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Topic: Genestealer


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In the News (Sun 3 Jun 12)

  
  Genestealer - Wikipedia, the free encyclopedia
Genestealers are known for their incredible agility and great skill in close combat, making them a much feared foe on the battlefields of Warhammer 40,000; often a rule for opposing armies is to destroy the Genestealers first since they are considered the core of a Tyranid army.
Genestealers perform two roles for the Tyranid armies: first, they are often found in the Tyranid armies acting as assault troops; second, they can be found as an advance force of the Tyranids, aiding planetary invasions through the use of their unusual reproduction method.
Genestealers reproduce by introducing their genetic material into a host from another species; this is normally a human, but can theoretically be any humanoid race (which would include Eldar or Orks).
en.wikipedia.org /wiki/Genestealer   (1423 words)

  
 WarVault - Necromunda
Genestealer cults are composed of individuals who have been subjected to genestealer genetic control.  Even victims who do not host new genestealers and hybrids themselves become pawns of the purestrain Genestealer that founded the cult.
Genestealer cults masquerade as ordinary citizens and gangs, slowly spreading their influence through society until they can overthrow the native authorities.  Whenever possible, they will infiltrate the political and military institutions of the planet to increase their power.
Genestealer cults recruit leaders, heavies, gangers, and juves using the normal rules in the Necromunda Sourcebook.  The cult may be from any of the major houses.
homepage.eircom.net /~thevault/warvault/necromunda/genestea.html   (1004 words)

  
 Genesis of the Tyranids   (Site not responding. Last check: 2007-11-02)
Genestealers are of a single gender, and are incapable of reproducing among themselves.
For all the Genestealer requires is the basic genetic material which is contained in every living cell of the mate.
A Genestealer implants its own genetic material in the form of an egg capsule, which is forced into the body of the host by an extendible ovipository normally secreted inside the head.
us.games-workshop.com /games/40k/tyranids/articles/genesis.htm   (784 words)

  
 Exodite's White Dwarf & Fanatic Press Warhammer 40K Tyranids Index   (Site not responding. Last check: 2007-11-02)
The Genestealers' hairless heads are bulbous in shape, coloured the same deep purple-red as their muscles, with the creatures' fang-filled mouths and hypnotic eyes at the front.
Though Genestealers are driven by a ferocious and all but uncontrollable need to infect victims to ensure the survival of their species, the pure Stealer restrains itself and its progeny from infecting too many Humans too fast, recognizing that the religion's too-rapid growth might arouse the suspicion of the Imperial Inquisition.
Genestealers are attracted to psykers, and share none of the normal Human's prejudices against them, simply regarding them as exceptionally advanced specimens of the race.
exodite.home.comcast.net /sub_tyranids.html   (6188 words)

  
 Relic Forums - Genestealers on Space Hulks
When the genestealer population has grown to a sufficient amount, because of a good feeding ground, the psychic resonance of the brood will attract the hive ships and the planet is pretty much doomed.
Genestealers will also breed with humnas to make inbred genestealer that, every 13 generations (i think) a purestrain genestealer will be produced, the other offspring ahve varying degrees of genestrealer parts and so they can integrate into human society relatively easily to spread the brood themsleves.
This is a genestealer cult, xenos variations of this tactic have not occured yet, but that may be due to the fact that the nids have only met humnas in large numbers so far.
forums.relicnews.com /showthread.php?t=84071   (801 words)

  
 Space Hulk - Wikipedia, the free encyclopedia
The game was set on a board made up of various corridor and room tiles which could be arranged in different orders and locked together like a jigsaw puzzle to represent the interior of derelict space ships.
The real number of genestealers in play was hidden from the marines because they came into play as "blips" which could represent 1-3 creatures (or 0-6 in the second edition).
These Hulks are usually infested with mutants (possible remnants of the past crew); Genestealers (as above, see also the entry on Tyranids); Orks, who like to mount guns on hulks and travel on them to invade new worlds, and sometimes worse.
en.wikipedia.org /wiki/Space_Hulk   (982 words)

