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| | Gitaroo Man - =SSMB= |
 | | Charge: Gitaroo Man rarely starts off with full health, and the start of most matches challenge you to use the Analog stick to follow a line, and press/hold the X button on various riffs, turning with the line when necessary, to bring Gitaroo Man's health up. |
 | | Final: Once the enemy is at low enough health, Gitaroo Man goes into his final solo near the end, and constantly attacks the enemy with his mad skillz. |
 | | Gitaroo Man's health drops drastically with each missed note or failed dodge, and the notes come faster, and curve more on the analog line, making it harder to hold notes. |
| www.sonicstadium.org /board/index.php?showtopic=9094 (906 words) |
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