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Topic: Gathering of Developers


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In the News (Sun 29 Nov 09)

  
  Take-Two Acquires Gathering of Developers - Gaming Age
Gathering of Developers will continue to operate normally as a wholly-owned subsidary of Take-Two.
The benefit to Gathering of Developers is the strong publishing and distributing power that Take-Two holds.
"In the early days of Gathering, Take-Two was the first company in the industry to recognize the strength of our business and believe in the talents of our executive staff and developers," said Mike Wilson, chief executive officer of Gathering of Developers.
www.gaming-age.com /news/2000/5/1-8   (194 words)

  
 Gathering of Developers CEO Speaks Out - Gaming Age
After reading Gathering of Developers CEO Mike Wilson’s latest.plan update, it is hard to imagine a publisher who is more fired up about releasing the best possible games to the market.
Gathering of Developers has released a stellar line up in only the past month, including Blair Witch Volume 1: Rustin Parr, Blair Witch Volume 2: Legend of Coffin Rock, Heavy Metal FAKK 2 on Macintosh, 4x4 Evolution on three machine (PC, Macintosh, Dreamcast) and Rune.
And in another corner of the company is On Deck Interactive, the side of Gathering of Developers that works with up and coming independent developers.
www.gaming-age.com /news/2000/11/2-16   (309 words)

  
 GameOver - Darkstone (c) Gathering of Developers
You spend a large majority of your time in the dungeon, and the developers tried very hard to break the graphical monotony which was present in Diablo and add small details which enhance the atmosphere.
They succeeded quite well, the levels are more interesting to look at, with a variety of tables/chairs/boxes/crates/chests etc. The used of lighting is also well done, unless you have a torch or a light spell, you have to be careful in some of the darker spots because it's harder to see the enemies coming.
The developers of Darkstone added something very cool that adds a lot of replay value and also adds to the strategy of the game (Yes there can be more to fighting than just *click click click*, albeit not much more).
www.game-over.net /review/august99/darkstone   (2468 words)

  
 Gathering of Developers at E3 2001 - Well Rounded Entertainment
And wizards won't be able to weld a weapon as efficiently as they did the first go-round.
Gods will pop in from time to time, handing out quests and sometimes helping to balance things.
The extended development time - and the almost paranoid level of secrecy - sounded alarm bells to us about the quality of the game.
www.well-rounded.com /games/e32k1/god.php   (903 words)

  
 Interview With Gathering of Developers
The development board is made up of members of our current development teams, and they review titles based on the genres they have experience in working with.
The development board is a very experienced group of developers, and they can be very critical when it comes to reviewing titles.
In order for GOD's business model to be a truly viable alternative for the best talent out there, we have to be able to offer the same strength and financial stability as the other publishers out there.
www.mastergamer.com /featuresinterviewgod.html   (1369 words)

  
 Gathering of Developers Announces Vietcong - Gameworld Network news story
Gathering of Developers has announced their first person shooter set during the Vietnam War will hit shelves this month.
Gathering of Developers has launched the official site for this upcoming action game.
Gathering of Developers have released some new screenshots from the upcoming FPS.
pcgames.gwn.com /news/story.php/id/223/title/Gathering_of_Developers_Announces_Vietcong.html   (657 words)

  
 IGN: Gathering of Developers (aka GOD Games)
Fueled by past publishing experiences and frustrations, several experienced development companies bound together to form Gathering of Developers (or The Gathering, and sometimes GOD Games), a relationship-based publisher.
Gathering of Developers is headed up by President, COO and founder Harry Miller.
Gathering of Developers ATTN: Josh Galloway 2700 Fairmount St. Dallas, TX 75201
games.ign.com /objects/025/025579.html   (210 words)

  
 gathering - GameSpot
Gathering of Developers will publish the upcoming action game from 3D Realms.
Tags: gathering, duke nukem forever, gathering of developers, 3d realms, infogrames, first-person shooter
Dark Age developer plans modern-day get-together in Vegas; early registrants to receive free copies of upcoming expansion pack.
www.gamespot.com /pages/tags/index.php?type=news&tags=gathering   (483 words)

  
 3D Realms News: Gathering of Developers   (Site not responding. Last check: 2007-09-14)
It usually covers technology and computer items, but today they have a rather large article on both the Gathering of Developers and Terminal Reality.
Gathering, which showed video clips from Max Payne at the e3 software show in Atlanta in the spring, wants Max to be its franchise character.
They also have a second tidbit you'd be interested in, this time an interview with Mike Wilson, the President and Founder of Gathering of Developers in which he talks about his time at id Software, and some behind the scenes workings over at the Gathering.
www.3drealms.com /news/1998/10/gathering_of_de.html   (307 words)

  
 Blue's News: Gathering of Developers to Publish Duke Nukem Forever
Duke Nukem Forever is being developed by 3D Realms and will be released by Gathering of Developers in the second half of 2001.
Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company, and a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO).
The company's mission is to be the worldwide leader in the development and delivery of commercially successful computer and video game software designed for a range of platforms.
www.bluesnews.com /cgi-bin/articles.pl?show=101   (476 words)

