Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: Graph exploration algorithm


Related Topics

In the News (Sun 3 Jun 12)

  
  Algorithm - Wikipedia, the free encyclopedia
Algorithms are essential to the way computers process information, because a computer program is essentially an algorithm that tells the computer what specific steps to perform (in what specific order) in order to carry out a specified task, such as calculating employees’ paychecks or printing students’ report cards.
Algorithms are not only implemented as computer programs, but often also by other means, such as in a biological neural network (for example, the human brain implementing arithmetic or an insect relocating food), or in electric circuits or in a mechanical device.
The first case of an algorithm written for a computer was Ada Byron's notes on the analytical engine written in 1842, for which she is considered by many to be the world's first programmer.
en.wikipedia.org /wiki/Algorithm   (2134 words)

  
 Algorithm - Wikipedia, the free encyclopedia   (Site not responding. Last check: 2007-10-21)
An algorithm (the word is derived from the name of the Persian mathematician Al-Khwarizmi), is a finite set of well-defined instructions for accomplishing some task which, given an initial state, will terminate in a corresponding recognizable end-state (contrast with heuristic).
Algorithms can be implemented by computer programs, although often in restricted forms; an error in the design of an algorithm for solving a problem can lead to failures in the implementing program.
A greedy algorithm is similar to a dynamic programming algorithm, but the difference is that at each stage you don't have to have the solutions to the subproblems, you can make a "greedy" choice of what looks best for the moment.
www.lighthousepoint.us /project/wikipedia/index.php/Algorithm   (2252 words)

  
 Learn more about Algorithm in the online encyclopedia.   (Site not responding. Last check: 2007-10-21)
Algorithms are now most often implemented as computer programs but can be implemented by other means, such as electric circuits or a machine.
The first case of an algorithm written for a computer was Ada Byron's notes on the analytical engine written in 1842, from which she earns the title of the world's first programmer.
A divide-and-conquer algorithm recursively reduces an instance of a problem to one or more smaller instances of the same problem, until the instances are small enough to be directly expressible in the programming language employed (what is 'direct' is often discretionary).
www.onlineencyclopedia.org /a/al/algorithm.html   (1717 words)

  
 Algoritma - Wikipédia
An algorithm is a method or procedure for carrying out a task (such as solving a problem in mathematics, finding the freshest produce in a supermarket, or manipulating information in general).
Algorithms are sometimes implemented as computer programs but are more often implemented by other means, such as in a biological neural network (for example, the human brain implementing arithmetic or an insect relocating food), or in electric circuits or in a mechanical device.
A divide-and-conquer algorithm reduces an instance of a problem to one or more smaller instances of the same problem (usually recursively), until the instances are small enough to be directly expressible in the programming language employed (what is 'direct' is often discretionary).
su.wikipedia.org /wiki/Algoritma   (2020 words)

  
 Graph exploration algorithm   (Site not responding. Last check: 2007-10-21)
Graph Drawing 2000 The symposium is a forum for researchers and practitioners working on all aspects of graph visualization and representation.
Graph Theory and Its Applications The purpose of www.graphtheory.com is to provide information about the textbook Graph Theory and Its Applications and to serve as a comprehensive graph theory resource for graph theoreticians and students.
Scalable Libraries for Graph Partitioning We are pursuing research in the area of new parallel methods for graph partitioning and incremental graph partitioning.
www.serebella.com /encyclopedia/article-Graph_exploration_algorithm.html   (451 words)

  
 Algorithm   (Site not responding. Last check: 2007-10-21)
The first case of an algorithm written for a computer was Ada Byron 's notes on the analytical engine written in 1842, for which she is considered by many to be the world's first programmer.
A graph exploration algorithm specifies rules for moving around a graph and is useful for suchproblems.
An algorithm designed for such an environment is called a serialalgorithm, as opposed to parallel algorithms, which takeadvantage of computer architectures where several processors can work on a problem at the same time.
www.therfcc.org /algorithm-91.html   (828 words)

