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Topic: Gunpei Yokoi


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  Gunpei Yokoi
Gunpei Yokoi was born into a wealthy family which game him a somewhat head start in life.
Yokoi had done as he was told even though most of the people wrer too buisy drooling over the Nintendo 64.
Gunpei Yokoi had died at the age of 56 and the video game industry had lost one of its greatest people of all time.
gaysucks.tripod.com /teamcbr/id27.html   (664 words)

  
 Luck left to Heaven
Growing up in Kyoto Japan Gunpei Yokoi the son of a pharmaceutical company director, graduated from collage with a degree in electronics, soon after he is hired by Hiroshi to help maintain the assembly line machines which were used to make the Hanafunda cards.
Gunpei is asked to assist a new game designer by the name of Shigeru Miyamoto, and together they created and released Donkey Kong, one of the biggest Arcade games of all time.
Gunpei was in a minor accedent, and when the two men were standing beside their cars examining the damage to the two cars, another car diven by Iwao Tsushima slammed into the two men.
moneycentral.groups.msn.com /lucklefttoheaven/gunpei.msnw   (773 words)

  
 N-Sider.com
Gunpei Yokoi was born on September 1941 in Kyoto and was the son of the director of a pharmaceutical company.
Yokoi resigned from Nintendo on August 15th, 1996, just days after his latest achievement, Game Boy Pocket, was launched in Japan, and although the official line was that him leaving the company had nothing to do with the failure of the Virtual Boy, many think it had a lot to do with it.
Gunpei Yokoi was in a car with his associate Etsuo Kisoo on the Hokuriku Expressway in Neagarimachi, Ishikawa Prefecture, when they hit a truck in front of them.
www.n-sider.com /articleview.php?articleid=270   (2206 words)

  
 Nintendojo -- A Site To See
Gunpei Yokoi may have had flops in his career, which prompted him to leave and set up his own company shortly before his death, but he will always be remembered as a Nintendo man, and is undoubtedly their unsung hero.
Gunpei Yokoi was born in September 1941 and raised in Kyoto, where Nintendo currently reside, the son of a wealthy pharmaceutical factory owner.
Yokoi's job was simply to maintain the assembly machines that manufactured the cards-- though no-one could have known that this quiet, old-fashioned engineer would be responsible for the largest-selling console in history.
www.storyhost.com /~dojomed2/specials/gunpei_yokoi/index01.html   (986 words)

  
 WORTHPLAYING - - All about games !
Yokoi's legacy has been tainted by his involvement in the development of the Virtual Boy, but considering what he accomplished in the years before it, I am more than willing to give him a pass on it.
Gunpei Yokoi is also responsible for some of the best puzzle games of the last two decades.
Gunpey tasks the player with aligning five tiles on a 5x10 board (five horizontal spots, 10 vertical) to create a zigzagged line from one side of the screen to the other.
worthplaying.com /article.php?sid=38759   (1619 words)

  
 [No title]
Yokoi may have had flops in his career, which prompted him to leave and set up his own company shortly before his death, but he will always be remembered as a Nintendo man, and is undoubtedly their unsung hero.
Yokoi and his 45-man team were working on a device that would invent a new market and retain a stranglehold on that market for the next decade and beyond, despite attempts by most of Nintendo's rivals.
Yokoi's colleague suffered only minor injuries, but Yokoi was seriously hurt, and though rushed to a hospital, he was pronounced dead two hours later.
www.nintendojo.com /specials/view_plain_item.php?1013839686   (1262 words)

  
 Gunpei Yokoi
After the success of the love tester Gunpei Yokoi hired Masayuki Uemoura from Sharp and they began developing the Nintendo Beam Gun games using the solar cells from Sharp.They began experimenting with solar cells to be used as sensors to detect light coming from, for example a lightgun.
Yokoi, the dean of Nintendo's engineers, was an extremely humble man who always preferred talking about his companies success to taking credit for his own accomplishments.
Gunpei Yokoi was tragically killed in a car accident in 1997.
gaysucks.tripod.com /teamcbr/id12.html   (1320 words)

