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| | OpenGL News July 2005 (Site not responding. Last check: 2007-10-18) |
 | | July 19, 2005 Gillo is a two player game in which players are cars trying to catch a magnetic ball and to throw it inside the goal, placed in the center of a 3D smooth-box shaped field, avoiding the goalkeeper. |
 | | It is offers a high level interface library for making 2D game from low level routines such as OpenGL API hardware accelerated 2D graphics, mouse and keyboard input, audio support, game timing, to game specific routines such as sprite, background, collision detection. |
 | | This game engine and development environment consists of a framework, rendering engine with support for the OpenGL API and Cg, run-time development toolset (In-Game Editor), script and media libraries, and a growing showcase of demo games and tutorials which assist in rapid prototyping. |
| www.opengl.org /about/news/archives/2005_07.html (3655 words) |
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