  
 GENESTEALER RULES
If the Genestealer player only has one model capable of using CPs and it is killed, then he must wait until he can convert another appropriate blip, otherwise any remaining CPs are lost with the death of the model.
Genestealers will rally around the stronger members of the brood and come to their aid more often, for the strength of the brood is far more valuable than the strength of a few.
This is a sure way for the Genestealers to mass a very powerful brood if their commanding models are allowed to remain on the board for too long.
homepages.tig.com.au /~tezzajw/genestru.htm   (2180 words)

  
 Cheat Code Central: Space Hulk Strategy Guide
These are rooms or corridors that the genestealers must travel through to stop the squad from reaching its objective.
Genestealers here generate slowly, so once the main contingent is cleared, let the marine cover the rest while your character takes care of the generator at the right end.
This room has a Genestealer entry point to the north, and a hallway that leads east from the north end of the east wall.
www.cheatcc.com /psx/sg/space_hulk.html   (2130 words)

  
 [No title]
If a genestealer is on a flamed case, the player rolls 1 dice and the genestealer is killed on a throw of 2-6.
At the end of the genestealer turn, if a creature is still in a flamed case (because the first flame didn't kill it), another roll is done and the genestealer is killed for a throw of 2-6.
A blip with 0 genestealer is a false alarm.
r.vinot.free.fr /spacehulk/rulebook.html   (2475 words)

  
 RPGnet: The Inside Scoop on Gaming
The Genestealer player may start the game with one or two 'blips' — these are counters that have a blip on one side, and a number on the other, showing how many Genestealers are represented by that blip.
The Genestealer player can usually feel very smug with his hordes of rampaging Genestealers, and rightly so, as most of the missions in the basic set are heavily biased in his favour.
Genestealer was the better expansion, levelling the playing field and introducing psychic rules that made the Marines much more powerful.
www.rpg.net /news+reviews/reviews/rev_2578.html   (1414 words)

  
 www.epic40k.co.uk - Genestealer Cult Army List : EpicA
Genestealer forces find it difficult to aquire a reasonable number of heavy weapons, and many vehicles have their secondary armament removed so that it can be distributed amoung the covens.
Genestealer Hybrid generations were abandoned in favour of a more generic structure and simply placing all Hybrids as a single troop type.
A Genestealer Cult army is able to ally itself with local Chaos cults, both factions gaining strength from the alliance, and rules for doing this are given towards the end of the list.
www.epic40k.co.uk /rules/epic/gscult01.html   (1656 words)

  
 MUTANT RULES
Comprised of a Genestealer torso and Tyranid head, this creature is also armed with a Deathspitter.
This Genestealer has mutated so that a pair of arms on one side of its body has been replaced with a single arm weilding a Bonesword.
This is a rare type of mutation and generally it does not produce Genestealers that are any more combat effective than their normal Purestrain Brood.
homepages.tig.com.au /~tezzajw/mutantru.htm   (747 words)

  
 Themed Army Idea: Genestealer Cult   (Site not responding. Last check: 2007-11-02)
He was particularly proud of his tactic of putting Genestealers in Rhinos (because he could) and zooming them up the board in the relative protection of the vehicle.
However, the idea of a Genestealer Cult army is pretty neat, and I am sure there are some of you out there that still have the figures for them.
Genestealer Cults worship the awe-inspiring terror of the Hive Mind.
www.thewarp.net /war/tigersofveda/themegcult.html   (505 words)

  
 [No title]
Genestealer Cults are very much driven by the strong (if not hypnotic) leadership of its elders, especially the Magus and Patriarch.
Genestealers are driven to infect and corrupt other races with their genetic material in order to reproduce.
A Genestealer Ark may be taken together as an single HQ choice in a Genestealer Cult Army for games of 2000 points of higher only.
website.lineone.net /~chaos_darkeldar/stealercultdex.doc   (17691 words)