  
 Gunpei Yokoi
Gunpei Yokoi (横井 軍平 sometimes transliterated Gumpei Yokoi) (1941-1997) is most likely one of the most important figures in the history of Nintendo.
Yokoi also created the Metroid series and revolutionized the meaning of "adventure games." The only low point in his career was the creation of the Virtual Boy[?], which was known to give people severe headaches, had only a few games for it, and was a general failure.
Unfortunately, in 1997, Yokoi was tragically killed in a car accident.
www.ebroadcast.com.au /lookup/encyclopedia/gu/Gunpei_Yokoi.html   (99 words)

  
 Gunpei Yokoi   (Site not responding. Last check: 2007-11-04)
Gunpei Yokoi (Japanese: 横井 軍平 sometimes transliterated Gumpei Yokoi) (September 10, 1941-October 4, 1997) is one of the most important figures in the history of Nintendo, a Japanese video game company.
In 1996, Yokoi left Nintendo to form a new company, Koto.
Kisoo and Yokoi pulled over to examine the damages to the two automobiles, and then a car driven by Iwao Tsushima of Yamanakamachi, Ishikawa Prefecture, slammed into the two men.
publicliterature.org /en/wikipedia/g/gu/gunpei_yokoi.html   (286 words)

  
 NES History 1969-1981
New employee Gunpei Yokoi was told to "do something good" for the Christmas shopping and the next day he introduced and expansion arm toy named The Ultrahand that sold in 1.2 million copies.
Then Yokoi who had bought a rifle walked to a skeet shooting range (skeet shooting was a very popular sport in Japan at the time).
Yokoi and Masayuki Uemura who was working on the project had some technical problems though but got help from Genyo Takeda, a new employee who had answered one of Nintendo's newspaper ads for new toy designers.
pyroskankic.drque.net /nintendo/history2.html   (1797 words)

  
 Gunpei Yokoi
After Gunpei has graduated from collage with a degree in electronics he started looking for a job and was hired by Hiroshi to maintain the assembly-line machines that made Nintendo's famous Hanafunda cards.
The next invention from Gunpei was a "lovetester" that actually became a big hit in Japan.
Gunpei loved his work and he saw himself as "a cartoonist who understood movements in the world and created abstractions of them" (Gunpei's own words).
www.nintendoland.com /profiles/g_yokoi.htm   (956 words)

  
 GameSpy.com - Hardware
Gunpei went on to design other toys for Nintendo, both mechanical and electromechanical, showing both great imagination and great skills as an inventor.
Yokoi's involvement with Nintendo and with the video gaming industry did not stop with the Game Boy, of course.
Sadly, Gunpei Yokoi died in a car-related accident in 1997, shortly after quitting Nintendo to start his own company.
archive.gamespy.com /hardware/june02/sticks1/index2.shtml   (1216 words)

  
 Article - Wii Countdown: 2 Days - GamersMark
Gunpei began to explain to Yamauchi his vision for a handheld system he called a "Game Boy." This device would be much like Nintendo’s Game and Watch handhelds, but would allow players to play more than one game, making it easier for Nintendo to sell the product.
In 1995, Yokoi and Nintendo decided to have fun with their fans by giving them what they asked for, albeit a bit differently.
Yokoi soon turned in his resignation, and Nintendo finally felt the pressure from the market’s demand.
www.gamersmark.com /articles/239   (1071 words)

  
 IGN: Gamecube Developer Profile: EAD
Though Gunpei Yokoi's R&D1 team was originally the main console developer for Nintendo, having been established in the 1970's, young artist and game designer Shigeru Miyamoto and his R&D4 team slowly but surely overtook that role.
Gunpei Yokoi and R&D1 would eventually move on to develop software for Nintendo's newest invention, the Game Boy.
Yokoi was the brains behind the Game Boy hardware, and while Nintendo was quickly becoming the "house that Miyamoto built", it was clear the old toy maker had a few tricks up his sleeve.
cube.ign.com /articles/089/089011p1.html   (3859 words)

