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Topic: GeForce 6


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In the News (Sun 20 Dec 09)

  
  GeForce - Wikipedia, the free encyclopedia
The GPU was sometimes outperformed by GeForce 2 Ultra since the Ultra had a faster core clock; however, the GeForce 3 was able to outperform the Ultra at higher resolutions and when anti-aliasing was applied due to an improved and more efficient memory controller.
GeForce 6 - Launched in April 2004, the GeForce 6 implements Vertex Shader 3.0 and Pixel Shader 3.0, corrects the weak shader performance of its predecessor (GeForce FX), and introduces SLI (Scalable Link Interface) capability.
GeForce 7 - Launched in June 2005, the GeForce 7 is an evolutionary improvement on the GeForce 6 architecture.
en.wikipedia.org /wiki/GeForce   (776 words)

  
 GeForce 6 Series - Wikipedia, the free encyclopedia
Hence, on both technical and marketing terms, the Geforce 6 enabled NVidia to return to a position of competitiveness against its rival, ATI Technologies.
As the very first Geforce 6 model, the 16 pixel pipeline GeForce 6800 Ultra (NV40) was 50-80% faster than NVidia's previous top-line product (the GeForce FX 5950 Ultra), packed twice the number of pixel pipelines, and added a much improved pixel-shader architecture.
The GeForce 6500 was released in October 2005 is based on the same NV44 core as the GeForce 6200TC, but with a higher GPU clock speed and more memory.
en.wikipedia.org /wiki/GeForce_6   (2356 words)

  
 GeForce -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-10-18)
GeForce is a consumer branding of PC (additional info and facts about graphics chipsets) graphics chipsets designed by (additional info and facts about NVIDIA) NVIDIA.
The first Geforce products were designed and marketed for the high-margin (additional info and facts about gamer) gamer community of (A machine for performing calculations automatically) computer users, but later product releases expanded the line to cover all tiers of the graphics market, from low-end to high-end.
The Geforce 6 implements Vertex Shader 3.0 and Pixel Shader 3.0, corrects the weak shader performance of its predecessor (Geforce FX), and introduces SLI (scan line interleave) capability.
www.absoluteastronomy.com /encyclopedia/g/ge/geforce1.htm   (615 words)

  
 GeForce 6 Series   (Site not responding. Last check: 2007-10-18)
The GeForce 6 Series is nVidia's newest series of graphics processors.
The first model, the GeForce 6800 Ultra (NV40) was launched on April 14th 2004.
The mainstream edition of the GeForce 6 will be the GeForce 6600 (NV43), which will have half the pixel pipelines of the 6800, and a similar memory bus configuration.
pedia.newsfilter.co.uk /wikipedia/g/ge/geforce_6_series.html   (225 words)

  
 SimHQ.com - Technology Zone - NVIDIA GeForce 6800 GT PCI Express
NVIDIA’s mantra last year for their GeForce FX chips was the depth of their GPUs’ pipelines, eschewing a wide architecture for a narrow (think four pixel pipelines) yet deep one.
The high-end chip of the new GeForce 6 series, the 6800 Ultra, is roughly twice as fast as the company’s best GPU from last year, bringing NVIDIA back to a very strong position with the market from both a performance and technology perspective.
The GeForce 6 series is comprised of three models: the 6800 Ultra, the 6800 GT, and the vanilla 6800.
www.simhq.com /_technology/technology_026a.html   (652 words)

  
 UK Hardware Guide - Geforce 6 Series   (Site not responding. Last check: 2007-10-18)
The Geforce 6 series are currently the only cards to support Pixel and Vertex Shader version 3.0 and of course the ability to use 2 compatible graphics cards together when using a SLI motherboard.
Geforce 6800 The Geforce 6800 series is the flagship of the Geforce 6 series.
Geforce 6600 The Geforce 6600 series is available in both AGP and PCI-Express variants.
www.xifos.co.uk /~geheee/Graphics/geforce6.html   (304 words)

  
 bit-tech.net | NVIDIA GeForce 6800 GS
The former was a very capable competitor to the GeForce 6600 GT, while the Radeon X800GTO was left in unchartered waters with no real competition on the market, as the GeForce 6800 Std was not a match for it by any stretch of the imagination.
The PCB closely resembles the GeForce 7800 GT's PCB, with some subtle differences in the power circuitry at the end of the card.
GeForce 6800 GS is an SLI ready video card, so it is possible to a second card a little later on for improved gaming performance.
www.bit-tech.net /hardware/2005/11/07/nvidia_6800_gs/1.html   (512 words)