  
 Inquisitor: Rules Of Posting and Planning Thread - Den Games Network Forums   (Site not responding. Last check: 2007-11-02)
It is noted however that most Genestealers travel in packs and can take control more coherently (simply by weight of numbers, as even with the accelerated growth of the hybrids, it still takes time to complete the cycle) it is believed that a cult will often operate for a hundred or more years until striking.
Hybrids: variable, the earliest generation are virtually Genestealers (although not nearly as fast, dangerous or hardy) while the later generations are virtually as humans, and are usually given ballistic weapons to engage at range and provide cover for their comrades.
In closing, a Genestealer cult poses a unique threat, in that their soldiers are armed with the weaponry of the imperium, and an unshakeable willingness to die for their cause.
www.cncden.com /forums/showthread.php?t=5454   (1901 words)

  
 The Last Bastion Mission 4: Capture   (Site not responding. Last check: 2007-11-02)
Kaithra yelled encouragement to her remaining companions as she decapitated the nearest genestealer, holding firm against the storm of claws and talons.
The genestealers' arms slashed left and right, sending limbs and heads tumbling from several guardians, disemboweling others, often tearing straight through armor to reach their prey.
Three warp spiders died, their heavy armor pierced by the genestealers' rending claws, and to Taelomin, it seemed his squad was lost.
www.stanford.edu /~jrissman/wh40k/thelastbastion/Missions/TheLastBastionMission4.htm   (3276 words)

  
 [No title]
Genestealers are waiting just out of my line of sight.
His blood soaked the front of his armour as well as the claws of the genestealer who killed him.
The genestealer took about fifteen rounds to the head and countless others hit the Stealer's body.
www.textfiles.com /stories/shulk.txt   (2402 words)

  
 Spring Offensive: The Bug Hunt Special Scenario   (Site not responding. Last check: 2007-11-02)
Genestealers: Originally, Genestealers were supposed to “sneak in” from a board edge, using the terrain to hide their location.
Genestealers were supposed to show up whenever a player moved within 12" of an Entry Point, allowing the player to shoot them before being attacked.
Since the Genestealers were starting in cover, they would receive a 5+ cover save.
www.thewarp.net /war/tigersofveda/SO6.html   (1639 words)

  
 Alpha Plus (Warhammer 40K Crossover Fic) :: The Kitten, the Witches and the Bad Wardrobe
Genestealers were just one of the many perils that mankind faced in the forty-first millennium.
Under normal circumstances, a Genestealer corpse would quickly be incinerated byt the Inquisition — the chemicals left behind by a decaying Genestealer were both highly toxic and, worse, had been known to corrupt living tissue into a foul Tyranid-esque parody of what it had once been.
Yes genestealers are the creatures from space hulk, however their background has been expanded in the main 40K universe, and they are part of the tyranid hive mind.
thekittenboard.com /board/viewtopic.php?t=3571   (8108 words)

  
 www.epic40k.co.uk - Genestealers: Rules
This is also true for other armies not using Genestealer Cult rules, so Purestrain Genestealers in a Tyranid army do not get their Hypnotic Gaze.
This is partly because a Genestealer Cult army has grown and developed in a specific environment, where some skills are honed while others atrophy, and partly due to the engineered nature of Genestealers by the Tyranids.
A Genestealer army is built on its troops, and uses whatever vehicles and heavier support that it can scavenge and steal.
www.epic40k.co.uk /rules/epic/sarmy02.html   (483 words)

  
 Genestealer test model finished - Reaper Message Board
Hot on the heels of the Termagant is the Genestealer test model.
Genestealers and Termagants are from Games Workshop, the Tyranid army line, Warhammer 40k.
I will have 18 of these Genestealers to paint for my army, along with over 40 of the other 'Nid that I posted the other day...
www.reapermini.com /forum/index.php?showtopic=11329   (1528 words)