  
 Grospixels   (Site not responding. Last check: 2007-11-04)
Gunpei Yokoi, électronicien, créateur et concepteur de jeux, personnage brillant et plein d'humour, est l'homme à qui Nintendo doit certains de ses plus gros succès.
Gunpei imagine alors l'Ultrahand, un bras à rallonge comparable aux supports de téléphone qu'on utilise dans les commissariats, au bout duquel se trouve une pince qui permet de manipuler des objets à distance.
Yokoi pense alors à une ligne de jeux électroniques à affichage LCD, peu coûteux et très variés.
www.grospixels.com /site/yokoi.php   (1495 words)

  
 Gunpei Yokoi To Receive Lifetime Achievement Award - Gaming Age
Yokoi will be honored with the Lifetime Achievement Award at the Game Developers Choice Awards ceremony on March 6 during CMP Media's Game Developers Conference (GDC) in San Jose, Calif. Last year's recipient, Yuji Naka, will be presenting the award, which Yokoi's family will be accepting on his behalf.
Tragically, Yokoi was killed in a traffic accident the following year.
"Gunpei Yokoi is the forefather of the portable video game industry," said Jason Della Rocca, program director, IGDA.
www.gaming-age.com /news/2003/2/21-60   (313 words)

  
 NinDB | Nintendo History
The employee was Gunpei Yokoi, and the toy he brought in was an extendable claw that could grab things from a distance.
As Gunpei Yokoi continued working on successful new toy ideas (such as the Ultra Machine, Love Tester, and Ultra Scope), Nintendo struck a deal with Sharp Electronics to use their patented light sensor technology in some of their toys.
By 1980 Gunpei Yokoi was ready to unveil a brand new handheld game that could fit in your pocket, and the very first series of Game and Watch games arrived.
nindb.classicgaming.gamespy.com /1889.shtml   (1247 words)

  
 Go Nintendo » Blog Archive » Gunpey headed stateside- What are you waiting for?
Bandai-Namco has officially announced that Gunpey will be heading to the US in time for the holidays.
Gunpey was originally created by Gunpei Yokoi, the creator of Game & Watch, Donkey Kong, the Game Boy, Virtual Boy, and even the directional pad.
The game was called gunpey by his coworkers (maybe subordinates, not sure), in respect and honour for him.
gonintendo.com /?p=3618   (335 words)

  
 Gunpei Yokoi 1941 - 1997
Gunpei Yokoi could not place a joystick on Game and Watches because it was too small and flat, so he created a +-shaped directional pad for games in which players had to move in four directions.
Gunpei Yokoi, a 56-year-old native of Kyoto, Japan, was traveling with Etsuo Kisoo, an executive from Kyoto, on the Hokuriku Expressway in Neagarimachi, Ishikawa Prefecture, when Kisoo rear-ended the car in front of them.
Yokoi sustained serious injuries and was immediately transported to a nearby hospital, where he was pronounced dead two hours later.
www.virtual-boy.org /gunpei%20yokoi.htm   (1220 words)

  
 Ask Us A Question   (Site not responding. Last check: 2007-11-04)
Gumpei Yokoi began working at Nintendo in 1965, after barely graduating college with a degree in electronics from Doshisha University.
Yokoi started out working on the assembly line for the Hanafuda cards as a maintenance engineer.
Despite Yokoi having left Nintendo over 10 years ago this principle of withered technology still casts a long shadow over the company, informing the innovative and currently successful design principles of both the Nintendo DS and the Wii.
www.centralparknyusa.com /section/Gunpei_Yokoi   (1728 words)

