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Half-Life 2 - from Wikipedia, the Free Encyclopedia |
 | | Half-Life 2 picks up the story an indeterminate number of years after the Black Mesa incident in 'City 17', which seems to be located somewhere in Eastern Europe. |
 | | Half-Life 2: Deathmatch currently has seven "official" maps, some of which are based on areas from the single-player game: "dm_overwatch," "dm_lockdown," "dm_steamlab," "dm_underpass," "dm_powerhouse," "dm_resistance" and "dm_runoff." "Dm_overwatch" is based on the single-player chapter "Follow Freeman!," while "dm_lockdown" is based on the Nova Prospekt chapter. |
 | | Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the oceans for minerals and replacing the atmosphere with noxious, murky gasses. |
| en.wikipedia.org /wiki/Half-Life_2 (4248 words) |
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