  
 Warhammer 40k Tactics : Genestealers   (Site not responding. Last check: 2007-11-02)
If you are a fan of the Genestealer then you may be interested in the Genestealer Cults Army list.
Once the Genestealers are in close combat they are devastating against even the toughest troops and can devastate tanks.
Genestealers do not have the 'Cause Terror' special rule, but they do have a psychological effect on the opposing player in the same way that Hive Tyrants, Lictors and creatures created using the Monstrous Creature rules do.
warhammer-40k.com /tiki-index.php?page=Genestealers&...   (651 words)

  
 Codex Unforgiven   (Site not responding. Last check: 2007-11-02)
Strike Force Sandalphon is an unusually strong and well balanced detachment created for the specific purposes of hunting down eldar pirates and genestealer / tyranid covens in the north eastern fringes of the galaxy.
The force was initially committed to the pursuit of a genestealer patriarch whose coven in the Gothic sector was wiped out by the Dark Angels.
As the success of the force grew in their constant search and destroy missions, they were reinforced with a significant force from the first and second companies, the former being most useful in boarding actions against suspected genestealer infested space hulks.
fortressofunforgiven.homestead.com /CH07_03LoU_029_A.html   (458 words)

  
 [40K] 99% legal Genestealer Cult army list - RPGnet Forums
Now, the Guard list goes a long way towards replicating the cult by using veterans for the hybrids and various leadership doctrines for the influence of the hive mind.
I have faced them and to be honest infiltrating genestealers are not funny, also 20 men with a BS of 2 armed with shotguns get to roll a lot of dice but very rarely do they hit!
Genestealers from the regular Tyranid list infiltrate, so they would in mine as well.
forum.rpg.net /showthread.php?t=96243   (729 words)

  
 40k :: Fluff :: The Dark Angels   (Site not responding. Last check: 2007-11-02)
He soon learned exactly what happened from one of the beggars: the Stealers landed and used their psychic powers to enslave the populace, and killed all those they couldn't control.
Though weakened during a battle with the Stealers, the Librarian was able to use his last ounce of strength to kill the Patriarch with a psychic blast.
They painted their armor solid white, covering all traces of their Chapter affiliation, to remind themselves that they were doing this for their people, not the Chapter.
www.40k.ca /spacemarines/fluff/fluff_darkangels.shtml   (365 words)

  
 Space Hulk: Solitaire   (Site not responding. Last check: 2007-11-02)
When converting a blip, always place the proper amount of genestealers down, using the following format: Place one genestealer on the space that held the blip, and then set up the rest of the genestealers to the side of or behind it, even if a line 5 or 6 long must be formed.
The genestealers are moved by a semi-random pattern against the Space Marine forces.
Blips and Genestealers will move along the quickest route toward the largest group of marines on the board.
www.geocities.com /lionrampant99/gaming/hulk.htm   (285 words)

  
 Genestealer Magus -Malakite the Broodmaster
It is common knowledge to the Magos or Mars that Genestealers are the advanced troops of the Tyranid Hive Fleets, often infiltrating the Imperial populace and establishing rebellious forces.
These brood brothers are often lead by an immense Genestealer called a Patrairch, a huge and bloated thing which develops pychic powers.
His prophet is a special type a mutation that occurs only once in several generations called a Genestealer Magus.
www.inisfail.com /40k3/mal2-40k3.html   (415 words)

  
 Planet Half-Life: Community/ Model of the Week   (Site not responding. Last check: 2007-11-02)
Okay, Genestealer himself may be one ugly-looking mofo (in a Gene Simmons kind of way), but the detail that went into his creation is incredible.
These aliens stand upright on what I consider to be two cloven-hooved footed legs, and have two sets of arms; one set equipped with two human-like hands, and the other equipped with two powerful ripping claws.
OmegaLE did the animations for this model; each one of Genestealers six limbs are animated, as are its tail and tongue.
www.planethalflife.com /community/modelotw/gs.shtm   (845 words)

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