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Topic: Grandia


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In the News (Mon 13 Feb 12)

  
  Gaming Age review- Grandia
My only real complaint about the Grandia's visuals is that some of the more complex areas really send the framerate into the toilet, but though annoying, this is bearable; we're not talking about a precision-demanding first-person shooter here.
Grandia's combat system resembles the mutant child of Lunar's (degrees of movement, lots of area-effect spells and attacks) and FF's (ATB-style timing), and works beautifully.
Though flawed in a few important ways, and somewhat lacking in originality, Grandia is a top-tier RPG that isn't at all hindered by the age of its source; if the Saturn original was nearly as visually strong as this version, it was truly ahead of its time.
www.gaming-age.com /reviews/archive/old_reviews/psx/grandia   (1069 words)

  
  Grandia - Wikipedia, the free encyclopedia
Grandia: Digital Museum (Sega Saturn): Not officially a sequel, but a bonus disc using the same engine as the Saturn version of Grandia.
A much improved Grandia 2 battle engine was used in Xtreme, and various other features were added to the game outside of combat to give it more the feel of a "dungeon crawler" such as Diablo.
The character empowerment system was somewhat a mix of Grandia and Grandia 2, with techniques being learned and upgraded through use, but skills and magic being found and equipped.
en.wikipedia.org /wiki/Grandia   (1104 words)

  
 The Adrenaline Vault | PlayStation 2 Review | Grandia II   (Site not responding. Last check: 2007-11-02)
Grandia II has already made a name for itself on the Dreamcast, and now PS2 owners have a chance to enjoy this epic RPG with its recent re-release by Ubi Soft.
The world of Grandia is one of polar opposites and clearly defined lines between good and evil, or at least it seems that way at first.
Exploring the world of Grandia with your party will prove a familiar experience for most gamers, as the system is nearly identical to the top-down explorations we've come to expect.
www.avault.com /consoles/reviews/ps2/review_temp.asp?game=grandia2   (803 words)

  
 RPGFan Reviews - Grandia III
Grandia III, as an experience, is straight-as-an-arrow; it's the most linear RPG I've played in quite some time, and aside from hunting rare drops towards the end of the game, there's not much to do at all aside from occasional gambling and progressing through the main storyline.
Perhaps the simultaneous development of Grandia III and Lunar: Genesis (Dragon Song) was overbearing, for both games could not live up to their full potential.
Grandia III is a squarely above-average title; it does nothing groundbreaking, but definitely deserves your attention, if for nothing more than the incredible lineage of role-playing games from which it descends.
www.rpgfan.com /reviews/grandia3/index2.html   (1509 words)

  
 LADYDRAGON.COM -- GRANDIA
Grandia is such a massive game that you will need at least 60-70 hours to get true this marvel.
Grandia is such a good game that it will keep you motivated from the beginning to the end, witch is around 60-70 hours.
Grandia will be most appreciated by RPG fans because it was was designed for one that loves the sense of adventure.
www.ladydragon.com /a-3grandia.html   (541 words)

  
 RPGamer > Staff Review > Grandia III
From its lengthy introduction sequence to the inevitable ultimate battle, Grandia III exhibits a childlike exuberance and enthusiasm - particularly in the characters.
Grandia III's strongest point is undoubtedly its battle system, a slightly tweaked and modified version of the system found in Grandia II.
Overall, Grandia III is fun romp that somehow manages to overcome all its minor faults and a mediocre story.
www.rpgamer.com /games/grandia/grandia3/reviews/grandia3strev1.html   (1240 words)

  
 Grandia III review for the PS2
This episode of Grandia focuses on Yuki, a young would-be pilot who wears such a complicated array of vests, holsters, straps and accessories that it's obviously easier to sleep with his clothes on.
Grandia III's combat system allows for all kinds of ways to approach a fight, and with several magic spells, special attacks and combos per character, it can be a great deal of fun.
Grandia III is also enormously linear; in any area there will be a map showing exactly where you can and should go.
www.gamerevolution.com /review/ps2/grandia_3   (977 words)