  
 [H]ard|OCP - NVIDIA GeForce 7800 GTX Preview
NVIDIA launched the GeForce 6 series video cards (NV40) over a year ago (fourteen months to be exact).
The GeForce 6 series initially debuted with the GeForce 6800 Ultra.
It is appealing because it has all the features of the GeForce 6800 Ultra, but it has slightly lower GPU and memory clock speeds and, best of all, a lower price.
www.hardocp.com /article.html?art=Nzg0   (805 words)

  
 Press Release
“The NVIDIA GeForce 6 Series is a great leap forward in PC graphics, bringing next-generation Microsoft DirectX 9 rendering performance to new heights while continuing forward with the high-definition floating-point rendering, driver performance, and stability NVIDIA is famous for,” stated Tim Sweeney, Founder EPIC Games.
The first GPUs based on the NVIDIA GeForce 6 Series, the GeForce 6800 Ultra and GeForce 6800 models, are manufactured using IBM’s high-volume 0.13-micron process technology and are currently shipping to leading add-in-card partners, OEMs, system builders, and game developers.
Retail graphics boards based on the GeForce 6800 models are slated for release in the next 45 days.
www.nvidia.com /object/IO_12687.html   (1052 words)

  
 HardwareHell - News - ABS Chooses NVIDIA GeForce 6 Series for Ultimate Gaming Systems   (Site not responding. Last check: 2007-10-18)
The NVIDIA GeForce 6800 Series of GPUs are based on an innovative new 3D graphics architecture that is the first to deliver Microsoft® DirectX® 9 Shader Model 3.0 support for ultra—realistic image quality and a superscalar 16-pipe design for unmatched performance.
GeForce 6 GPUs have a dedicated video processing engine that delivers superb high-definition video playback and benefits from the renowned compatibility and reliability of the NVIDIA ForceWare™ software suite featuring the NVIDIA unified driver architecture (UDA), custom game profiles, NVIDIA nView™ multi-display software, and much more.
NVIDIA, ForceWare, GeForce, nView, SLI and UltraShadow are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries.
hardware.gamershell.com /news/abs_chooses_nvidia_geforce_6_series_for_ultimate_gaming_systems   (670 words)

  
 nV News - GeForce 6 Series Question & Answer with NVIDIA - Page 1 of 1
The questions are naturally related to the GeForce 6 Series, which was announced by NVIDIA on April 14.
X-bit labs has shown benchmark results (chart at bottom of page) of the GeForce 6800 Ultra generating more than its theoretical limit of 32 z-pixels per clock cycle when color writes are disabled.
Performance of the GeForce FX sometimes dropped when a Pixel Shader 1.x shader was executed compared to executing a similar shader under Pixel Shader 2.0.
www.nvnews.net /articles/geforce_6_interview/index.shtml   (1664 words)

  
 Gigabyte GeForce 6600 GT Review   (Site not responding. Last check: 2007-10-18)
There is one thing about it though the GeForce 6600 GT delivers enthusiast-class features and performance to the midrange $199 price point with its fast GDDR3 memory clocked at 500 MHz, and a screaming fast 500 MHz core clock.
The GeForce 6600 GT is the only SLI-ready GPU in the mainstream segment, with full hardware support for NVIDIA’s new multi-GPU technology this alone makes it a very appealing choice for many gamers.
The Gigabyte GeForce 6600 GT PCI-E is a happy medium between the high and low end of the spectrum, it does have a higher clock speed at 500 MHz but is somewhat restricted by its 128-bit memory interface.
hi-techreviews.com /nuke/6600GT/6600GT_page1.htm   (615 words)

  
 Bjorn3d.com -GeForce 6 — Return Of The King?, Satisfying Your Daily Tech Cravings Since 1996   (Site not responding. Last check: 2007-10-18)
The GeForce 6800 Ultra GPU is a true 16 pipeline design (16x1 or 32x0); it can render 16 pixels per clock-cycle with 1 texture operation on pixel per clock (32 non color Z-reads/writes).
GeForce 6 GPUs provide for higher level precision including new 16x anisotropic filtering mode, which we will talk about later.
Without a doubt, the 6th generation is a vast leap over GeForce FX 5950 in terms of performance and image quality enhancements.
www.bjorn3d.com /_preview.php?articleID=444   (1332 words)

