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| | Powell's Books - Encyclopedia of graphics file formats by James D. Murray (Site not responding. Last check: 2007-10-19) |
 | | There are many different file formats used for storing graphics data; such data includes vector graphics, ray tracing, fl-and-white photographs, truecolor images, animation data, motion video, and multimedia data. |
 | | In addition to describing the details of the file formats, the Encyclopedia of Graphics File Formats contains a detailed discussion of graphics concepts and programming, covering such topics as types of graphics data (vector, bitmap, metafile, scene description, animation, multimedia), truecolor, palettes, and color--its perception, conversion, and quantization. |
 | | We've assembled original file format specification documents from such vendors as Adobe, Aldus, Apple, IBM, Microsoft, and Silicon Graphics, along with test images and code examples for many of the formats. |
| www.powells.com /cgi-bin/biblio?inkey=4-1565920589-8 (364 words) |
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