  
 Algorithm - Open Encyclopedia   (Site not responding. Last check: 2007-10-21)
An algorithm is a finite set of well-defined instructions for accomplishing some task which, given an initial state, will result in a corresponding recognisable end-state (contrast with heuristic).
For example, performing the potato salad algorithm will fail if there are no potatoes present, even if all the motions of preparing the salad are performed as if the potatoes were there.
In some countries, such as the USA, some algorithms can effectively be patented if a physical embodiment is possible (for example, a multiplication algorithm may be embodied in the arithmetic unit of a microprocessor).
open-encyclopedia.com /Algorithm   (2105 words)

  
 ALGORITHM FACTS AND INFORMATION   (Site not responding. Last check: 2007-10-21)
In mathematics and computer_science an algorithm (the word is derived from the name of the Persian mathematician Al-Khwarizmi) is a finite set of well-defined instructions for accomplishing some task which, given an initial state, will terminate in a corresponding recognizable end-state (contrast with heuristic).
The analysis and study of algorithms is one discipline of computer_science, and is often practiced abstractly (without the use of a specific programming_language or other implementation).
An algorithm designed for such an environment is called a serial algorithm, as opposed to parallel_algorithms, which take advantage of computer architectures where several processors can work on a problem at the same time.
www.gottagetflowers.com /Algorithm   (2094 words)

  
 Search Encyclopedia.com   (Site not responding. Last check: 2007-10-21)
The graph of a function y=f (x) is the set of points with coordinates [x, f (x)] in the xy-plane, when x and y are numbers.
algorithm algorithmăl´gerĬthand180;em or algorism-rĬzand180;em [for al-Khowarizimi, 9th-century Persian mathematician], a clearly defined procedure for obtaining the solution to a general type of problem, often numerical.
exploration exploration, travel to a part of the earth that is relatively unknown to the traveler's culture, historically often motivated by a desire for colonization, conquest, or trade.
www.encyclopedia.com /searchpool.asp?target=Graph+exploration+algorithm   (535 words)

  
 Algorithm   (Site not responding. Last check: 2007-10-21)
Algorithms are essential to the way computers process information, because a computer program is essentially an algorithm that tells the computer what specific steps to perform, in what specific order, to carry out a specific task, such as calculating the employees' paychecks or printing the students' report cards.
Algorithms are now most often implemented as computer programs but can also be implemented otherwise, for example as electric circuits or mechanically.
A divide-and-conquer algorithm recursively reduces an instance of a problem to one or more smaller instances of the same problem, until the instances are small enough.
www.city-search.org /al/algorithm.html   (1431 words)

  
 Graph exploration algorithm - Wikipedia, the free encyclopedia
In computer science a graph exploration algorithm specifies a possible way a graph can be traversed.
The two most common algorithms are breadth-first search and depth-first search.
This page was last modified 09:15, 29 October 2005.
en.wikipedia.org /wiki/Graph_exploration_algorithm   (61 words)

  
 ALGORITMA FACTS AND INFORMATION
A divide-and-conquer_algorithm reduces an instance of a problem to one or more smaller instances of the same problem (usually recursively), until the instances are small enough to be directly expressible in the programming_language employed (what is 'direct' is often discretionary).
A greedy_algorithm is similar to a dynamic programming algorithm, but the difference is that at each stage you don't have to have the solutions to the subproblems, you can make a "greedy" choice of what looks best for the moment.
An example of this would be simulated_annealing algorithms, a class of heuristic probabilistic_algorithms that vary the solution of a problem by a random amount.
www.amysflowershop.com /su:Algoritma   (1908 words)

  
 Exploration of a Graph-Like World   (Site not responding. Last check: 2007-10-21)
The environment is modeled as an arbitrary undirected planar graph which is initially unknown to the robot.
The robot is assumed to be able to autonomously traverse graph edges, recognize when it has reached a vertex, and enumerate edges incident upon the current vertex.
The total number of edges traversed while constructing a map of a graph is used as a measure of performance.
www.cim.mcgill.ca /~yiannis/gmap.html   (220 words)

  
 Network exploration by mobile agents   (Site not responding. Last check: 2007-10-21)
A problem related to network exploration is the rendezvous problem: two mobile agents located in nodes of an unknown anonymous connected graph, have to meet at some node of the graph, as fast as possible.
Our goal was to construct algorithms with the minimal (worst-case) ratio of the number of steps used in the exploration to the number of steps used by the best algorithm having complete knowledge of the graph.
We sought fast deterministic algorithms for this problem, under two scenarios: simultaneous startup, when both agents start executing the algorithm at the same time, and arbitrary startup, when starting times of the agents are arbitrarily decided by the adversary.
w3.uqah.uquebec.ca /pelc/explo.html   (1236 words)