  
 A Gathering of Developers - Dallas Business Journal:
Gathering's developers will be paid royalties ranging from 35% to 50% of wholesale sales, and Gathering takes out the cost of packaging.
Gathering will have to battle for shelf space with the former publishers of its developers, he points out.
CEO Wilson says Gathering has been told by four majors retailers, including three based in the Metroplex, that Gathering will be able to get the shelf space it needs.
www.bizjournals.com /dallas/stories/1998/01/26/story2.html?page=2   (603 words)

  
 Gathering Of Developers Didn't "Drop" Shadowbane, It Lost The MMRPG || The Mac Observer
The fact that Gathering of Developers lost, rather than dropped, Shadowbane fortifies impressions that Gathering is still acclimatizing to being Take Two's subsidiary.
Rumor has it that Gathering's staff was actually the last to learn that Mac ports of its games would be licensed to Macsoft.
If Gathering really learned that it was dropping the Mac from a press release, then communication between the publisher and its parent needs serious renovation.
www.macobserver.com /gamingnews/2001/05/25.1.shtml   (958 words)

  
 Take-Two Interactive Software, Inc.'s Gathering of Developers Returns to the Promised Lot At This Year's Electronic ...
Gathering's E3 line-up will be located at "The Promised Lot," a parking lot (located at the corner of Pico and Figueroa) across from the LA Convention Center's main entrance.
Gathering of Developers will also have a presence within the SMP booth (No.1346, South Hall).
Tremor Entertainment is developing the Sega Dreamcast version, which utilizes an original engine designed specifically for the platform and features new gameplay modes such as split-screen.
www.findarticles.com /p/articles/mi_m0EIN/is_2000_May_11/ai_62028193   (853 words)

  
 KISS ASYLUM: Gathering of Developers Announces KISS Psycho Circus for Sega Dreamcast
Gathering of Developers Developers will showcase KISS Psycho Circus at this year's upcoming Electronic Entertainment Expo and will release KISS Psycho Circus this summer.
Third Law Interactive is the first outside developer to work with developer-driven computer and video game publisher Gathering of Developers.
Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company.
www.kissasylum.com /news/nightmarechild_sega.shtml   (645 words)

  
 Blue's News: Gathering of Developers to Publish Bungie's Oni
Founded in 1991, Bungie Software is a private, Chicago-based corporation dedicated to developing outstanding, immersive electronic games that surpass conventional technology and deliver compelling and repeatable play.
Makers of the award-winning "Marathon" and "Myth" series, Bungie is currently developing the highly anticipated anime action game "Oni" and the science-fiction action epic "Halo." For more information, surf to http://www.bungie.com/.
For more information visit Gathering of Developers' Web site at http://www.godgames.com.
bluesnews.com /cgi-bin/articles.pl?show=41   (428 words)

  
 Inside Mac Games News: Gathering of Developers Mac Update
Gathering of Developers has sent out a new press release detailing their amazing commitment to the Mac with seven A-list games to be released within the next six months.
Gathering of Developers (www.godgames.com) is making heavenly contributions to the Macintosh.
Oni tells the story of Konoko, an elite cop and one-woman SWAT team whose approach to fighting crime is a devastating combination of rational calculation and fighting fury.
www.insidemacgames.com /news/story.php?ArticleID=1272   (802 words)

  
 LADYDRAGON.COM - E3 2000 - - Gathering of Developers -
LADYDRAGON.COM - E3 2000 - - Gathering of Developers -
GOD said they would give us the Promise Lot this year and they that and more.
They had the entire parking lot across the Convention Center outside very well set up for the fans and the media.
www.ladydragon.com /a-e32000god.html   (256 words)

  
 Gathering of Developers To Publish Oni - Gaming Age
In addition to the Microsoft and Bungie Software deal that was revealed this morning, it’s been announced that the Gathering of Developers has now obtained the rights to publish the PC and Macintosh version of Oni, an anime-inspired action title.
“Gathering and Bungie share similar publishing philosophies and a dedication to producing top-quality titles,” said Bungie CEO Alexander Seropian.
“We have had a close relationship with Gathering though our partnerships with Take Two, and have seen the company do a great job with its past launches, so we are very happy to be working with them for the release of Oni.''
www.gaming-age.com /news/2000/6/19-118   (148 words)

  
 WORTHPLAYING - - All about games !
It's that time of year again - time for the All-American ritual of big, sweaty industry types gathering in the steamy confines of the LA Convention Center for a full 72 hours (give or take) of straight-up computer and video game playing.
As always, Gathering of Developers is there to show 'em how it's done - lean and mean.
Five - count 'em, five desktops for each of the interactive masterpieces they have lined up for the near future, every one carrying the official Gathering of Developers seal of quality.
www.worthplaying.com /article.php?sid=3940&mode=thread&order=0&thold=0   (321 words)