  
 GeForce 6 (PC) (The Computer Desk)
The GeForce 6600 GPUs will be featured in live demonstrations starting today at QuakeCon, which is being held August 12-15 at the Gaylord Texan Resort and Convention Center in Grapevine, Texas.
As an extension of the award-winning GeForce 6 Series, these two new graphics processors are the first mainstream GPUs to support Microsoft DirectX 9.0 Shader Model 3.0 and a superscalar architecture for unprecedented performance.
In addition, the GeForce 6600 GT brings the innovative NVIDIA® SLITM multi-GPU technology to the mainstream market, which could enable millions of users to experience the power of two GPUs in their system.
www.thecomputerdesk.co.uk /9/9_4/geforce-6-pc.shtml   (599 words)

  
 GeForce 6600 GT AGP Roundup   (Site not responding. Last check: 2007-10-18)
Sure, the GeForce 6600 GT features half the number of pixel/vertex units, and only a 128-bit memory controller, but thanks to its blazing clock speeds, this is more than enough to outperform last year’s high-end graphics card, the $500 RADEON 9800 XT, in many cases.
Besides the addition of the HSI chip, the second physical difference you’ll notice on GeForce 6600 GT AGP boards in comparison to their PCI Express-based cousins is the presence of a 4-pin Molex power connector on the back of the card.
Unlike PCI Express, the AGP interface doesn’t have quite enough juice to supply the GeForce 6600 GT’s NV43 GPU with enough native power, an external source is required to run the card at full clocks (if the Molex power connection isn’t used, the core underclocks itself to 300MHz).
www.firingsquad.com /hardware/nvidia_geforce_6600_gt_agp_roundup   (697 words)

  
 nV News - NVIDIA GeForce 6800 Ultra Preview - Page 1 of 9
The GeForce 6800 Ultra is based on a newly designed 16-pipeline superscalar architecture with support for DirectX 9 and Shader Model 3.0.
The GeForce 6800 Ultra has a new cooling system design, although it generates a similar amount of fan noise as the GeForce FX 5950 Ultra.
The GeForce 6800 GT and GeForce 6800 will be single-slot solutions with a single molex connector and relaxed power supply requirments.
www.nvnews.net /previews/geforce_6800_ultra/index.shtml   (1147 words)

  
 LinuxElectrons - NVIDIA Introduces GeForce Go 6 Series
These new Sony machines are the first to deliver the multimedia technology of the award winning GeForce 6 series GPU architecture to mainstream, thin-and-light notebooks.
The GeForce Go 6200 GPU also supports the patent-pending NVIDIA TurboCache™ technology to combine the capacity and bandwidth of dedicated video memory with dynamic system memory to turbocharge performance without utilizing additional power, thereby saving valuable battery life.
The combination of TurboCache technology and the GeForce Go 6200 GPU creates an exceptional solution for thin-and-light notebooks by reducing the number of discrete memory devices, which in turn reduces the amount of power used and the heat dissipated.
www.linuxelectrons.com /article.php/20050109152905692   (473 words)

  
 Nvidia GeForce 6800 Ultra Hands-On Preview
When the first GeForce FX did ship, it only featured a 128-bit memory interface, which required Nvidia card manufacturers to use faster, more expensive memory just to get close to the memory bandwidth offered by ATI's 256-bit memory interface.
Nvidia did correct the issue by including a 256-bit memory interface with the GeForce FX 5900 release, but another crisis emerged when Valve's Gabe Newell openly criticized the GeForce FX's full-precision floating point performance under Pixel Shader 2.0.
Nvidia smoothed over the incident by acknowledging that games needed special optimizations for the GeForce FX and indicating that the next driver release would have optimizations for Valve's Half-Life 2, but Nvidia still took a significant blow in the eyes of consumers.
www.gamespot.com /features/6093452   (646 words)

  
 FarCry Patch v1.2 - SM 3.0 Performance on the GeForce 6 Series   (Site not responding. Last check: 2007-10-18)
And with the Shader Model 3.0 path enabled, NVIDIA's GeForce 6 series of cards gets a nice boost in performance in grassy outdoor maps that are loaded with trees, and in indoor maps that make heavy use of per-pixel lighting.
They were taken with a GeForce 6800 GT (Forceware v61.45) at a resolution of 1024x768, with 4X anti-aliasing and 16X Anisotropic filtering enabled.
The shots on the left (without the yellow labels at the top of the screen) were taken using the Shader Model 2.0 path; the shots on the right with Shader Model 3.0.
www.hothardware.com /viewarticle.cfm?articleid=550&cid=2   (1312 words)

  
 NVIDIA GeForce 6 Interview ( Patch, Demo, Screenshots )
At the release period of the GeForce FX, NVIDIA had claimed that their card would be the fasted thing to hit the gaming market, instead ATI managed to produce a very close competition with their Radeon 9800, in what is otherwise an older generation chipset.
GeForce 6800 Ultra is the largest generation-to-generation performance leap in company history.
GeForce is an internationally recognised brand that consumers have come to associate with quality, reliability and stability.
www.games-fusion.net /content/000456.php   (1138 words)