  
 Mobile Robot Navigation Exploration Algorithm - Alexander (ResearchIndex)   (Site not responding. Last check: 2007-10-21)
Abstract: This paper will present an algorithm for path planning to a goal with a mobile robot in an unknown environment.
As obstacles are encountered en route to a goal, the model of the environment is updated and a new path to the goal...
6 Environment Exploration and Path Planning Algorithms for a M..
citeseer.ist.psu.edu /alexander92mobile.html   (715 words)

  
 Graph exploration algorithm - Encyclopedia, History, Geography and Biography   (Site not responding. Last check: 2007-10-21)
Graph exploration algorithm - Encyclopedia, History, Geography and Biography
A graph exploration algorithm specifies a possible way how a graph can be traversed.
This encyclopedia, history, geography and biography article about Graph exploration algorithm contains research on
www.arikah.net /encyclopedia/Graph_exploration_algorithm   (73 words)

  
 Data Mining Algorithm- Discriminate Analysis
Discriminate is an exploration engine used to compare a dataset with all available data.
For example, Discriminate can be utilized upon visual selection of data points from a graph.
Discriminate will find a rule that can be used to predict if a given data point falls into the selected dataset, or belongs elsewhere in the World dataset.
www.megaputer.com /products/pa/algorithms/ds.php3   (86 words)

  
 Portfolio Noah Vawter. Bit-Reversal Graphic Representation   (Site not responding. Last check: 2007-10-21)
A low-key exploration into visualization of an optimized algorithm.
Ever wonder what the graph of the numbers 0 through 255 looks like when you reverse their bits like in an FFT algorithm?
To me, this suggests a possible use in an algorithm for shading with a limited palette.
www.gweep.net /~shifty/portfolio/8bitback   (58 words)

  
 Exploring Unknown Environments
We consider exploration problems where a robot has to construct a complete map of an unknown environment.
We assume that the environment is modeled by a directed, strongly connected graph.
The robot's task is to visit all nodes and edges of the graph using the minimum number R of edge traversals.
epubs.siam.org /sam-bin/dbq/article/32428   (209 words)

  
 Gerhard's Homepage   (Site not responding. Last check: 2007-10-21)
To appear in Proceedings of the 13th Annual International Symposium on Algorithms (ESA 2005), Mallorca, Spain, Oct 3-6, 2005.
To appear in Proceedings of the 16th Australasian Workshop on Combinatorial Algorithms (AWOCA 2005), University of Ballarat, Victoria, Australia, Sep 18-21, 2005.
In Proceedings of the 12th Annual European Symposium on Algorithms (ESA 2004).
ihome.ust.hk /~trippen   (357 words)

  
 Encyclopedia: Graph exploration algorithm   (Site not responding. Last check: 2007-10-21)
People who viewed "Graph exploration algorithm" also viewed:
In computer science, breadth-first search (BFS) is a tree search algorithm used for traversing or searching a tree, tree structure, or graph.
Depth-first search (DFS) is an algorithm for traversing or searching a tree, tree structure, or graph.
www.nationmaster.com /encyclopedia/Graph-exploration-algorithm   (158 words)

  
 ECS EPrints Service - Genetic Algorithm for Graph Colouring: Exploration of Galinier and Hao's algorithm
Genetic Algorithm for Graph Colouring: Exploration of Galinier and Hao's algorithm
Glass, C. and Prügel-Bennett, A. Genetic Algorithm for Graph Colouring: Exploration of Galinier and Hao's algorithm.
propose a generalized algorithm for the Frequency Assignment Problem.
eprints.ecs.soton.ac.uk /6037   (127 words)

  
 aiSee Graph of the Month 05/02: Exploration Space for Graph Traversal
aiSee Graph of the Month 05/02: Exploration Space for Graph Traversal
Faltin, "Structure and Constraints in Interactive Exploratory Algorithm Learning", in
Last modified on 1 May 2002 by webmaster.
www.aisee.com /graph_of_the_month/sviz.htm   (41 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.