  
 Grandia 3 Review
Grandia III continues the series' tradition of being a dungeon crawler with some dungeons taking upwards of two hours or more to conquer.
Grandia II was a walk in the park when it came to battles and bosses (the final boss was pathetically easy).
Grandia III is a marvelous game with a few minor flaws that don't really kill the experience.
www.deeko.com /ps2/reviewdetail.asp?id=378   (1939 words)

  
 BlueSmoke - Review : Grandia II
This certainly helps put Grandia II high on the unfortunately short list of games that manages to actually maintain an actual sense of humor and personality such as Anachronox, Giants : Citizen Kabuto and Grim Fandango.
The system used in Grandia II is one of initiative - Once an action is selected, your character will not act right away.
Grandia II is a solid Japanese role-playing game which manages to reward players with a surprisingly fun combat system and a light-hearted yet colorful cast of characters.
www.bluesmoke.net /viewArticle.cgi?id=r49   (1126 words)

  
 Grandia Reader Review
Grandia is an RPG that places you in the shoes of 15 year old boy named Justin who wants be an adventurer.
Grandia does have FMV seqeunces which are nicely done.
Grandia is a pretty good PlaySataion RPG that derserves to be in any RPG fans library.
www.hardcoregaming.com /hgreviews/grandiapsxrdr.htm   (557 words)

  
 AllRPG.com - Grandia III - Review
Grandia III has just been released as the 4th installment in this highly acclaimed series and it does not fail to meet up to the high standards the titles before it set.
Grandia III utilizes all of the same aspects as the previous titles, Elemental attributes, stat changes, Critical hits (which can cancel enemy attacks) and Special moves.
Grandia III is worth every minute I spent playing it and now that I have beat it I feel a little lost.
www.allrpg.com /games/grandia3/index.php3?page=review&num=1   (1351 words)

  
 Genealogy of the Grandia family
According to dr. Kleyn, this Jan Grandia was the father of Claes Grandia, and, therefore, the grandfather of Jillis Claessen, who we'll meet in the next paragraph ("Migration").
Grandia, who was born in Brakel in 1691 and moved to 's-Gravendeel (a village roughly 10 miles south of Rotterdam) in the early eighteenth century.
Govert Grandia (Brakel 1795 - Beesd 1867) crossed the river Waal and, between 1817 and 1828, settled in the vicinity of Beesd (6 miles North-east of Brakel), on the "Mariƫnwaard" estate.
www.grandia.nl /genealogie_eng.htm   (2510 words)

  
 Grandia II
Every time I think of Grandia, I can't help but think of it as "the little RPG that could." The Grandia name dates all the way back to the Japanese Sega Saturn.
Last December, Dreamcast owners were treated to the sequel to Grandia, the sales were good for the most part, and the critical acclaim was as well.
But much like its predecessor, Grandia II was tagged with rumors of a Playstation 2 version coming along.
www.psxextreme.com /scripts/reviews2/p_review.asp?revID=125   (1200 words)

  
 Grandia II - Wikipedia, the free encyclopedia
Grandia II is a video game in the Grandia series made by Game Arts.
It was published by Enix in Japan with an English translation and porting to Windows PCs done by Ubisoft.
Grandia II sports a unique battle system known as the Ultimate Action Battle System which is more tactical than what is usual on computer RPGs, especially those developed by Japanese companies.
en.wikipedia.org /wiki/Grandia_II   (1799 words)

  
 Grandia 2 Review
The story and character development of Grandia II is extremely different with Grandia I. In simple words, it is more "old school"; it is about religion, it is about conspiracy, it is about hypocrisy in a more traditional fantasy world.
It is basically the same with Grandia I. Limits of maximum number of items are removed, and the magic and special attacks system is slightly different with Grandia I. Fans of Grandia I and people new to RPG will find this easier to pick up.
Grandia II is the best RPG so far for DC, and probably the best in 2000 so far (I admit I am no Final Fantasy fan -- to graphics intensive, but the contents of the story is lacking.
www.wam.umd.edu /~scchan/game/grandia2.html   (495 words)

