a United States video game magazine.
First established in Redwood City, California in 1989, it has since moved its headquarters to San Mateo and then to San Francisco before settling in Oakland.
Another thing Gamepro is known for is its Protips, or its tips scattered throughout its reviews (they are usually placed under screen shots).
www.reference.com /browse/wiki/GamePro   (175 words)

  
 A Survey of PC Gaming Magazines Part I: GamePro   (Site not responding. Last check: 2007-10-13)
GamePro is a multiformat magazine that covers consoles, handhelds, and PCs.
GamePro has the standard intro fluff we expect from all magazines, although it uses the cute "Loading..." label, which is a pretty strong clue that they know you probably want to skip this section anyway -- just like a game.
The "GamePro Labs" review of a pair of Logitech controllers was effusive in its praise, giving them a 5.0 rating while only telling you that they're comfy and wireless.
bookofhook.com /Article/GameDevelopment/ASurveyofPCGamingMagazine.html   (3349 words)

  
 IDG.com
In an effort to further educate and inform GamePro readers and their families, these exclusive resources were created by GamePro's editorial staff and will be ongoing features in both the print and online versions of GamePro magazine.
A two-page spread in GamePro magazine, PlaySmart lists all games reviewed in that issue with their corresponding ESRB ratings -- and clearly explains why particular games receive a certain rating.
GamePro's audience of over 3 million opinion-leading readers has established GamePro as the 3rd largest male teen magazine in the country (Teenage Research Unlimited 2001).
www.idg.com /www/pr.nsf/webPRForm?OpenForm&unid=F831ECBD93C574A088256A460055B88E   (720 words)

  
 Evil Avatar - How's Gamepro still around?
Gamefan was a great magazine yet the fact they went down under and Gamepro continues prospering just beats my brain to the wall.
You should write to GamePro and see if you can get your subscription refunded to you for some sort of cash value, then buy your cousin a nice present with the money.
GamePro is clearly the worst of the "popular" gaming magazines.
www.evilavatar.com /forums/showthread.php?t=8837   (1284 words)

  
 Gamepro street fighter mini comic - Shoryuken Forums   (Site not responding. Last check: 2007-10-13)
Location: Buffalo, NY I have issue 0 and 1, And I remember seeing the 4 page comic very briefly before i was interested in street fighter comics and I remember that that story is not in either of them.
I've got that issue of Gamepro, it's a small backup about Sagat who's struggling with his defeat at Ryu's hands.
It ain't like we're going to see the story anywhere else, and despite my love for Udon, I am not paying a cent to Gamepro no matter how much SF comic is in it.
www.shoryuken.com /forums/showthread.php?t=75300   (931 words)

  
 VE3D Boards - GamePro Turns 200
Games sure have changed since 1805 and GamePro Magazine is celebrating its 200th issue, an industry first.
But I doubt Gamepro came out before they did, so unless you do count variations on Gamepro, I think Nintendo Power will be the first to reach 200 issues.
I remember when gamepro was $3 and thick enough to beat someone to death with.
ve3dboards.ign.com /message.asp?topic=19129796   (356 words)

  
 GamersMark - News - Sega & Gamepro Give Away the Very Last Dreamcast...
For those of you who would like to enter the contest, all you need to do is pick up the latest issue of Gamepro (Issue 163), fill out the entry form on page 117 and mail it in.
Gamepro has also announced that people can enter through their website, (www.gamepro.com), however as of this writing, Gamepro has yet to establish an on-line entry form.
The official rules state that the contest will officially start on March 5th, 2002, (this may explain why there is no Gamepro website entry form at this time), and all entries must be received by 11:59 p.m.
www.gamersmark.com /news/2002/03/1/936   (369 words)

  
 Celebrate the 200th Issue of Gamepro--And Win an Alienware PC - [Domestic] - Ferrago News Portal   (Site not responding. Last check: 2007-10-13)
Be on the lookout next week for extended coverage online of the history of Gamepro magazine and the game industry.
GamePro Magazine Achieves Industry First with 200th Issue
With its May 2005 edition, IDG Entertainment's GamePro magazine becomes the first U.S. console video-gaming publication to produce 200 issues.
www.ferrago.com /portal/cluster/204310   (92 words)

  
 Al Burton Productions and GamePro Magazine Form Strategic Partnershipto Produce Video Game Programs
Al Burton Productions and GamePro will jointly produce a mainstream entertainment show on major TV networks and cable focusing on the video game industry.
GamePro’s authoritative editorial and industry leading experience makes them a perfect match for us, “ said Al Burton, “The variety of video games today is mind boggling.
In leveraging the successful GamePro brand in conjunction with the programming expertise of Al Burton Productions, we are bridging together two prominent brands to form a mass-market TV show giving consumers the video game information that they crave,” said John F. Rousseau, President and CEO of IDG Games Media Group and Publisher of GamePro magazine.
www.prweb.com /releases/2002/5/prweb38496.htm   (926 words)

