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| | Go (board game) - Wikipedia, the free encyclopedia |
 | | Go was considered one of the cultivated arts of the Chinese scholar gentleman (Junzi), along with Calligraphy, Painting and playing the Guqin, known as 琴棋書畫 [1] (四艺, Pinyin: Sìyì), or the Four Arts of the Chinese Scholar. |
 | | Go had reached Japan from China by the 7th century, and gained popularity at the imperial court in the 8th century. |
 | | Go is a perfect information, deterministic, strategy game, putting it in the same class as chess, checkers (draughts), and reversi (othello). |
| en.wikipedia.org /wiki/Go_(board_game) (6754 words) |
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