  
 Amazon.co.uk: Grandia: PC & Video Games   (Site not responding. Last check: 2007-11-02)
Grandia provides a world packed with colourful characters who are fun to talk to, and the unconventional combat system lets players pick and choose their fights.
Grandia is an extraordinary story that pits magic and technology against the feral guise of corruption.
Grandia is what is known as a life stealer - ie the world will go on without you and you'll miss world wars while you're immersed in it.
www.amazon.co.uk /Ubisoft-Grandia/dp/B00004U9ZZ   (1390 words)

  
 RPGFan Previews - Grandia III
Both of the numbered Grandia games have been loved by fans, and the third should be straight in that vein; the Square Enix publishing and localization should only sweeten the deal for most.
Grandia III should be a safe bet when it hits on February 14.
While a new installment of the company's second major RPG series, Grandia, was generally considered a given, GameArts and its publishing partner Square Enix took their time before taking the wraps off the highly anticipated fourth coming of Grandia.
www.rpgfan.com /previews/grandia3/index.html   (1942 words)

  
 IGN: Reader Review of: Grandia III
Grandia III is my first game in the Grandia series, so I won't be comparing it to any other game in the series.
Grandia III has an excellent battle system (my second personal favorite) that involves timing and strategy if you wish to survive some of the tougher enemies later in the game.
See, the problem with Grandia III in that aspect is that there are hardly any sidequests or distractions for you to do or play around with during the game.
rr.ps2.ign.com /rrview/ps2/grandia_iii/738153/62645   (1169 words)

  
 Grandia III for PlayStation 2 Review - PlayStation 2 Grandia III Review
Grandia III isn't quite as long-lived as other games in its genre, but a lively cast and great gameplay help this RPG hold up well.
The good news is that Grandia III retains the great gameplay that's been a hallmark of these games, with a fun and dynamic battle system that makes every encounter strategic and fresh.
The trick to Grandia's battle system is that attacking enemies will serve to delay their motion on the gauge slightly, and if certain special attacks hit people during the execution phase, you can actually cancel an enemy's attack altogether, knocking their initiative way back.
www.gamespot.com /ps2/rpg/grandiaiii/review.html?sid=6144367   (954 words)

  
 Grandia III Review for PlayStation 2 - Gaming Age   (Site not responding. Last check: 2007-11-02)
It’s for good reason too: The trailers have all featured gorgeous environments, the Grandia battle system has a favorable reputation in gaming circles, and many consider the first Grandia to have one of the best plots of the 32-bit era.
This gives Grandia III's battles a strategic twist, especially when the player is attempting to cancel an enemy attack that will then prevent the enemy from canceling the player's attack.
Luckily, Grandia III includes an optional hint system which will periodically suggest a certain course of action, helping the player to identify major threats in battle.
www.gaming-age.com /cgi-bin/reviews/review.pl?sys=ps2&game=grandia3   (1266 words)

  
 GameSpy.com - Review
The animations are usually smooth, have little "artifacting," and none of the glitches seen in the awful port of Grandia II to the Playstation 2.
For those unfamiliar with how it works, all allies and enemies are placed on a turn-based ring, and, based on their speed, move around the ring until they reach a point at which an action (attack, flee, cast a spell, etc) is chosen.
Where Grandia Xtreme differs from the previous games is that now, when characters get certain moves, they automatically learn to do them in unison as a group.
archive.gamespy.com /reviews/november02/grandiaxtremeps2   (723 words)

  
 Dave's Sega Saturn & PC Games Page - Reader Review   (Site not responding. Last check: 2007-11-02)
Grandia comes with two CDs, a 'Grandia Encyclopedia', a CD with the Grandia characters talking about god knows what and best of all, a piece of cloth with the Grandia map.
The intro and cut scenes in Grandia are a mix of CG and anime.
The graphics in Grandia are a mix between bitmapped graphics and polygons.
www.sega-saturn.com /saturn/software/reviews/grandia-2.htm   (1589 words)