  
 GeForce 6800 SLI Performance: MSI's NX6800   (Site not responding. Last check: 2007-10-18)
Ironically enough, when NVIDIA first introduced their PCI Express GeForce 6 cards last June, the only products in the pipeline that were officially announced were the GeForce 6800 Ultra and the GeForce 6800 GT PCI-E: GeForce 6800 PCI-E was nowhere to be found; NVIDIA was focusing their efforts solely on the GT and Ultra parts.
One key difference between the GeForce 6800 AGP and GeForce 6800 PCI-E is memory clock frequency: while AGP 6800 cards ship at 350MHz (700MHz effective), the memory used on PCI Express GeForce 6800 cards runs 50MHz slower, at just 300MHz (600MHz effective).
This means that PCI Express GeForce 6800 cards are effectively giving up 3.2GB/sec of peak memory bandwidth to their AGP cousins, which can have ramifications at higher resolutions (or when AA/AF is used).
firingsquad.com /hardware/msi_nx6800   (544 words)

  
 HotHardware.com
As its name implies, the GeForce 6800 GS is a new addition to the GeForce 6 Series, and as such it offers essentially the same feature set as the older GeForce 6 cards that came before it.
For more information on the GeForce 6 architecture, we recommend taking a look at this article, and more information about SLI is available here.
Strictly from a feature standpoint, the GeForce 6800 GS is much like the older 12-pipe GeForce 6800, but due to some refinements to the core, the use of a more advanced.11 micron manufacturing process, and GDDR3 memory, NVIDIA was able to ramp clock speeds much higher than their previous 12-pipe product.
www.hothardware.com /viewarticle.aspx?articleid=747&cid=2   (675 words)

  
 Bjorn3d.com -NVIDIA GeForce 6800 GPU Highlights, Satisfying Your Daily Tech Cravings Since 1996   (Site not responding. Last check: 2007-10-18)
Well, your wait is finally over, since today is the day that NVIDIA announced its newest graphics cards, which have been named GeForce 6800 and GeForce 6800 Ultra (or GeForce 6 Series if you want to lump them together).
GeForce 6800 Ultra boards will have two standard disk drive power plugs on the back end of the card.
The GeForce 6 Series will be available in both AGP 8X and PCI Express x16 flavors.
www.bjorn3d.com /read.php?cID=443   (881 words)

  
 Enthusiast
First released in 1993, DOOM became a phenomenon in PC gaming history and is widely recognized as the catalyst for the first-person action genre.
The groundbreaking new NVIDIA® GeForce™ 6800 graphics processing units (GPUs) and their revolutionary technologies power worlds where reality and fantasy meet; worlds in which new standards are set for visual realism and quality, performance, and video functionality.
The GeForce 6800 GPUs deliver powerful, elegant graphics to drench your senses, immersing you in unparalleled worlds of visual effects for the ultimate PC experience.
www.nvidia.com /page/geforce_6800.html   (333 words)

  
 Hardware Analysis - Low-cost PCI-E graphics, NVIDIA GeForce 6200
With the 6200 being a full member of the GeForce 6-series it is a genuine next generation part.
What’s missing on the GeForce 6200 is another 4-pipelines over the 6600, thus effectively making the 6200 a 4-pipeline architecture.
The GeForce 6200 also has to make due without the SLI connector which enables the 6600 and 6800 series cards to virtually double their performance when two cards are used in a dual-slot x16 PCI-E motherboard.
www.hardwareanalysis.com /content/article/1744   (681 words)

  
 X-bit labs - Hardware news - NVIDIA Ships Entry-Level GeForce 6 for AGP Bus.
Not many details are known about NVIDIA’s GeForce 6200 AGP graphics processing unit, however, its specifications are likely to be similar to PCI Express flavour of the GeForce 6200: 4 pixel and 3 vertex pipelines, around 80 million of transistors inside, produced using 0.11 micron process technology.
GeForce 6200 AGP GPUs are shipping now to NVIDIA partners, with GeForce 6200-based graphics boards expected from leading add-in card manufacturers in February.
NVIDIA does not currently host press release concerning the GeForce 6200 AGP product on its web-site, some of its partners among makers of graphics cards have already put up the specs of their GeForce 6200 AGP products, but then withdraw the documents due to unclear reasons.
www.xbitlabs.com /news/video/display/20050118132403.html   (672 words)

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