  
 Nintendo Player :: Media
I found it as a great alternative to Nintendo Power, plus Gamepro reviewed more than just video games and accessories made by Nintendo.
Gamepro TV began syndicating in 1990 and moved to the new Sci-Fi channel sometime the following year.
There was a later version of GPTV in 1998 that had some host doing voiceovers while reviewing games.
www.nesplayer.com /television/gamepro_files/gptv.htm   (445 words)

  
 CNN.com - GamePro interview: Microsoft Japan head Pat Ohura - February 20, 2002
GamePro sat down with Microsoft Japan managing directory Hirohisa (Pat) Ohura yesterday to discuss how far the Xbox has gotten in Japan, what Microsoft thinks of the competition, and what they need to do in the future to become king of the hill.
If Ohura can keep the Xbox buzz going at the rate it's flying around now, his company's got more than a fighting chance to succeed in the East.
Ohura: The Japanese market is a very crucial one to us; it's one of the three major world markets.
edition.cnn.com /2002/TECH/fun.games/02/20/interview.pat.ohura.idg   (936 words)

  
 VE3D Boards - GamePro on 360 Shortages
GamePro predicts that there will be no restock loving for the Xbox 360 until at least Jan/Feb of next year:
Some stores even bumped their predictions to early February...which, if accurate, would be over three months after the Xbox 360 launch.
Come march/april there will be better games out, walkins gonna be the norm and maybe those units will be less buggy.
ve3dboards.ign.com /message.asp?topic=22459441   (715 words)

  
 GamePro Magazine Reviews at Shopping.com
This magizine is the best at previewing, updating and rating all different types of games like PC's, Playstaion, N64, and Dreamcast games.
Gamepro has so many sections and they are all done well.
Theses are some of the sections "GamePro" has to offer.
www.shopping.com /xPR-GamePro~RD-866457   (158 words)

  
 Market Wire: GamePro Magazine And AENTV.com Announce The Production Of "GamePro Minutes"
GamePro Magazine's audience of over 3 million opinion-leading readers make GamePro the 4th largest male teen magazine in the country (Teenage Research Unlimited 2000).
"GamePro Minutes " brings worldwide Internet audience up-to-the-minute information about new multiplatform game releases, reviews, interviews and cheats.The content will be based on the reporting from the pages of GamePro Magazine.
GamePro Minutes is the most recent addition to the library of AENTV original content offerings which include The Hollywood Reporter Minutes, Billboard Minutes, Beck/Smith: Hollywood Exclusive, Chix on Flix (film reviews), A Stars, B-Movies (co-production with TromaFilms), My Star's Garage Sale, and "Our 20th Century with Leonard Nimoy
calbears.findarticles.com /p/articles/mi_pwwi/is_200009/ai_mark01016830   (690 words)

  
 IGN: Datel Partners with Gamepro to Provide Exclusive Content
Datel and GamePro magazine have teamed up to launch an exciting multimedia CD which will be playable on PS2 hardware and feature reviews, previews, codes, and video footage for the hottest new game releases across all console platforms.
In addition to developing and manufacturing cover mount CDs for GamePro magazine, Datel will also be the exclusive enhancement code provider for GamePro's monthly Code Vault publication.
"GamePro is pleased to partner with Datel to create the exclusive GamePro Action Disc—a unique editorial product that's chock full of cutting-edge video game reviews, previews, cheats, and downloads—that represents strong, added value to GamePro's vast newsstand readership.
games.ign.com /articles/391/391879p1.html   (445 words)

  
 The Bible Archive - Gamepro, The Matrix and the Gospel   (Site not responding. Last check: 2007-10-13)
I was flipping through the October Issue #205 of Gamepro magazine to see how I can mold some of our ads to better fit in that medium when I crossed an article about the Matrix that just blew my mind.
Similarly the author talks about election and it’s flip side while touching on John 15:16 and Mark 5:36.
Mind you, this isn’t a theology magazine: this is Gamepro, age group 17 – 37, often bad in the backend but great in the front-end (willing to spend the fast cash for the deals but not willing to stay for the long haul) and very short attention spans.
www.biblearchive.com /mambo4_5/index.php?option=com_content&task=view&id=479&Itemid=103   (535 words)

  
 IGN Boards - Gamepro gave it 4/5
Yeah it is going to be great except that you can't edit fake players names.
As helpful as the developers are over at OS, they seem to like to leave out certain tidbits of information.
I thought there was a first person view, at least for batters.
boards.ign.com /board/b5966/110271123/p1/?17   (1371 words)

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