  
 IGN: Developer Profile: Intelligent Systems
Gunpei Yokoi was the main man behind all R&D1 operations, acting as a chief producer and designer.
Gunpei Yokoi and team developed a great variety of titles for the Nintendo system.
Gunpei Yokoi, after finishing the design of the new Game Boy Pocket, went on to research and design a new project, eventually titled the Virtual Boy.
cube.ign.com /articles/089/089831p1.html   (3358 words)

  
 Gunpei Yokoi, the creator of Nintendo's Metroid series, receives Lifetime Achievement award†¦ - GamersMark
Yokoi would probably would receive this award in person†¦That is, if he were alive.
The creator of Nintendo's beloved Metroid franchise, and the father of Nintendo's handheld monster the Game Boy, Gunpei Yokoi, will be receiving a lifetime achievement award at the third annual Game Developers Choice Awards on March 6th.
Gunpei Yokoi was killed in a car crash in 1997, and his family will be accepting the award on his behalf.
www.gamersmark.com /news/2003/02/1/2242   (295 words)

  
 History of Nintendo
New employee Gunpei Yokoi was told to "do something good" for the Christmas shoping and the next day he introduced and expansion arm toy named The Ultrahand that sold in 1.2 million copies.
Gunpei Yokoi presented a prototype of the Game Boy for Hiroshi Yamauchi who predicted that it would sell in 25 million copies it´s first 3 years on the market.
Gunpei Yokoi and his R&D1 team with the aid of the people at Reflection Technology Inc. began planning on a new VR console (the Virtual Boy).
www.angelfire.com /ne/Gamewarriors/Nhistory.html   (11296 words)

  
 N-Sider.com
Originally led by Gunpei Yokoi from the 70's to the 90's, Takehiro Izushi took over upon Yokoi's sad departure in 1996.
Gunpei Yokoi's team was delegated to support the Game Boy, while Shigeru Miyamoto's team was catapulted to rock stardom as the premier design group on the Super Nintendo home console.
Gunpei Yokoi, general manager and leader of Nintendo R&D1, was shamed by the failure of the Virtual Boy and left Nintendo in September 1996 to start his own company, Koto Laboratory.
www.n-sider.com /articleview.php?articleid=482   (2274 words)

  
 Next Generation - Interactive Entertainment Today, Video Game and Industry News - Gunpei Yokoi Puzzler Coming to US ...
The fact that Q Entertainment is in charge of development (or as publisher Namco Bandai puts it, a "re-imagination" of the game) should pique the interest of fans of chief creative officer Tetsuya Mizuguchi’s work, as he and his company have cranked out the highly regarded Lumines and Meteos.
Gunpey will also integrate music with the gameplay, in the vein of Q Entertainment’s previous efforts.
News of Gunpey hit consumer gaming outlets through translations of Famitsu last week, although this is the first official confirmation of a US release.
www.next-gen.biz /index.php?option=com_content&task=view&id=3381&Itemid=2   (311 words)

  
 nintendojo ~ a site to see
Gunpei Yokoi created some of the most significant and financially successful intellectual contributions to Nintendo ever.
There was one man within Nintendo's operations years ago whose contributions to the company and gaming overall were almost as prolific as guru Miyamoto-san.
In this multi-part special, learn about the late Gunpei's history with Nintendo, and the events leading up to that career and what happened afterwards.
www.nintendojo.com /specials/view_item.php?985065866   (92 words)

  
 GameSpot: Gunpei Yokoi honored with lifetime achievement   (Site not responding. Last check: 2007-11-04)
The International Game Developers Association has announced that Gunpei Yokoi will be honored with its Lifetime Achievement Award at the Game Developers Choice Awards ceremony to be held on March 6.
Gunpei Yokoi was the creative force behind the original Game Boy and was involved in development on some of Nintendo's key franchises, including Donkey Kong, Mario Bros., and Metroid.
Yokoi left Nintendo to form his own company in 1996 but was tragically killed in a traffic accident the following year.
www.gamespot.com /news/2911251.html?print=1   (174 words)

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