  
 Gathering of Developers Announces Stronghold: Crusader - Gameworld Network news story
Gathering of Developers and UK-based developer FireFly Studios today announced Stronghold: Crusader for the PC.
Stronghold: Crusader is a dynamic castle sim set in a distant Arabian land, that combines the finest aspects from the city builder and real-time strategy genres.
Gathering of Developers announced today that FireFly Studios Stronghold Crusader for the PC has shipped.
www.gwn.com /news/story.php/id/56/title/Gathering_of_Developers_Announces_Stronghold_Crusader.html   (676 words)

  
 The Mac Observer--Gathering Of Developers Demoing Three New Games At MacWorld!
Gathering of Developers, a developer-driven computer and video game publishing company, will be showcasing three titles at the upcoming MACWORLD Expo/New York.
Gathering of Developers will be located at booth #1963 in the Jacob K. Javits Convention Center from July 21-23, 1999.
Nocturne Developed by Terminal Reality, Nocturne, a 3D action adventure game, places players in the realm of classic 1930's pulp action adventure and uses advanced technology to create a world of dark brooding shadows, suspense and terror.
www.macobserver.com /news/99/july/990716/godatmacworld.html   (938 words)

  
 "tycoon" - Shopping.com
Genre: Simulation, Publisher: Gathering of Developers, Platform(s): Windows, Mac, ESRB Rating: E -...
Genre: Simulation, Publisher: Gathering of Developers, Platform(s): Windows, ESRB Rating: E -...
Genre: Strategy, Publisher: Gathering of Developers, Platform(s): Windows, ESRB Rating: E -...
www.shopping.com /xCC-tycoon--publisher_gathering_of_developers   (311 words)

  
 Macworld: News: Gathering of Developers confirms Myth III
Although details about the game are still sketchy, Gathering of Developers indicates that Myth III will be a 3D realtime strategy (RTS) game featuring true 3D characters, procedural foliage, deformable terrain, network support, and an in-depth background story that's become something of a trademark of the Myth series.
Irvine, Calif.-based developer Mumbo Jumbo's employee roster will be familiar to Macintosh game fans -- the company includes Scott Campbell, Patrick Hook, and Andrew Meggs, who will serve as the game's lead developer.
Gathering of Developers anticipates that Myth III: The Wolf Age will be released worldwide for the Mac and PC in November 2001.
www.macworld.com /news/2001/01/09/myth3/index.php   (627 words)

  
 MacGamer - Get In The Game   (Site not responding. Last check: 2007-09-14)
Yesterday, Terminal Reality and the Gathering of Developers (GOD), announced that 4x4 Evoluation 2 will be released for Xbox and the PC.
Game developer Terminal Reality and developer-driven computer and video game publisher Gathering of Developers, a subsidiary of Take-Two Interactive Software, Inc. (NASDAQ-TTWO), today announced the development of 4x4 EVO 2 for the PC and the Xbox video game console from Microsoft.
Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company, and a wholly-owned subsidiary of Take-Two Interactive Software, Inc.
www.macgamer.com /news/item.php?id=1888   (404 words)

  
 Illusion Softworks, a.s.   (Site not responding. Last check: 2007-09-14)
Published by Gathering and developed by Illusion Softworks in association with development team Pterodon.
Published by Gathering and developed by Illusion Softworks in association with development team Pterodon, Vietcong is an intense first-person shooter which is now available in North America and will be available in Europe on April 11th.
Published by Gathering of Developers, a subsidiary of Take-Two Interactive Software, Inc. and developed by Czech Republic-based Illusion Softworks, Mafia is currently available at stores in North America and will be available on September 6, 2002 in Europe.
www.illusionsoftworks.com   (1420 words)

  
 Take 2 Games - Press Releases
Take-Two's Gathering of Developers PC publishing subsidiary expects to launch Duke Nukem Forever in the second half of 2001.
Duke Nukem creator and developer 3D Realms is also working with Take-Two's Gathering of Developers on another major PC release for 2001, Max Payne, and with Rockstar Games, on a Duke Nukem title for PlayStation(R)2.
It's going to be a great year." "The acquisition of the Duke Nukem franchise of products reflects Take-Two's and Gathering's ability to attract and develop excellent relationships with the very best talent in the industry," said Mike Wilson, co-founder and Chief Executive Officer of Gathering of Developers.
www.take2games.co.uk /index.php?p=pr&release=Duke_Announced&page=23   (473 words)

  
 Gathering Games Line-up for 2003 - UGO.com Games
The Gathering of Developers was the rowdy fratboy of the gaming industry.
Every year eschewing the hum-drum world of the E3 floor for the more luxurious Promised Lot, which they filled with strippers, celebrities and other wild shenanigans.
Things have died down a bit since then, but that doesn't mean the Gathering is anything less than one of the top game houses out there.
www.ugo.com /channels/games/features/gathering_2003   (148 words)

  
 GameOver - Nocturne (c) Gathering of Developers
Gathering of Developer's and Terminal Reality have unleashed the terror known as Nocturne on unsuspecting gamers, just in time for Halloween.
In other words, you get to choose which episode you wish to adventure through, rather than having to progress through each episode as dictated by the developers.
Each episode features a myriad of gameplay, ranging from bloody combat to puzzle-solving settings.
www.game-over.net /review/oct99/nocturne/index.html   (976 words)

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