  
 GamingWorld X - Grandia Xtreme Review
Although the battle system was probably the star attraction of the Dreamcast masterpiece (and controversial PS2 port) Grandia II, it still maintained the deep, story-driven, apocalyptic confrontation between good and evil that we all expect from the elite RPG titles.
Unlike Grandia II, GX was designed from the ground up for the PS2 and players will find none of the slow frame-rate problems that plagued the older port.
Grandia Extreme may fail the expectations of some, and it may not be the logical successor to Grandia II we have been waiting for, but it is still a well-crafted title and deserves its place alongside the other Grandia titles.
www.gamingworldx.com /ps2/GrandiaXtreme.shtml   (1353 words)

  
 AllRPG.com - Grandia Xtreme - Review
Along with the name they promised to bring a new Grandia game that focused almost completely on the incredible combat system that was already in place in the other games.
The main differences in combat as opposed to the other two games in the Grandia series, are slight changes in the IP gauge itself, and to some of the skills one can acquire.
Overall, Grandia Xtreme comes out to be an average game, good for players who love strategic combat, and especially those who are familiar with the combat typical to Grandia.
www.allrpg.com /games/grandiaxtreme/index.php3?page=review&num=1   (832 words)

  
 Electric Playground
Grandia is a game that was originally released on the Sega Saturn (in Japan only) many moons ago.
In this day and age of 3D this and alpha-blended that, it is refreshing to see a game where the visuals serve a purpose, but don’t overwhelm the player.
Grandia does feature voice acting, but only for what the game considers major scenes.
www.elecplay.com /reviews_article.php?article=1478   (994 words)

  
 Grandia
Grandia is here and it's better than ever...if you could withstand some minor problems...
Grandia first came out for the Sega Saturn in 1997 only in Japan.
Grandia has also had its extensive voice-over wrok completely re-recorded in English, which should be a bonus for gamers who hate to read sub-titles.
www.angelfire.com /ca4/ps2/grandiareview.html   (582 words)

  
 Avalanche Online - Grandia 2 Review
I believe this system is much better than the previous magic system in Grandia in which you had to find eggs purchased them on your characters and go into battle and use the spells over and over again for them to level up.
The Graphics in Grandia II are just beautiful, from lovely landscape to the spells and effects; you may drop your jaw more than once.
While Grandia II is as superb game, the game’s length is shorter than from its previous installment of Grandia.
www.avalancheonline.com /grandia2review1.shtml   (453 words)

  
 FUTURE GAMEZ - Grandia II Preview
It took a long time for the original Grandia to be ported from the Sega Saturn to the PSOne and the game was only released here in Australia a year ago.
Many people have said that Grandia is the greatest RPG of all time, even surpassing Square's magnificent Final Fantasy series.
The music in Grandia II is also very impressive with orchestral pieces suitable for an epic motion picture let alone a video game.
www.futuregamez.net /ps2games/grandia2/grandia2.html   (801 words)

  
 dEX: Sega Saturn: Reviews: Grandia
The author of the only (last time I checked) Grandia FAQ suggests that one shouldn't say one is better than the other.
Grandia is a much happier game, while still having its serious moments.
For example, in Grandia, when a character/enemy is recieving damage, their time-bar does not advance until they recover.
dextremes.com /sega/revs/grandia.html   (1450 words)

  
 Amazon.com: Grandia: Video Games   (Site not responding. Last check: 2007-11-02)
Grandia is a role-playing masterpiece that delivers in all of the ways that really matter.
The story seems a little closely related to Grandia Ex in terms of the Grandia world having elemental spirits residing in it as well as the story of an ancient civilization where man tasted the paradise of supreme knowledge.
Grandia II is just as good, and with the hopes of another Grandia to follow, things should only improve.
www.amazon.com /Grandia/dp/B000034DBS   (3697 words)

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